Distinctness of image

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The blur induced by a scattering layer (here: frosted glass) increases with the distance between the information (ruler scaling) and the scattering layer. The scattering layer is close to the ruler surface on the left side and the distance increases to the right as does the blur. The distinctness of image decreases with increasing blur. Blur-by-Scattering-1307-E.png
The blur induced by a scattering layer (here: frosted glass) increases with the distance between the information (ruler scaling) and the scattering layer. The scattering layer is close to the ruler surface on the left side and the distance increases to the right as does the blur. The distinctness of image decreases with increasing blur.
Distinctness of Image (DOI) Low DOI is caused by "large" surface structures distorting the reflected light. The surface is visible- orange peel.
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{\displaystyle DOI\varpropto dR/d\Theta }
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{\displaystyle DOI\propto {\frac {\Delta Reflectance}{\Delta Angle}}}
Reflected image Quality (RIQ)
RIQ is a more sensitive, updated version of DOI A new high sensitivity/high resolution sensor allows improved measurement.
RIQ is a more sensitive, updated version of DOI
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{\displaystyle DOI\varpropto dR/d\Theta }


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{\displaystyle Haze\propto {\frac {\Delta Reflectance}{\Delta Angle}}}
A new high sensitivity/high resolution sensor allows improved measurement. DOI Example.png
Distinctness of Image (DOI) Low DOI is caused by “large” surface structures distorting the reflected light. The surface is visible- orange peel.
Distinctness of Image DOI.jpg
Reflected image Quality (RIQ)
RIQ is a more sensitive, updated version of DOI A new high sensitivity/high resolution sensor allows improved measurement. RIQ Reflected image Quality.png
RIQ is a more sensitive, updated version of DOI A new high sensitivity/high resolution sensor allows improved measurement.
RIQ is a more sensitive, updated version of DOI
A new high sensitivity/high resolution sensor allows improved measurement.

Distinctness of image (DOI) is a quantification of the deviation of the direction of light propagation from the regular direction by scattering during transmission or reflection. DOI is sensitive to even subtle scattering effects; the more light is being scattered out of the regular direction the more the initially sharp (well defined) image is blurred (that is, small details are lost). In polluted air it is the sum of all particles of various dimensions (dust, aerosols, vapor, etc.) that induces haze. [1]

Contents

DOI is measured to characterize the visual appearance of polished high-gloss surfaces such as automotive car finishes, mirrors, beyond the capabilities of gloss.

Other appearance phenomena are: gloss, haze, and orange peel. Various categories of visual appearance related to the perception of regular or diffuse reflection and transmission of light have been organized under the concept of cesia in an order system with three variables. In this system, DOI is connected to the variable called diffusivity.

Reflected Image Quality (RIQ) vs. DOI

DOI is not sensitive to low amounts of orange peel on highest quality surfaces.

RIQ has more proportionate response to orange peel on a wider range of surface finishes.

RIQ works well in differentiating low gloss surfaces with different specular/diffuse components.

Parameters that affect RIQ

Related Research Articles

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<span class="mw-page-title-main">Transparency and translucency</span> Property of an object or substance to transmit light with minimal scattering

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<span class="mw-page-title-main">Reflection (physics)</span> "Bouncing back" of waves at an interface

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<span class="mw-page-title-main">Diffuse reflection</span> Reflection with light scattered at random angles

Diffuse reflection is the reflection of light or other waves or particles from a surface such that a ray incident on the surface is scattered at many angles rather than at just one angle as in the case of specular reflection. An ideal diffuse reflecting surface is said to exhibit Lambertian reflection, meaning that there is equal luminance when viewed from all directions lying in the half-space adjacent to the surface.

<span class="mw-page-title-main">Specular reflection</span> Mirror-like wave reflection

Specular reflection, or regular reflection, is the mirror-like reflection of waves, such as light, from a surface.

<span class="mw-page-title-main">Lambertian reflectance</span> Model for determining radiant energy reflected off diffuse surfaces

Lambertian reflectance is the property that defines an ideal "matte" or diffusely reflecting surface. The apparent brightness of a Lambertian surface to an observer is the same regardless of the observer's angle of view. More precisely, the reflected radiant intensity obeys Lambert's cosine law, which makes the reflected radiance the same in all directions. Lambertian reflectance is named after Johann Heinrich Lambert, who introduced the concept of perfect diffusion in his 1760 book Photometria.

<span class="mw-page-title-main">Backscatter</span> Reflection which reverses the direction of a wave, particle, or signal

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<span class="mw-page-title-main">Bidirectional reflectance distribution function</span> Function of four real variables that defines how light is reflected at an opaque surface

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<span class="mw-page-title-main">Gloss (optics)</span> Optical property describing the ability of a surface to reflect light in a specular direction

Gloss is an optical property which indicates how well a surface reflects light in a specular (mirror-like) direction. It is one of the important parameters that are used to describe the visual appearance of an object. Other categories of visual appearance related to the perception of regular or diffuse reflection and transmission of light have been organized under the concept of cesia in an order system with three variables, including gloss among the involved aspects. The factors that affect gloss are the refractive index of the material, the angle of incident light and the surface topography.

<span class="mw-page-title-main">Opacity (optics)</span> Property of an object or substance that is impervious to light

Opacity is the measure of impenetrability to electromagnetic or other kinds of radiation, especially visible light. In radiative transfer, it describes the absorption and scattering of radiation in a medium, such as a plasma, dielectric, shielding material, glass, etc. An opaque object is neither transparent nor translucent. When light strikes an interface between two substances, in general some may be reflected, some absorbed, some scattered, and the rest transmitted. Reflection can be diffuse, for example light reflecting off a white wall, or specular, for example light reflecting off a mirror. An opaque substance transmits no light, and therefore reflects, scatters, or absorbs all of it. Other categories of visual appearance, related to the perception of regular or diffuse reflection and transmission of light, have been organized under the concept of cesia in an order system with three variables, including opacity, transparency and translucency among the involved aspects. Both mirrors and carbon black are opaque. Opacity depends on the frequency of the light being considered. For instance, some kinds of glass, while transparent in the visual range, are largely opaque to ultraviolet light. More extreme frequency-dependence is visible in the absorption lines of cold gases. Opacity can be quantified in many ways; for example, see the article mathematical descriptions of opacity.

<span class="mw-page-title-main">Neutron reflectometry</span>

Neutron reflectometry is a neutron diffraction technique for measuring the structure of thin films, similar to the often complementary techniques of X-ray reflectivity and ellipsometry. The technique provides valuable information over a wide variety of scientific and technological applications including chemical aggregation, polymer and surfactant adsorption, structure of thin film magnetic systems, biological membranes, etc.

<span class="mw-page-title-main">Underwater vision</span> The ability to see objects underwater

Underwater vision is the ability to see objects underwater, and this is significantly affected by several factors. Underwater, objects are less visible because of lower levels of natural illumination caused by rapid attenuation of light with distance passed through the water. They are also blurred by scattering of light between the object and the viewer, also resulting in lower contrast. These effects vary with wavelength of the light, and color and turbidity of the water. The vertebrate eye is usually either optimised for underwater vision or air vision, as is the case in the human eye. The visual acuity of the air-optimised eye is severely adversely affected by the difference in refractive index between air and water when immersed in direct contact. Provision of an airspace between the cornea and the water can compensate, but has the side effect of scale and distance distortion. The diver learns to compensate for these distortions. Artificial illumination is effective to improve illumination at short range.

<span class="mw-page-title-main">Integrating sphere</span>

An integrating sphere is an optical component consisting of a hollow spherical cavity with its interior covered with a diffuse white reflective coating, with small holes for entrance and exit ports. Its relevant property is a uniform scattering or diffusing effect. Light rays incident on any point on the inner surface are, by multiple scattering reflections, distributed equally to all other points. The effects of the original direction of light are minimized. An integrating sphere may be thought of as a diffuser which preserves power but destroys spatial information. It is typically used with some light source and a detector for optical power measurement. A similar device is the focusing or Coblentz sphere, which differs in that it has a mirror-like (specular) inner surface rather than a diffuse inner surface.

<span class="mw-page-title-main">Paint sheen</span> Glossiness of a paint finish

Sheen is a measure of the reflected light (glossiness) from a paint finish. Glossy and flat are typical extreme levels of glossiness of a finish. Gloss paint is shiny and reflects most light in the specular (mirror-like) direction, while on flat paints most of the light diffuses in a range of angles. The gloss level of paint can also affect its apparent colour.

<span class="mw-page-title-main">Glossmeter</span> Instrument for measuring specular reflection gloss

A glossmeter is an instrument which is used to measure specular reflection gloss of a surface. Gloss is determined by projecting a beam of light at a fixed intensity and angle onto a surface and measuring the amount of reflected light at an equal but opposite angle.

The visual appearance of objects is given by the way in which they reflect and transmit light. The color of objects is determined by the parts of the spectrum of light that are reflected or transmitted without being absorbed. Additional appearance attributes are based on the directional distribution of reflected (BRDF) or transmitted light (BTDF) described by attributes like glossy, shiny versus dull, matte, clear, turbid, distinct, etc. Since "visual appearance" is a general concept that includes also various other visual phenomena, such as color, visual texture, visual perception of shape, size, etc., the specific aspects related to how humans see different spatial distributions of light have been given the name cesia. It marks a difference with color, which could be defined as the sensation arising from different spectral compositions or distributions of light.

Picture framing glass usually refers to flat glass or acrylic ("plexi") used for framing artwork and for presenting art objects in a display box.

There are two different types of haze that can occur in materials:

<span class="mw-page-title-main">Hiding power</span> Property of paint

The hiding power is an ability of a paint to hide the surface that the paint was applied to. Numerically, it is defined as an area of surface coated by a volume of paint at which the "complete hiding" of the underlying surface occurs.

<span class="mw-page-title-main">Cesia (visual appearance)</span>

Cesia is the name given to visual appearances related to the perception of different spatial distributions of light. Light radiation that is not absorbed by an object can be reflected or transmitted either diffusely or regularly. These interactions of light with matter are perceived with a greater or lesser degree of gloss, more or less transparent, translucent or opaque, at different levels of darkness.

References

  1. Fan, Charles H. "Validation of Orange Peel Measurement of Paint Appearance on Composite Substrates" General Motors Corporation