Dragon Hunt is an adventure published by FASA in 1991 for the cyberpunk role-playing game Shadowrun that uses some of the more fantasy-oriented aspects of the game.
Dragon Hunt is an adventure set in Seattle in which a badly injured and amnesiac young dragon hires the player characters to find out who he is and who wanted to kill him. [1] The investigation takes the characters into the seamier side of large corporations and the elastic ethics of some researchers.
FASA released the cyberpunk role-playing game Shadowrun in 1989, and published several adventures and supplements for the original game. One of these was Dragon Hunt, created by Michael Lee and published in 1991 as a 64-page softcover book with cover art by John Zeleznik and interior art by Joel Biske, Rick Harris, Jeff Laubenstein, and Jim Nelson. [2]
In Issue 28 of White Wolf , Matthew Gabbert was disappointed in this adventure, calling the writing only of average quality, and questioning some key premises of the adventure, noting "it is awfully hard to believe that a dragon could crash into Seattle General Hospital without attracting at least a little bit of media attention." Gabbert called the adventure's greatest flaw its "thoroughly aggravating ending." Gabbert concluded by giving this adventure a rating of only a 2 out of 5, saying, "Unless you're feeling more than a trifle vindictive with your players or you're a mystery buff who doesn't mind doing some significant rewriting, I'd make like Eliohann the Dragon and just try to forget this one." [1]
In Issue 88 of the French games magazine Casus Belli , Mathias Twardowski called this "A scenario that makes full use of the magical background of Shadowrun, which gives it a unique tone." Twardowski concluded, "It's completely off the beaten track. Not to be missed under any circumstances, this is the quintessence of cyberpunk adventure." [3]
GURPS Cyberpunk is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel Neuromancer. It was published in 1990 after a significant delay caused by the original draft being a primary piece of evidence in Steve Jackson Games, Inc. v. United States Secret Service.
Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games.
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