FASA

Last updated

FASA Corporation
Industry Wargaming
Role-playing games
Founded1980;44 years ago (1980)
DefunctApril 30, 2001 (2001-04-30) (active operations only)
Fate
  • Original business defunct
  • Rights for BattleTech and Shadowrun split between Topps and Microsoft Gaming
  • Returned publishing games through FASA Games in 2012
Headquarters Chicago, Illinois, U.S.
Key people
Jordan Weisman
L. Ross Babcock
Products Crimson Skies
Renegade Legion
VOR: The Maelstrom
Earthdawn
Battletech
Shadowrun
Demonworld
Star Trek: The Role Playing Game
The Doctor Who Role Playing Game
Website www.fasa.com at the Wayback Machine (archived July 13, 2001)
FASA Games, Inc.
Industry Wargaming
Role-playing games
FoundedJune 14, 2012;12 years ago (2012-06-14) [1]
HeadquartersChicago, Illinois, U.S.
Key people
Jordan Weisman
L. Ross Babcock
Products Crimson Skies
Renegade Legion
VOR: The Maelstrom
Earthdawn
Battletech
Shadowrun
Demonworld
Website fasagames.com

FASA Corporation was an American publisher of role-playing games, wargames and board games between 1980 and 2001, after which they closed publishing operations for several years, becoming an IP holding company under the name FASA Inc. In 2012, a wholly owned subsidiary called FASA Games Inc. went into operation, using the name and logo under license from the parent company. FASA Games Inc. works alongside Ral Partha Europe, also a subsidiary of FASA Corporation, to bring out new editions of existing properties such as Earthdawn and Demonworld, and to develop new properties within the FASA cosmology.

Contents

FASA first appeared as a Traveller licensee, producing supplements for that Game Designers' Workshop role-playing game, especially the work of the Keith Brothers. The company went on to establish itself as a major gaming company with the publication of the Star Trek RPG, then several successful original games. Noteworthy lines included BattleTech and Shadowrun . Their Star Trek role-playing supplements and tactical ship game enjoyed popularity outside the wargaming community since, at the time, official descriptions of the Star Trek universe were not common, and the gaming supplements offered details fans craved.

The highly successful BattleTech line led to a series of video games, some of the first virtual reality gaming suites, called Virtual World (created by a subdivision of the company known at the time of development as ESP, an acronym for "Extremely Secret Project") and a Saturday-morning animated TV series.

Originally, the name FASA was an acronym for "Freedonian Aeronautics and Space Administration", a joking allusion to the Marx Brothers film Duck Soup . [2] This tongue-in-cheek attitude was carried over in humorous self-references in its games. For example, in Shadowrun , a tactical nuclear device was detonated near FASA's offices at 1026 W. Van Buren St in Chicago, Illinois.

History

FASA Corporation logo in 1983 Original FASA Logo.png
FASA Corporation logo in 1983

FASA Corporation was founded by Jordan Weisman and L. Ross Babcock III in 1980 with a starting capital of $350 ($1,200 adjusted for inflation). The two were fellow gamers at the United States Merchant Marine Academy. Mort Weisman, Jordan's father, joined the company in 1985 to lead the company's operational management, having sold his book publishing business, Swallow Press. [3]

Under the new commercial direction and with Mort's capital injection, the company diversified into books and miniature figures. After consulting their UK distributor, Chart Hobby Distributors, FASA licensed the manufacture of its BattleTech figurines to Miniature Figurines (also known as Minifigs). FASA would later acquire the U.S. figures manufacturer Ral Partha, which was the US manufacturer of Minifigs. While Mort ran the paper and metal based sides of the business, the company's founders focused on the development of computer-based games. They were particularly interested in virtual reality (particularly the BattleTech Centers / Virtual World) but also developed desktop computer games.

When Microsoft acquired the FASA Interactive subsidiary, Babcock went with that company. After the sale of Virtual World, Jordan turned his attention to the founding of a new games venture called WizKids.

Current status and intellectual property

FASA unexpectedly ceased active operations on April 30, 2001, [4] but still exists as a corporation holding intellectual property rights, which it licenses to other publishers. Contrary to popular belief, the company did not go bankrupt. Allegedly, the owners decided to quit while the company was still financially sound in a market they perceived as going downhill. Mort Weisman had been talking of retirement for some years, and his confidence in the future of the paper-based games business was low. He considered the intellectual property of FASA to be of high value, but did not wish to continue working as he had been for the last decade or more. Unwilling to wrestle with the complexities of dividing up the going concern, the owners issued a press release on January 25, 2001, announcing the immediate closure of the business.

The BattleTech and Shadowrun properties were sold to WizKids, who in turn licensed their publication to FanPro LLC and then to Catalyst Game Labs. The Earthdawn license was sold to WizKids, and then back to FASA. Living Room Games published Earthdawn (Second Edition), RedBrick published Earthdawn (Classic and Third Editions), but the license has now returned to FASA Corporation, and FASA Games, Inc. is the current license holder for new material. Crimson Skies was originally developed by Zipper Interactive under the FASA Interactive brand in late 2000 and used under license by FASA; FASA Interactive had been purchased by Microsoft, so rights to Crimson Skies stayed with Microsoft. Rights to the miniatures game VOR: The Maelstrom reverted to the designer Mike "Skuzzy" Nielsen, but it has not been republished in any form due partly to legal difficulties. Microsoft officially closed the FASA team in the company's gaming division on September 12, 2007.

On December 6, 2007, FASA founder Jordan Weisman announced that his new venture, Smith & Tinker, had licensed the electronic gaming rights to MechWarrior , Shadowrun , and Crimson Skies from Microsoft. [5]

On April 28, 2008, Mike "Skuzzy" Nielsen announced plans to create Vor 2.0.

At Gen Con 2012, FASA Games, Inc. was revealed, which includes FASA Corporation co-founder Ross Babcock on the board of directors. While FASA Corporation still owns and manages the FASA IP and brands, FASA Games, Inc would release new games and content. As of 2020, FASA Games has released contents for 2 games; a 4th edition for Earthdawn and the new game 1879 which aims to replace and/or create an alternate future '6th Age' in 'replacement' to Shadowrun.

Notable games

Role-playing games

Board games

Miniature games

Video games

Related Research Articles

<i>Earthdawn</i> Tabletop fantasy role-playing game

Earthdawn is a fantasy role-playing game, originally produced by FASA in 1993. In 1999 it was licensed to Living Room Games, which produced the Second Edition. It was licensed to RedBrick in 2003, who released the Classic Edition in 2005 and the game's Third Edition in 2009. The license is now held by FASA Games, Inc., who have released the Fourth Edition, with updated mechanics and an advanced metaplot timeline. Vagrant Workshop released the Age of Legend edition in 2016 using alternative rules-lite mechanics.

BattleTech is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark is currently owned by Topps and, for video games, Microsoft Gaming; Catalyst Game Studios licenses the franchise from Topps.

NECA/WizKids, LLC is an American company based in New Jersey that produces tabletop games. WizKids is best known for its collectible miniatures games (CMGs) Mage Knight, HeroClix, MechWarrior, and HorrorClix, all of which make use of the company's Clix system, in which the changing combat statistics and abilities of each figure were indicated by a turnable dial inside the base underneath the figure. The company was founded in 2000 by Jordan Weisman, a veteran of the game company FASA. It was purchased by sports-card manufacturer Topps, Inc. in 2003.

<i>Crimson Skies</i> Video game series

Crimson Skies is a tabletop and a video game media franchise created by Jordan Weisman and Dave McCoy, first released as a board game in 1998 and then as a PC game in 2000.

Classic BattleTech is a table-top wargame set in the fictional BattleTech universe that simulates combat between futuristic mechanized forces. Originally published by FASA Corporation, the game is now produced by Catalyst Game Labs under license from WizKids. The term "Classic" is used to differentiate the original game from variants and related games that have derived from it, such as MechWarrior: Dark Age. The game has an extensive range of 1/285 scale miniatures.

<span class="mw-page-title-main">Fantasy Productions</span> German publishing company

Fantasy Productions Medienvertriebsgesellschaft GmbH is a German publishing company based in Erkrath.

<span class="mw-page-title-main">Jordan Weisman</span> American video game designer

Jordan Weisman is an American game designer, author, and serial entrepreneur who has founded five game design companies, each in a different game genre and segment of the industry.

Robert N. Charrette is an American graphic artist, game designer, sculptor and author. Charrette has authored more than a dozen novels. His gaming materials have received many Origins Awards. Charrette was inducted in the Origins Hall of Fame in 2003. His work is known for a clean, realistic style that invokes themes from Feudal Japan and Chanbara films and in particular, historical and fantastic representations of Samurai culture. His early work in game design and miniature sculpting set the tone for depictions of Japanese mythology in American fantasy and science fiction. His 1979 role-playing game Bushido was one of the first role-playing games with a non-Western theme and remained in print for more than three decades. Charrette produced gaming products for Fantasy Games Unlimited, Grenadier Models Inc., Ral Partha Enterprises, FASA and currently operates Parroom Enterprises, LLC, a boutique miniatures game company.

FASA Studio was an American video game developer that was founded in 1994 in Chicago, Illinois by the tabletop game company FASA Corporation. FASA is an acronym for "Freedonian Aeronautics and Space Administration".

BattleTech Centers are commercial virtual entertainment venues that feature multiplayer virtual combat in the fictional BattleTech universe. The games are played in fully enclosed cockpits with multiple screens, joysticks, and rudder pedals. Today, the gaming cockpits can now be found in only 2 sites listed in table below in the United States.

Loren L. Coleman is an American science-fiction writer, born and grew up in Longview, Washington. He is known for having written many books for series such as Star Trek, Battletech/Mechwarrior, Age of Conan, Crimson Skies, Magic: The Gathering and others. He has also written game fiction and source material for such companies as FASA Corporation, TSR, Inc. and Wizards of the Coast. He resides in Washington with his wife Heather and three children.

<i>MechWarrior</i> (role-playing game) Science fiction tabletop role-playing game

MechWarrior is a set of role-playing game rules published by FASA Corporation in 1986 that were designed to be used with FASA's previously published mecha wargame BattleTech.

<span class="mw-page-title-main">Smith & Tinker</span> American electronic entertainment company

Smith & Tinker was an American electronic entertainment company founded in February 2007 by Jordan Weisman, Jeremy Bornstein, Lenny Raymond, and Kev Ray. Weisman later brought in Tim Lebel and Joe Lawandus. On October 15, 2007, they announced that they had licensed from Microsoft the rights for Weisman's previous creations of MechWarrior, Shadowrun, Crimson Skies and other FASA titles and would be announcing their plans for these intellectual properties at a later date.

Formed in 1975, Ral Partha Enterprises, Inc. of Cincinnati, Ohio, United States, is now known as Ral Partha Legacy Ltd. and produces miniature figures in 25 mm, 30 mm, 15 mm, and 54 mm scale. The company's products are made by spin-casting metal alloys which depict soldiers, adventurers and creatures that have been inspired by history and fiction. Their miniatures are sold at gaming conventions, in hobby shops, and by internet and mail order for use in role playing games, wargaming, dioramas, competitive painting, and collecting.

Jon Kimmich was a Lead Product Planner for Microsoft Games Studios during pivotal parts of the Xbox conception, launch and lifespan. Jon was instrumental in the acquisition of many titles for Microsoft Games Studios publishing for both the PC and Xbox platforms. Together with Ed Fries and Stuart Moulder, Jon was responsible for the acquisition of Bungie, FASA Interactive, and Digital Anvil. In addition to acquisitions, Jon secured publishing rights for Microsoft for externally developed games such as Dungeon Siege by Gas Powered Games, Rise of Nations from Big Huge Games, and MechAssault by Day 1 Studios as well as many internally developed games such as Crimson Skies, MechWarrior 4: Vengeance, Brute Force and Halo.

Tom Meier is a sculptor, a founding partner of Ral Partha Enterprises, and the winner of numerous awards for the design and sculpture of historical, fantasy and science fiction gaming miniatures.

Denny Thorley is an American video game designer.

L. Ross Babcock III is a game designer who has worked primarily on role-playing games.

<i>Shadowrun</i> Tabletop science fantasy role-playing game

Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games.

<span class="mw-page-title-main">Harebrained Schemes</span> American video game developer

Harebrained Schemes, LLC is an American video game developer based in Seattle, Washington. It was co-founded in 2011 by Jordan Weisman and Mitch Gitelman. Prior to founding Harebrained Schemes, Weisman and Gitelman worked together on the MechCommander and Crimson Skies franchises at FASA, another company founded by Weisman. As of mid-2015, the studio had under 60 employees. The studio was acquired by Paradox Interactive in June 2018. Harebrained Schemes and Paradox Interactive parted ways on January 1, 2024.

References

  1. "FASAGames.com WHOIS, DNS, & Domain Info - DomainTools". WHOIS . Retrieved October 19, 2016.
  2. "What Would the Smart Party Do? Episode 117 – Lou Prosperi Interview". January 31, 2020. Retrieved April 20, 2020.
  3. Keefer, John (March 31, 2006). "GameSpy Retro: Developer Origins". GameSpy. Archived from the original on June 9, 2007. Retrieved November 23, 2016.
  4. Walker, Trey (January 26, 2001). "FASA shuts down". GameSpot . CBS Interactive. Archived from the original on May 25, 2011. Retrieved November 23, 2016.
  5. Bergfeld, Carlos (December 6, 2007). "FASA Founder Regains Rights to MechWarrior, Shadowrun, Crimson Skies from Microsoft". Shacknews . Gamerhub Content Network. Retrieved November 23, 2016.