MechWarrior

Last updated
MechWarrior
MechWarrior reboot.jpg
MechWarrior logo
Genre(s) Vehicle simulation
Vehicular combat
Developer(s) Dynamix
Activision
Zipper Interactive
FASA Interactive
Tsunami Visual Technologies
Wandering Samurai Studios
Personae Studios
Piranha Games
Publisher(s) Activision
Hasbro Interactive
Microsoft
Personae Studios
Infinite Game Publishing
Piranha Games
Platform(s) MS-DOS, Sharp X68000, PC-98, Super NES, Sega Genesis, Windows, Mac OS, PlayStation, Sega Saturn, Arcade, iOS
First release MechWarrior
1989
Latest release MechWarrior 5: Mercenaries
December 10, 2019

MechWarrior is a series of video games set in the fictional universe of BattleTech .

Contents

Games

Release timeline
1989 MechWarrior
1990
1991
1992
1993 MechWarrior
1994 MechWarrior 3050
1995 MechWarrior 2: 31st Century Combat
MechWarrior 2: Ghost Bear's Legacy
1996 MechWarrior 2: Mercenaries
1997
1998
1999 MechWarrior 3
2000 MechWarrior 4: Vengeance
2001
2002 MechWarrior 4: Mercenaries
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013 MechWarrior Online
MechWarrior: Tactical Command
2014
2015
2016
2017
2018
2019 MechWarrior 5: Mercenaries

Within the MechWarrior games, players take control of a single BattleMech and combat other BattleMechs, tanks, infantry, and more, from within the cockpit of their machine. A third-person alternate view is available in MechWarrior 2, 3, 4, Online, and 5. Both MechWarrior 2 and MechWarrior 3 were Origins Award winners, taking Best Fantasy or Science Fiction Computer Game 1995 and Best Action Computer Game 1999 respectively.

In-universe timeline

Live-action film

Electric Entertainment, a Hollywood production company founded by Dean Devlin, currently holds the option to produce a feature film based on the MechWarrior universe. [2] In 2003, Devlin approached Paramount to pitch the project but failed to receive funding. The project is currently in development limbo.

See also

Related Research Articles

BattleTech is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The trademark is currently owned by Topps and, for videogames, Microsoft's Xbox Game Studios; Catalyst Game Studios licenses the franchise from Topps.

<i>MechCommander</i> 1998 real-time tactics video game

MechCommander is a real-time tactics video game based on FASA's BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by MicroProse in 1998. An expansion pack, Desperate Measures, was released in 1999.

Classic BattleTech is a table-top wargame set in the fictional BattleTech universe that simulates combat between futuristic mechanized forces. Originally published by FASA Corporation, the game is now produced by Catalyst Game Labs under license from WizKids. The term "Classic" is used to differentiate the original game from variants and related games that have derived from it, such as MechWarrior: Dark Age. The game has an extensive range of 1/285 scale miniatures.

MechWarrior: Dark Age was a tabletop wargame by WizKids set in the BattleTech universe that uses the Clix system. The game's miniatures are pre-painted models of infantry squads, vehicles, and giant walking war machines known as BattleMechs or more simply "'mechs".

<i>MechWarrior 4: Vengeance</i> 2000 video game

MechWarrior 4: Vengeance is a vehicle simulation game, developed by FASA Interactive and published by Microsoft. It was released on November 22, 2000. It is the fourth game in MechWarrior series. It takes place in BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called BattleMechs. The player pilots one of these "'Mechs" and uses variety of available weapons to battle enemy 'Mechs, tanks and other vehicles. An expansion pack, MechWarrior 4: Black Knight, was released in 2001, and a subsequent stand-alone expansion, MechWarrior 4: Mercenaries, was released on November 7, 2002.

<i>MechWarrior 2: 31st Century Combat</i> 1995 video game

MechWarrior 2: 31st Century Combat is a vehicle simulation game developed and published by Activision, released in 1995 as part of the MechWarrior series of video games in the BattleTech franchise. The game is set in 3057, and is played as a tactical simulation that incorporates aspects of real-time first-person combat and the physical simulation of the player's mech. It is a game recreation of the "Refusal War." The player can join one of the clans, Clan Jade Falcon or Clan Wolf while engaging in up to 32 missions.

<i>MechAssault: Phantom War</i> 2006 video game

MechAssault: Phantom War is an action video game, part of the MechWarrior series and part of the BattleTech universe created by FASA. Players assume the role of a BattleMech pilot in a 3D environment with a third person view of the combat via the top screen of the DS, while the touch screen displays the inside of the cockpit and acts as the game's controls.

<i>MechCommander 2</i> 2001 video game

MechCommander 2 is a 2001 real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. It is a sequel to MechCommander.

<i>MechWarrior</i> (1989 video game) 1989 video game

MechWarrior is the second video game released in the BattleTech game series. MechWarrior was the first video game to offer the player a chance to pilot a BattleMech from the view of a pilot. With this game the player has a great deal of freedom when compared to many of the follow-up MechWarrior games, which include choosing missions, buying & selling mechs and parts, hiring lance-mates, and traveling throughout the Inner Sphere. Underneath the major game mechanics, the player had the option of following a role playing style story arc that would unfold over five in-game years.

<i>MechWarrior 4: Mercenaries</i> 2002 video game

Mechwarrior 4: Mercenaries is a vehicle simulation video game for Microsoft Windows, released in 2002. It is a standalone expansion of MechWarrior 4: Vengeance, based on the BattleTechMechWarrior game universe.

<i>BattleTech: The Crescent Hawks Revenge</i> 1990 video game

BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. It is a direct sequel to BattleTech: The Crescent Hawk's Inception, though the gameplay is considerably different from that of the first title, which was primarily an adventure/role-playing game. Developed by Westwood Associates for Mediagenic, and produced by Scott Berfield, the game serves as a prototype for what later became Dune II, the first real-time strategy title on the PC.

<span class="mw-page-title-main">BattleMech</span>

BattleMechs are large walking war machines that feature prominently in the fictional universe of BattleTech. 'Mechs, which are generally either bipedal or quadrupedal in configuration, are controlled by human pilots and can thus be classified as mecha.

<i>BattleTech: The Animated Series</i>

BattleTech is an animated television series based on the BattleTech fictional universe, produced for syndication by Saban Entertainment in 1994. Written by Robert N. Skir and Marty Isenberg, the series ran for 13 episodes and focused on the character of Adam Steiner, a military officer in the distant future who struggles to liberate his home planet from an attacking faction.

<i>MechWarrior 2: Mercenaries</i> 1996 video game

MechWarrior 2: Mercenaries is a video game released in September 1996 as a stand-alone expansion to MechWarrior 2: 31st Century Combat and the last BattleTech game made by Activision. In this game, the player takes control of an Inner Sphere mercenary squad, with control over finances and free choice of missions.

<i>MechWarrior 2: Ghost Bears Legacy</i> Expansion pack to MechWarrior 2

MechWarrior 2: Ghost Bear's Legacy is an expansion pack to MechWarrior 2: 31st Century Combat.

<i>MechWarrior: Living Legends</i> 2009 video game

Mechwarrior: Living Legends is a free, fan-created multiplayer-only game based in the BattleTech universe - originally a total-conversion mod for Crysis, it's since become stand-alone - running on Crysis Wars, and using CryEngine 2 as its engine. It's one of the few mods based on the BattleTech universe to have been sanctioned by Microsoft—who currently owns the rights to the Mechwarrior video-game franchise—and additionally received pre-SDK support and sanctioning directly from Crytek, producers of the games' engine. On December 26, 2009, an open beta was released via BitTorrent and other distribution methods. Because the project changes the play-style and feel of the game it is originally based on so completely as to be unrecognizable in comparison, it is billed as a "full-conversion" mod, since little to no trace of the original game's art or play-style exists any longer within MW:LL. It was created by American developer Wandering Samurai Studios.

<i>MechWarrior Online</i> 2013 video game

MechWarrior Online is a free-to-play vehicle simulation video game, officially launched during September 2013 by Piranha Games for Microsoft Windows. The game takes place within the larger BattleTech universe.

<i>BattleTech</i> (video game) 2017 video game

BattleTech is a Mecha turn-based strategy video game developed by Harebrained Schemes and published by Paradox Interactive. It was released on Windows and OS X on April 24, 2018, with a Linux release to follow. The developers set aside US$1 million to create the game, and turned to Kickstarter to secure funding for additional features, including a single player campaign, an expansion of that campaign, and a player versus player multiplayer mode.

<i>MechWarrior: Tactical Command</i> 2013 video game

MechWarrior: Tactical Command is a real-time strategy game based on the BattleTech universe developed for iOS. It was developed by Singaporean studio Personae Studios and released on September 27, 2013. The mobile game supports all iOS 5.0 and above devices including the iPhone, iPod Touch, and iPad.

<i>MechWarrior 5: Mercenaries</i> 2019 video game

MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games and released on December 10, 2019, on Microsoft Windows. It is the first single player MechWarrior game since 2002. It was initially available as an Epic Games Store exclusive title, which, like other games with Epic Games Store exclusivity deals, has been met with criticism. On May 7, 2020, it was made available through Xbox Game Pass for PC. On May 27, 2021, it was made available on additional platforms including Xbox Series X/S, Xbox One, Steam and GOG, in addition to the DLC pack Heroes of the Inner Sphere. It features ray tracing powered by Nvidia RTX as well as DLSS.

References

  1. MechWarrior 5: Mercenaries
  2. Linder, Brian (2003-02-27). "Coming Soon: MechWarrior Movie". IGN. Archived from the original on June 25, 2003. Retrieved 2009-07-11.