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Dress-up is a children's game in which costumes or clothing are put on a person or on a doll, for role-playing or aesthetics purposes. In the UK the game is called dressing up. In the mid-1990s, dress-up games also became a video game genre in which customizing a virtual character's appearance is the primary focus.
The extension of playing dress up onto dolls made of paper can be traced back as far as the mid-1700s. [1] They have enjoyed great popularity around the world, as they are relatively cheap to produce, yet still offer a rich, dress up experience. They had been published in books, in newspapers and in magazines. In the 20th century, the genre was dominated by dolls created by artist Tom Tierny. [2]
In the mid- to late 1990s, webmasters began creating interactive virtual dress-up games in which a person could drag and drop clothes onto a paper doll-like image. One of the most notable early adaptors of virtual dress up technology were the Kisekae Set System (KiSS), which were developed in Japan. These stand-alone games featured a manga-styled model and a small wardrobe. The next phenomenon was Dollz: small, pixel-art GIF images that were presented scattered on websites, and allowed users to be dragged onto the pixel dolls. [3]
Dollz are generally created by taking a base body (a drawing of a bald and naked body created for this purpose), and then drawing hair, clothes and accessories onto it. The creators are usually women. [4] Dollz were first created to be used as avatars on The Palace Chat Program in 1995. The invention of dollz is attributed [5] to Melicia Greenwood (also known as artgrrl, or shatteredInnocents), mainly because of her detailed web publishing on the history of dollz. Her new avatars were freely distributed on the main Palace server, the "Mansion". Within weeks thousands of creatively modified dollz were redistributed around the many Palace servers, replacing the default smiley face avatars that were previously used. [6] Many teenagers adopted dollz avatars as a sign of rebellion against older Palace users. [4]
By 2007, dress up games had changed. With the introduction of Macromedia (later Adobe) Flash technology, the number of dress-up games creator dramatically increased. Flash offered a visual-based way for artists to learn simple programming, and put a powerful tool in the hands of doll enthusiasts. The number of games and websites grew, as companies found easy success in a market that was previously under-supplied.
In the late 2010s, a few websites managed by dedicated dress up fans utilized Adobe Flash to create dress up games that also allow complete customization of the featured character, advancing the genre to "doll makers". These applications also featured extensive hairstyle and clothing choices, allowing for longer gameplay. [3] The games pushed beyond the usual stereotypes of the genre, and expanded to more pop culture and fantasy themes. [7]
A doll is a model typically of a human or humanoid character, often used as a toy for children. Dolls have also been used in traditional religious rituals throughout the world. Traditional dolls made of materials such as clay and wood are found in the Americas, Asia, Africa and Europe. The earliest documented dolls go back to the ancient civilizations of Egypt, Greece, and Rome. They have been made as crude, rudimentary playthings as well as elaborate art. Modern doll manufacturing has its roots in Germany, from the 15th century. With industrialization and new materials such as porcelain and plastic, dolls were increasingly mass-produced. During the 20th century, dolls became increasingly popular as collectibles.
A browser game is a video game that is played via the internet using a web browser. They are mostly free-to-play and can be single-player or multiplayer. Alternative names for the browser game genre reference their software platform used, with common examples being Flash games and HTML5 games.
Pixel art is a form of digital art drawn with graphical software where images are built using pixels as the only building block. It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of pixels and colors available. The art form is still employed to this day by pixel artists and game studios, even though the technological limitations have since been surpassed.
Habbo, also called Habbo Hotel, is a virtual world and massively multiplayer online game. It is owned and operated by Sulake. Founded in 2000, Habbo has expanded to nine online communities, with users from more than 150 countries. As of October 2020, 316 million avatars have been registered in the game.
In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons. Alternatively, an avatar can take the form of a three-dimensional model, as used in online worlds and video games, or an imaginary character with no graphical appearance, as in text-based games or worlds such as MUDs.
The Palace is a computer program to access graphical chat room servers, called palaces, in which users may interact with one another using graphical avatars overlaid on a graphical backdrop. The software concept was originally created by Jim Bumgardner and produced by Time Warner in 1994, and was first opened to the public in November 1995.
Fashion dolls are dolls primarily designed to be dressed to reflect fashion trends. They are manufactured both as toys for children to play with and as collectibles for adults. The dolls are usually modeled after teen girls or adult women, though child, male, and even some non-human variants exist. Contemporary fashion dolls are typically made of vinyl or another plastic.
Microsoft PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation. These animations can then be shared by transferring the PowerPoint file they were created in, and can be viewed with PowerPoint or Microsoft's free PowerPoint Viewer and are often exported to video formats such as mp4.
An escape room video game, also known as escape the room, room escape, or escape game, is a subgenre of point-and-click adventure game which requires a player to escape from imprisonment by exploiting their surroundings. The room usually consists of a locked door, objects to manipulate, and hidden clues or secret compartments. The player must use the objects to interact with other items in the room to reveal a way to escape. Escape the room games were born out of freeware browser games created in Adobe Flash, but have since become most popular as mobile games for iOS and Android. Some examples include Crimson Room, Viridian Room, MOTAS, and Droom. The popularity of these online games has led to the development of real-life escape rooms all around the world.
Diva Starz was a series of talking fashion dolls created and released by Mattel in October 2000. They are similar in design to MGA's Bratz and Tiger Electronics' Furby. Alexa, Nikki, Summer—later replaced by Miranda—and Tia were offered in the original debut. Originally produced as robotic dolls, Mattel would also release miniature and fashion doll versions in response to their initial success. The line was discontinued in 2004.
Webkinz is a stuffed animal and video game franchise by the Canadian toy company Ganz. Webkinz stuffed animals have online counterparts in the video games Webkinz Classic and Webkinz Next. It was originally released by Ganz on April 15, 2005.
Whirled was a virtual world website and video game created by Three Rings Design. Its Open Beta stage was announced at the Game Developers Conference in 2007. It makes use of Adobe Flash as an applet embedded into the website while also having pages of HTML and JavaScript in a sidebar to allow players to manage their friends list and browse various categories of user-generated content. The concept is comparable to the virtual worlds in the PlayStation 3 game Home and Second Life, while also incorporating aspects of feed-based social media sites like Facebook and Twitter. It pushed to make all content user-created, mainly with its approach to creative accessibility using Flash's affinity for 2D vector graphics and various web compatibilities to make it simple for players to upload a wide variety of content using simple, conventional file formats. Some examples of this include uploading PNG files to create in-game objects, and MP3 files to create a music playlist for a player's room. More advanced creators could utilize Adobe Flash itself to create more intricate and interactive objects, such as intricate player-controlled Avatars that Whirled became well known for.
WeeWorld was a Scottish social networking and messaging website, originally created in 2000 by a company based in Glasgow, Scotland, with smaller offices in London and Boston, Massachusetts. The company created WeeWorld.com, which hosted a massively multiplayer online game aimed at teens and preteens. The game was known for its brand of virtual world-based social simulation and customizable avatars known as "WeeMee's". The game was also released on a variety of digital platforms and services. By the time of its dissolution, there were an estimated 180 million WeeMees created worldwide.
Ai Space is a Japanese virtual 3D massively multiplayer online social game (MMOSG) developed by several companies that formed the Ai Space Production Committee which was launched on October 15, 2008 for Windows PCs, despite an earlier announcement of a Q3 2008 release. Beta testing commenced between mid-September and mid-October 2008. Primary development was handled by Headlock, and Dwango provided the world's infrastructure and Internet service. Dwango's subsidiary Niwango tied in the Nico Nico Anime Channel from the Nico Nico Douga video sharing website which provided users the opportunity to upload gameplay sequences online. The game closed down on June 30, 2011.
Stardoll is a browser-based game from Glorious Games. One of the world's largest online fashion communities, Stardoll had reached over 400 million users as of January 2016.
World Golf Tour is an online multiplayer virtual golf game. It is played virtually on actual golf courses located in the United States, the United Kingdom, the Netherlands, Canada and Mexico, using a patented 3D photorealistic georeferencing technology. Players can play with their family or friends, join a foursome, or start their own game. Players can choose and compete in a variety of virtual golf courses with up to four players at a time, play individually or enter into a skills challenge or in tournaments for prizes.
Transformice is an online multiplayer free-to-play platform and indie game by Atelier 801. Created by French game designers, Melibellule produces the game's artwork and graphics, while Tigrounette programs the game's functions and mechanics. Transformice was released as a browser game on May 1, 2010, and on Steam as a free-to-play game on January 30, 2015. Transformice requires either a web browser running Adobe Flash Player 9.0+, Adobe AIR to run the official standalone or Steam to play the game. As of 2012, the game has 10 million accounts created, 60 million as of 2015, 70 million as of 2017, and 100 million as of 2019.
Bin Weevils was a British MMORPG involving a virtual world containing a range of online games and activities.
Digital Fashion is a field of fashion design that relies on 3D software or artificial intelligence to produce hyper-realistic, data-intensive digital 3D garment simulations that are digital-only products or digital models for physical products. Digital garments can be worn and presented in virtual environments, social media, online gaming, virtual reality (VR), and augmented reality (AR) platforms. The field contributes to the development of a more sustainable future for the fashion industry It has often been praised as an answer to ethical and creative concerns of traditional fashion by promoting innovation, reducing waste, and encouraging conscious consumption.
Stage3D is an Adobe Flash Player API for rendering interactive 3D graphics with GPU-acceleration, within Flash games and applications. Flash Player or AIR applications written in ActionScript 3 may use Stage3D to render 3D graphics, and such applications run natively on Windows, Mac OS X, Linux, Apple iOS and Google Android. Stage3D is similar in purpose and design to WebGL.