Electronic Commerce Modeling Language (ECML) is a protocol which enables the e-commerce merchants to standardize their online payment processes. Through the application of ECML, customers' billing information in their digital wallet can be easily transferred to fill out the checkout forms. [1]
There are various companies that have participated in ECML's alliances, including American Express and Mastercard. [1]
As a standard developed by the alliance, ECML has solved the problem of complex and confusing online manual payments caused by diverse web designs, and further reduces the chance of customer dropout (also called shopping cart abandonment). [1] On the other hand, ECML deals with sensitive information such as credit card numbers and home addresses—its data security is controversial, and privacy considerations should be taken. [2] [3]
The members of ECML Alliance listed in alphabetical order below: [1]
Customer dropout is also called shopping cart abandonment—it is a type of behavior which customers display inclination of purchase without completing the final payment. According to a commercial study, there is a rate 25% to 75% that the customer would abandon a transaction before it is completed due to various reasons. [4] Aside from motivational factors such as customer's fundamental needs and spontaneous purchases, emotional factors such as irritation and disappointment also determine whether a transaction would be successful. Research has shown that payment inconvenience and perceived wasting time are factors that would contribute to customer's irritation. [4]
Electronic Commerce Modeling Language could potentially decrease customer irritation in two ways, and further benefit the industry of electronic commerce as a whole. First of all, it provides a standardized set of information fields which would improve the manual process of online payment. Entering relevant information into the checkout form would become an easier task for customers. Secondly, ECML allows a smooth information transfer between customer's digital wallet and e-commerce checkout form. Information does not have to be manually entered into the system. [1]
The application of ECML requires the online shoppers to disclose their personal information which includes financial, shipping, billing, and preference details. [1] According to relevant research, customers are able to categorize the level of risks associated with different types of information disclosure. [5] Among the information that is required to complete an online order, the user's home address is categorized as secure identifiers which is perceived as the most sensitive by customers. Other secure identifiers include DNA profile, medical history, and social security numbers. [5] Furthermore, other empirical studies has confirmed customers' consistent privacy expectation --- even they have revealed personal information in exchange for services, their expectation of privacy protection is unlikely to change. [6] [7] Firms that adopt to ECML should undertake the responsibility and regulate themselves to actively protect the information collected during transactions. [8]
Electronic Commerce Modeling Language is consistent with Platform for Privacy Preferences (P3P), [9] a controversial protocol which addresses online privacy concern. Initially, P3P is designed to simplify users' access and understanding on privacy policies posted on the websites. It has employed a multiple choice format to make connections between human readable privacy notices and privacy policies, as well as offering agents conduct policy evaluations. [2] On the other side, some studies have also argued that P3P has made users' private information more vulnerable. [3] The platform is accused for its exclusive nature that would disadvantage non-compliant websites with good privacy practices, and its lack of privacy policies' enforcements. [3]
Although the developers of electronic commerce modeling language have not explicitly specified how the information can be safely stored and protected, object security protocols (include XML encryption and XMLDsig), and channel security are all possible ways of privacy protection. [10]
Since ECML is an application related with sensitive information such as credit card numbers and home addresses. Privacy considerations thus have become crucial. There are several suggestions listed below to protect customer's privacy: [1] [10]
<html><head><title>eCom Transaction Complete Example</title></head><body><form><p>Thank you for your order. It will be shipped in several days.</p><inputtype="hidden"name="Ecom_Merchant"value="www.merchant.example"><inputtype="hidden"name ="Ecom_Processor"value="www.processor.example"><inputtype="hidden"name="Ecom_Transaction_ID"value="EF123456"><inputtype="hidden"name="Ecom_Transaction_Inquiry"value="http://www.merchant.example/cgi-bin/inquire?ID=EF123456"><inputtype="hidden"name="Ecom_Transaction_Amount"value="789.00"><inputtype="hidden"name="Ecom_Transaction_Currency"value="USD"><inputtype="hidden"name="Ecom_Transaction_Date"value="July 14 2000"><inputtype="hidden"name="Ecom_Transaction_Type"value="credit"><inputtype="hidden"name="Ecom_Transaction_Signature"value="ig6rh4;;20dfna00s34hj10s--s-45j30-22z92l-frwds-85"><inputtype="hidden"name="Ecom_TransactionComplete"><inputtype="hidden"name="Ecom_SchemaVersion"value="http://www.ecml.org/version/1.1"></form></body></html>
E-commerce refers to commercial activities including the electronic buying or selling products and services which are conducted on online platforms or over the Internet. E-commerce draws on technologies such as mobile commerce, electronic funds transfer, supply chain management, Internet marketing, online transaction processing, electronic data interchange (EDI), inventory management systems, and automated data collection systems. E-commerce is the largest sector of the electronics industry and is in turn driven by the technological advances of the semiconductor industry.
Mobile payment, also referred to as mobile money, mobile money transfer and mobile wallet, is any of various payment processing services operated under financial regulations and performed from or via a mobile device. Instead of paying with cash, cheque, or credit card, a consumer can use a payment app on a mobile device to pay for a wide range of services and digital or hard goods. Although the concept of using non-coin-based currency systems has a long history, it is only in the 21st century that the technology to support such systems has become widely available.
Online shopping is a form of electronic commerce which allows consumers to directly buy goods or services from a seller over the Internet using a web browser or a mobile app. Consumers find a product of interest by visiting the website of the retailer directly or by searching among alternative vendors using a shopping search engine, which displays the same product's availability and pricing at different e-retailers. As of 2020, customers can shop online using a range of different computers and devices, including desktop computers, laptops, tablet computers and smartphones.
Secure Electronic Transaction (SET) is a communications protocol standard for securing credit card transactions over networks, specifically, the Internet. SET was not itself a payment system, but rather a set of security protocols and formats that enabled users to employ the existing credit card payment infrastructure on an open network in a secure fashion. However, it failed to gain attraction in the market. Visa now promotes the 3-D Secure scheme.
Digital currency is any currency, money, or money-like asset that is primarily managed, stored or exchanged on digital computer systems, especially over the internet. Types of digital currencies include cryptocurrency, virtual currency and central bank digital currency. Digital currency may be recorded on a distributed database on the internet, a centralized electronic computer database owned by a company or bank, within digital files or even on a stored-value card.
The Platform for Privacy Preferences Project (P3P) is an obsolete protocol allowing websites to declare their intended use of information they collect about web browser users. Designed to give users more control of their personal information when browsing, P3P was developed by the World Wide Web Consortium (W3C) and officially recommended on April 16, 2002. Development ceased shortly thereafter and there have been very few implementations of P3P. Internet Explorer and Microsoft Edge were the only major browsers to support P3P. Microsoft has ended support from Windows 10 onwards. Internet Explorer and Edge on Windows 10 no longer support P3P as of 2016. W3C officially obsoleted P3P on 2018-08-30. The president of TRUSTe has stated that P3P has not been implemented widely due to the difficulty and lack of value.
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Google Checkout was an online payment processing service provided by Google aimed at simplifying the process of paying for online purchases. The web checkout service was combined with the NFC mobile payments app launched in September of 2011 called Google Wallet under a platform brand of the same name. On November 20, 2013, the web checkout part of the service was fully retired.
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