Evil Empire (company)

Last updated • 1 min readFrom Wikipedia, The Free Encyclopedia
Evil Empire
Company type Private
Industry Video games
Founded2019
FounderSteve Filby, Benjamin Laulan, Joan Blachere, Thomas Pfeiffer
Headquarters
Products Dead Cells, The Rogue Prince of Persia
Number of employees
70
Website https://evilempirestudio.com/

Evil Empire is a French video game developer based in Bordeaux, France. [1] The company was created in 2019 by former Motion Twin employees to provide long term support for Dead Cells , and to let the former company focus on developing new IPs. [2] Evil Empire worked on DLC and updates for Dead Cells until 2024, when it launched its first original title, The Rogue Prince of Persia , in early access. [3]

Contents

History

Following the success of Dead Cells, Motion Twin desired to move on to new projects, while other team members wanted to keep supporting it. An agreement was made on licensing, and Evil Empire was spun out of Motion Twin and founded by former employees in 2019. [4] While Motion Twin was started as a worker cooperative, Evil Empire has a more traditional corporate structure. [5] [6] After the release of "The End is Near" update for Dead Cells, Evil Empire announced they would be moving on to other projects. [7]

Games developed

YearTitlePlatform(s)
2019 Dead Cells (long term support) Microsoft Windows, Xbox, IOS, MacOS, PlayStation, Nintendo Switch, Linux
2024 The Rogue Prince of Persia Microsoft Windows

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References

  1. "Studio - Evil Empire" (in French). 2023-07-04. Retrieved 2024-05-28.
  2. Wright, Steven T. (2019-09-16). "Too Big to Bail: Why Dead Cells' Creators Built an Evil Empire". EGM. Retrieved 2024-05-28.
  3. Ogilvie, Tristan (2024-04-10). "The Rogue Prince of Persia Is Bringing Dead Cells Back to Life". IGN. Retrieved 2024-05-28.
  4. Writer, Matt Cox Former Staff; Cox, Matt (2019-12-04). "Dead Cells first paid DLC will let you get tossed by mushroom men". Rock, Paper, Shotgun. Retrieved 2024-05-28.
  5. Klepek, Patrick (2019-10-30). "The Ambitious Future of 'Dead Cells' Is Ditching Co-Ops For Capitalism". Vice. Retrieved 2024-05-28.
  6. Deputy, Marie Dealessandri (2023-06-05). "From Dead Cells to reinventing retro IP: The untold story of Evil Empire". GamesIndustry.biz. Retrieved 2024-05-28.
  7. Evans-Thirlwell, Edwin (2024-02-13). "Ending Dead Cells updates is a "marketing stunt" to "leave room" for Windblown, claims former lead designer". Rock, Paper, Shotgun. Retrieved 2024-05-28.