Extreme Paranoia: Nobody Knows the Trouble I've Shot is a 1991 novel written by Ken Rolston and published by West End Games.
Extreme Paranoia: Nobody Knows the Trouble I've Shot is a novel in which Troubleshooter Homer-R-ICK and his team deal with the bureaucracy of Alpha Complex. [1]
S. John Ross reviewed Extreme Paranoia (Nobody Knows The Trouble I've Shot) in White Wolf #29 (Oct./Nov., 1991), rating it a 4 out of 5 and stated that "Absolutely any Paranoia fan, active player or not, should read this book. Those interested in an introduction to the madness will find it very accommodating, and it costs less than the rules. GMs and players looking for renewed sense inspiration or just a stock of new ideas won't be disappointed." [1]
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich, a vampire in the original AD&DRavenloft I6 module released in 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. The story of how Count von Zarovich became Darklord of Barovia was detailed in the 1993 novel I, Strahd: The Memoirs of a Vampire. As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, the Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition products establishing a core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands.
Paranoia is a dystopian science-fiction tabletop role-playing game originally designed and written by Greg Costikyan, Dan Gelber, and Eric Goldberg, and first published in 1984 by West End Games. Since 2004 the game has been published under license by Mongoose Publishing. The game won the Origins Award for Best Roleplaying Rules of 1984 and was inducted into the Origins Awards Hall of Fame in 2007. Paranoia is notable among tabletop games for being more competitive than co-operative, with players encouraged to betray one another for their own interests, as well as for keeping a light-hearted, tongue in cheek tone despite its dystopian setting.
Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels. In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring the Apocalypse. Game supplements detail the other shape-shifters.
Illuminati is a card game made by Steve Jackson Games (SJG), inspired by the 1975 book The Illuminatus! Trilogy, by Robert Anton Wilson and Robert Shea. The game has ominous secret societies competing with each other to control the world through various means, including legal, illegal, and even mystical. It was designed as a "tongue-in-cheek rather than serious" take on conspiracy theories. It contains groups named similarly to real-world organizations, such as the Society for Creative Anachronism and the Symbionese Liberation Army. It can be played by two to eight players. Depending on the number of players, a game can take between one and six hours.
The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master.
Advanced Dungeons & Dragons: Heroes of the Lance is a video game released in 1988 for various home computer systems and consoles. The game is based on the first Dragonlance campaign module for the Dungeons & Dragons fantasy role-playing game, Dragons of Despair, and the first Dragonlance novel Dragons of Autumn Twilight. Heroes of the Lance focuses on the journey of eight heroes through the ruined city of Xak Tsaroth, where they must face the ancient dragon Khisanth and retrieve the relic, the Disks of Mishakal.
J.R.R. Tolkien's The Lord of the Rings, Vol. I is a role-playing video game published by Interplay Productions. It is an adaptation of The Fellowship of the Ring by J. R. R. Tolkien, being the first volume in The Lord of the Rings. The game was released in 1990 for DOS, in 1991 for the Amiga and PC-98, and in 1992 for the FM Towns. It was followed by J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers. It was originally designed for the Commodore 64, but the production team switched to the newer platforms. The game was designed by Troy A. Miles, Scott Bennie, Jennell Jaquays, and Bruce Schlickbernd. For the later versions, the cutscenes are taken from the 1978 Lord of the Rings film directed by Ralph Bakshi.
Dark Conspiracy is a near-future horror role-playing game (RPG) originally written by Lester W. Smith and published by Game Designers' Workshop (GDW) in 1991. Several newer editions have been published.
The Arms and Equipment Guide is the name of two supplementary rule books for the Dungeons & Dragons fantasy role-playing game. Each describes various equipment that can be used in a campaign.
Tales from the Floating Vagabond is a science-fiction role-playing game by Lee Garvin, published by Avalon Hill in 1991. It has the tagline "Ludicrous Adventure in a Universe Whose Natural Laws Are Out To Lunch".
"Nobody Knows the Trouble I've Seen" is an African-American spiritual song that originated during the period of slavery but was not published until 1867. The song is well known and many cover versions of it have been recorded by artists such as Marian Anderson, Lena Horne, Louis Armstrong, Harry James, Paul Robeson, and Sam Cooke among others.
The Magic Encyclopedia is an accessory for the Dungeons & Dragons fantasy role-playing game, published in 1992. It comprises Volume One and Volume Two. It was compiled for Advanced Dungeons & Dragons, 2nd edition.
Assassin Mountain is an accessory for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993.
Stewart Douglas Wieck was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension.
"Nobody" is a song by American hip hop recording artist Rick Ross, taken from his sixth studio album Mastermind (2014). The song, produced by Diddy, features a guest appearance by rapper French Montana. It was written by William Roberts, Sean Combs, Karim Kharbouch, Christopher Wallace, Stevie Jordan, Ephrem Lopez and Jiv Poss. On February 19, 2014, it was released as the album's third promotional single. "Nobody" was met with generally positive reviews from music critics. It debuted at number 38 on the US Billboard Hot R&B/Hip-Hop Songs upon the album's release.
The Unspeakable Oath is a game magazine that was published by Pagan Publishing from 1990 to 2001, and later by Arc Dream Publishing starting in 2010.
Blood Brothers is a light-hearted anthology of short adventures published by Chaosium in 1990 for the Lovecraftian horror role-playing game Call of Cthulhu.
GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke, and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
Twilightcycle: 2000 is a 1990 role-playing game adventure for Paranoia published by West End Games.