This article relies largely or entirely on a single source .(February 2022) |
Fate-sharing is an engineering design philosophy where related parts of a system are yoked together, so that they either fail together or not at all. Fate-sharing is an example of the end-to-end principle. The term "fate-sharing" was defined by David D. Clark in his 1988 paper "The Design Philosophy of the DARPA Internet Protocols" as follows: [1]
Since the connection between two parties should fail if either party fails, it is acceptable to lose any state associated with the connection when one of them fails. Hence, fate sharing suggests that connection state should be stored directly on the two communicating parties, rather than on any other node within the network [2] .
Hyphanet is a peer-to-peer platform for censorship-resistant, anonymous communication. It uses a decentralized distributed data store to keep and deliver information, and has a suite of free software for publishing and communicating on the Web without fear of censorship. Both Freenet and some of its associated tools were originally designed by Ian Clarke, who defined Freenet's goal as providing freedom of speech on the Internet with strong anonymity protection.
The history of the Internet has its origin in the efforts of scientists and engineers to build and interconnect computer networks. The Internet Protocol Suite, the set of rules used to communicate between networks and devices on the Internet, arose from research and development in the United States and involved international collaboration, particularly with researchers in the United Kingdom and France.
The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the set of communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP). Early versions of this networking model were known as the Department of Defense (DoD) model because the research and development were funded by the United States Department of Defense through DARPA.
The Open Systems Interconnection (OSI) model is a reference model from the International Organization for Standardization (ISO) that "provides a common basis for the coordination of standards development for the purpose of systems interconnection." In the OSI reference model, the communications between systems are split into seven different abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application.
In computing, the Post Office Protocol (POP) is an application-layer Internet standard protocol used by e-mail clients to retrieve e-mail from a mail server. Today, POP version 3 (POP3) is the most commonly used version. Together with IMAP, it is one of the most common protocols for email retrieval.
A router is a computer and networking device that forwards data packets between computer networks, including internetworks such as the global Internet.
A datagram is a basic transfer unit associated with a packet-switched network. Datagrams are typically structured in header and payload sections. Datagrams provide a connectionless communication service across a packet-switched network. The delivery, arrival time, and order of arrival of datagrams need not be guaranteed by the network.
Virtual private network (VPN) is a network architecture for virtually extending a private network across one or multiple other networks which are either untrusted or need to be isolated.
A public key infrastructure (PKI) is a set of roles, policies, hardware, software and procedures needed to create, manage, distribute, use, store and revoke digital certificates and manage public-key encryption.
The Advanced Research Projects Agency Network (ARPANET) was the first wide-area packet-switched network with distributed control and one of the first computer networks to implement the TCP/IP protocol suite. Both technologies became the technical foundation of the Internet. The ARPANET was established by the Advanced Research Projects Agency of the United States Department of Defense.
In computer science and networking in particular, a session is a time-delimited two-way link, a practical layer in the TCP/IP protocol enabling interactive expression and information exchange between two or more communication devices or ends – be they computers, automated systems, or live active users. A session is established at a certain point in time, and then ‘torn down’ - brought to an end - at some later point. An established communication session may involve more than one message in each direction. A session is typically stateful, meaning that at least one of the communicating parties needs to hold current state information and save information about the session history to be able to communicate, as opposed to stateless communication, where the communication consists of independent requests with responses.
In computing, the robustness principle is a design guideline for software that states: "be conservative in what you do, be liberal in what you accept from others". It is often reworded as: "be conservative in what you send, be liberal in what you accept". The principle is also known as Postel's law, after Jon Postel, who used the wording in an early specification of TCP.
David Dana "Dave" Clark is an American computer scientist and Internet pioneer who has been involved with Internet developments since the mid-1970s. He currently works as a senior research scientist at MIT's Computer Science and Artificial Intelligence Laboratory (CSAIL).
A computer network is a set of computers sharing resources located on or provided by network nodes. Computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies.
The internet layer is a group of internetworking methods, protocols, and specifications in the Internet protocol suite that are used to transport network packets from the originating host across network boundaries; if necessary, to the destination host specified by an IP address. The internet layer derives its name from its function facilitating internetworking, which is the concept of connecting multiple networks with each other through gateways.
The Aggregate Level Simulation Protocol (ALSP) is a protocol and supporting software that enables simulations to interoperate with one another. Replaced by the High Level Architecture (simulation) (HLA), it was used by the US military to link analytic and training simulations.
TCP NAT traversal and TCP hole punching in computer networking occurs when two hosts behind a network address translation (NAT) are trying to connect to each other with outbound TCP connections. Such a scenario is particularly important in the case of peer-to-peer communications, such as Voice-over-IP (VoIP), file sharing, teleconferencing, chat systems and similar applications.
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any variation of a physical quantity. The protocol defines the rules, syntax, semantics, and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both.
The Protocol Wars were a long-running debate in computer science that occurred from the 1970s to the 1990s, when engineers, organizations and nations became polarized over the issue of which communication protocol would result in the best and most robust networks. This culminated in the Internet–OSI Standards War in the 1980s and early 1990s, which was ultimately "won" by the Internet protocol suite (TCP/IP) by the mid-1990s when it became the dominant protocol suite through rapid adoption of the Internet.