Format

Last updated

Format may refer to:

Contents

Printing and visual media

Computing

Arts and entertainment

Music

See also

Related Research Articles

<span class="mw-page-title-main">Computer data storage</span> Storage of digital data readable by computers

Computer data storage or digital data storage is a technology consisting of computer components and recording media that are used to retain digital data. It is a core function and fundamental component of computers.

A codec is a device or computer program that encodes or decodes a data stream or signal. Codec is a portmanteau of coder/decoder.

In computing, a computer file is a resource for recording data on a computer storage device, primarily identified by its filename. Just as words can be written on paper, so too can data be written to a computer file. Files can be shared with and transferred between computers and mobile devices via removable media, networks, or the Internet.

<span class="mw-page-title-main">Data storage</span> Recording of information in a storage medium

Data storage is the recording (storing) of information (data) in a storage medium. Handwriting, phonographic recording, magnetic tape, and optical discs are all examples of storage media. Biological molecules such as RNA and DNA are considered by some as data storage. Recording may be accomplished with virtually any form of energy. Electronic data storage requires electrical power to store and retrieve data.

In computing, serialization is the process of translating a data structure or object state into a format that can be stored or transmitted and reconstructed later. When the resulting series of bits is reread according to the serialization format, it can be used to create a semantically identical clone of the original object. For many complex objects, such as those that make extensive use of references, this process is not straightforward. Serialization of objects does not include any of their associated methods with which they were previously linked.

<span class="mw-page-title-main">Machine-readable medium and data</span> Medium capable of storing data in a format readable by a machine

In communications and computing, a machine-readable medium is a medium capable of storing data in a format easily readable by a digital computer or a sensor. It contrasts with human-readable medium and data.

<span class="mw-page-title-main">Typesetting</span> Composition of text by means of arranging physical types or digital equivalents

Typesetting is the composition of text for publication, display, or distribution by means of arranging physical type in mechanical systems or glyphs in digital systems representing characters. Stored types are retrieved and ordered according to a language's orthography for visual display. Typesetting requires one or more fonts. One significant effect of typesetting was that authorship of works could be spotted more easily, making it difficult for copiers who have not gained permission.

<span class="mw-page-title-main">Direct Stream Digital</span> System for digitally encoding audio signals

Direct Stream Digital (DSD) is a trademark used by Sony and Philips for their system for digitally encoding audio signals for the Super Audio CD (SACD).

<span class="mw-page-title-main">IBM 1130</span> 16-bit IBM minicomputer introduced in 1965

The IBM 1130 Computing System, introduced in 1965, was IBM's least expensive computer at that time. A binary 16-bit machine, it was marketed to price-sensitive, computing-intensive technical markets, like education and engineering, succeeding the decimal IBM 1620 in that market segment. Typical installations included a 1 megabyte disk drive that stored the operating system, compilers and object programs, with program source generated and maintained on punched cards. Fortran was the most common programming language used, but several others, including APL, were available.

<span class="mw-page-title-main">Recording format</span>

A recording format is a format for encoding data for storage on a storage medium. The format can be container information such as sectors on a disk, or user/audience information (content) such as analog stereo audio. Multiple levels of encoding may be achieved in one format. For example, a text encoded page may contain HTML and XML encoding, combined in a plain text file format, using either EBCDIC or ASCII character encoding, on a UDF digitally formatted disk.

Utility software is a program specifically designed to help manage and tune system or application software. It is used to support the computer infrastructure - in contrast to application software, which is aimed at directly performing tasks that benefit ordinary users. However, utilities often form part of the application systems. For example, a batch job may run user-written code to update a database and may then include a step that runs a utility to back up the database, or a job may run a utility to compress a disk before copying files..

Digital asset management (DAM) and the implementation of its use as a computer application is required in the collection of digital assets to ensure that the owner, and possibly their delegates, can perform operations on the data files.

Digital permanence addresses the history and development of digital storage techniques, specifically quantifying the expected lifetime of data stored on various digital media and the factors which influence the permanence of digital data. It is often a mix of ensuring the data itself can be retained on a particular form of media and that the technology remains viable. Where possible, as well as describing expected lifetimes, factors affecting data retention will be detailed, including potential technology issues.

Enterprise content management (ECM) extends the concept of content management by adding a timeline for each content item and, possibly, enforcing processes for its creation, approval, and distribution. Systems using ECM generally provide a secure repository for managed items, analog or digital. They also include one methods for importing content to manage new items, and several presentation methods to make items available for use. Although ECM content may be protected by digital rights management (DRM), it is not required. ECM is distinguished from general content management by its cognizance of the processes and procedures of the enterprise for which it is created.

<span class="mw-page-title-main">IBM 1360</span>

The IBM 1360 Photo-Digital Storage System, or PDSS, was an online archival storage system for large data centers. It was the first storage device designed from the start to hold a terabit of data (128 GB). The 1360 stored data on index card sized pieces of stiff photographic film that were individually retrieved and read, and could be updated by copying data, with changes, to a new card. Only six PDSSs were constructed, including the prototype, and IBM abandoned the film-card system and moved on to other storage systems soon after. Only one similar commercial system seems to have been developed, the Foto-Mem FM 390, from the late 1960s.

<span class="mw-page-title-main">Electronic media</span> Media that require electronics or electromechanical means to be accessed by the audience

Electronic media are media that use electronics or electromechanical means for the audience to access the content. This is in contrast to static media, which today are most often created digitally, but do not require electronics to be accessed by the end user in the printed form. The primary electronic media sources familiar to the general public are video recordings, audio recordings, multimedia presentations, slide presentations, CD-ROM and online content. Most new media are in the form of digital media. However, electronic media may be in either analogue electronics data or digital electronic data format.

Preservation of documents, pictures, recordings, digital content, etc., is a major aspect of archival science. It is also an important consideration for people who are creating time capsules, family history, historical documents, scrapbooks and family trees. Common storage media are not permanent, and there are few reliable methods of preserving documents and pictures for the future.

A file format is a standard way that information is encoded for storage in a computer file. It specifies how bits are used to encode information in a digital storage medium. File formats may be either proprietary or free.

Content storage management (CSM) is a technique for the evolution of traditional media archive technology used by media companies and content owners to store and protect valuable file-based media assets. CSM solutions focus on active management of content and media assets regardless of format, type and source, interfaces between proprietary content source/destination devices and any format and type of commodity IT centric storage technology. These digital media files most often contain video but in rarer cases may be still pictures or sound. A CSM system may be directed manually but is more often directed by upper-level systems, which may include media asset management (MAM), automation, or traffic.