FurryBall

Last updated
FurryBall GPU Render
Developer(s) Art And Animation studio
Stable release
v RT
Operating system Windows Vista and later
Type Rendering system
License Trialware
Website furryball.aaa-studio.eu

FurryBall is 3D computer graphics software and plug-in for real-time GPU production quality unbiased rendering. It is also a biased final frame renderer used for many short and full length animated movies. FurryBall was used for rendering the feature animated movie Goat story with Cheese - it was probably the first world feature animated movie rendered completely only on GPU in 2012.

Contents

Overview

FurryBall RT offers advanced rendering techniques, implemented directly into Autodesk Maya, Autodesk 3ds Max and Cinema 4D with multi-GPU support. FurryBall was developed for in-house Art And Animation studio purposes since 2009. FurryBall was used for rendering a whole feature movie, Goat Story 2 in 2008. It's probably the first world rendered CGI feature movie for cinemas rendered only on GPUs.

In 2015, the latest version of FurryBall RT was released with a completely rewritten core.

Features

FurryBall Render (commercial version) comes with free export scripts for the following software:

PLUGINS

Related Research Articles

<span class="mw-page-title-main">Autodesk Maya</span> 3D computer graphics software

Autodesk Maya, commonly shortened to just Maya, is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for interactive 3D applications, animated films, TV series, and visual effects.

Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capabilities and a flexible plugin architecture and must be used on the Microsoft Windows platform. It is frequently used by video game developers, many TV commercial studios, and architectural visualization studios. It is also used for movie effects and movie pre-visualization. 3ds Max features shaders, dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, a customizable user interface, and its own scripting language.

<span class="mw-page-title-main">Cinema 4D</span> 3D software

Cinema 4D is a 3D software suite developed by the German company Maxon.

<span class="mw-page-title-main">Gmax</span>

Gmax is an application based on Autodesk's 3ds Max application used by professional computer graphics artists. 3ds Max is a comprehensive modeling, animation and rendering package with some secondary post-production and compositing features. Gmax is much more limited due to its singular intended use—game content creation. Infrequently used tools and features, or the ones completely unrelated to creating 3D game models, were removed, leaving the core modeling, texturing, and basic animation rigging and keyframing capabilities. In 2005, the promotional freeware software was discontinued after version 1.2, but a licensed version is still available from TurboSquid.

Mental Ray is a production-quality ray tracing application for 3D rendering. Its Berlin-based developer Mental Images was acquired by Nvidia in 2007 and Mental Ray was discontinued in 2017.

Autodesk Media and Entertainment is a division of Autodesk which offers animation and visual effects products, and was formed by the combination of multiple acquisitions. In 2018, the company began operating as a single operating segment and reporting unit.

<span class="mw-page-title-main">Software rendering</span>

Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card. The rendering takes place entirely in the CPU. Rendering everything with the (general-purpose) CPU has the main advantage that it is not restricted to the (limited) capabilities of graphics hardware, but the disadvantage is that more transistors are needed to obtain the same speed.

<span class="mw-page-title-main">V-Ray</span> Computer-generated imagery rendering software app

V-Ray is a biased computer-generated imagery rendering software application developed by Bulgarian software company Chaos. V-Ray is a commercial plug-in for third-party 3D computer graphics software applications and is used for visualizations and computer graphics in industries such as media, entertainment, film and video game production, industrial design, product design and architecture.

SpeedTree is a group of vegetation programming and modeling software products developed and sold by Interactive Data Visualization, Inc. (IDV) that generates virtual foliage for animations, architecture and in real time for video games and demanding real time simulations.

Navisworks is a 3D design review package for Microsoft Windows.

<span class="mw-page-title-main">3D computer graphics</span> Graphics that use a three-dimensional representation of geometric data

3D computer graphics, sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later or displayed in real time.

3D computer graphics software refers to programs used to create 3D computer-generated imagery.

Maxwell Render is an unbiased 3D render engine, developed by Next Limit Technologies in Madrid, Spain. This stand-alone software is used in the film, animation, and VFX industry, as well as in architectural and product design visualization. It offers various plug-ins for 3D/CAD and post production applications.

The history of computer animation began as early as the 1940s and 1950s, when people began to experiment with computer graphics – most notably by John Whitney. It was only by the early 1960s when digital computers had become widely established, that new avenues for innovative computer graphics blossomed. Initially, uses were mainly for scientific, engineering and other research purposes, but artistic experimentation began to make its appearance by the mid-1960s – most notably by Dr Thomas Calvert. By the mid-1970s, many such efforts were beginning to enter into public media. Much computer graphics at this time involved 2-dimensional imagery, though increasingly as computer power improved, efforts to achieve 3-dimensional realism became the emphasis. By the late 1980s, photo-realistic 3D was beginning to appear in film movies, and by mid-1990s had developed to the point where 3D animation could be used for entire feature film production.

<i>Goat Story 2</i> 2012 Czech 3D computer-animated comedy

Goat Story 2 is a 2012 Czech 3D computer-animated comedy feature film. Directed by Jan Tománek and produced by Art And Animation studio. It is a sequel to the 2008 Goat Story. The film was animated by a changed team from the first film, with animators joining the project from countries such as Spain, Bulgaria and India. The film was released in 2D and 3D. The movie was rendered in in-house GPU renderer FurryBall. It was also probably the first world feature animated movie rendered completely on GPU.

Arnold is a computer program for rendering three-dimensional, computer-generated scenes using unbiased, physically-based, Monte Carlo path tracing techniques. Created in Spain by Marcos Fajardo and later co-developed by his company Solid Angle SL and Sony Pictures Imageworks, Arnold is one of the most widely used photorealistic rendering systems in computer graphics worldwide, particularly in animation and VFX for film and TV. Notable feature films that have used Arnold include Monster House, Cloudy with a Chance of Meatballs, Alice in Wonderland, Thor, Captain America, X-Men: First Class, The Avengers, Space Pirate Captain Harlock, Elysium, Pacific Rim, Gravity, Guardians of the Galaxy, Star Wars: The Force Awakens, Arrival and Blade Runner 2049. Notable television series include Game of Thrones, Westworld, Trollhunters, LOVE DEATH + ROBOTS and The Mandalorian.

<span class="mw-page-title-main">Cryptomatte</span> Open-source software by Psyop

Cryptomatte is open-source software created by Jonah Friedman and Andy Jones at Psyop, but is also used synonymously for the specific style of image created by the software or other software working alike.

Chaos Corona is a computer-generated imagery 3D rendering software developed by Chaos Czech, a subsidiary of Chaos. It was created by Ondrej Karlík as a student project in 2009 and was developed by a Prague-based company Render Legion under the name Corona Renderer. In 2017, Chaos Group acquired Render Legion, later rebranding the company to Chaos Czech. In 2022, Corona Renderer was rebranded to Chaos Corona.

References