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GX Games is a 1991 video game published by Genus Microprogramming.
GX Games is a game package which contains the games Apples & Oranges, Mind Plus, Space Miner, Puzzler and Black Jack. [1] These games were all written with the toolkits that came as part of the GX Development series from the company. [2] The package also contains the source code for each of these games. [1]
Mike Weksler reviewed the game for Computer Gaming World , and stated that "GX Games is a product for both the programmer who has invested in one or more libraries of the GX Development series and wishes to learn some gaming techniques, and the gamer who has some programming experience and wants to know how games tick, as well as how to modify them. As such, it is a showcase for 2-D gaming possibilities and what can be accomplished with one’s programming language compiler and Genus libraries." [1]
Programmers Paradise noted that "Not only are the games fun to play, they are an excellent learning tool for the GX Development Series. The games make the learning interesting and they cover most of the major concepts when writing any kind of graphics oriented program." [2]
BASIC is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers. At the time, nearly all computers required writing custom software, which only scientists and mathematicians tended to learn.
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the application domain, details of programming languages and generic code libraries, specialized algorithms, and formal logic.
The Intellivision is a home video game console released by Mattel Electronics in 1979. Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, Mattel sold its video game assets to a former Mattel Electronics executive and investors, eventually becoming INTV Corporation. Game development ran from 1978 to 1990, when the Intellivision was discontinued. From 1980 to 1983, more than 3.75 million consoles were sold. As per Intellivision Entertainment the final tally through 1990 is somewhere between 4.5 and 5 million consoles sold.
In processor design, microcode serves as an intermediary layer situated between the central processing unit (CPU) hardware and the programmer-visible instruction set architecture of a computer, also known as its machine code. It consists of a set of hardware-level instructions that implement the higher-level machine code instructions or control internal finite-state machine sequencing in many digital processing components. While microcode is utilized in general-purpose CPUs in contemporary desktops, it also functions as a fallback path for scenarios that the faster hardwired control unit is unable to manage.
Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer. Shareware is often offered as a download from a website. Shareware differs from freeware, which is fully-featured software distributed at no cost to the user but without source code being made available; and free and open-source software, in which the source code is freely available for anyone to inspect and alter.
Sidney K. Meier is an American businessman and computer programmer. A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996. For his contributions to the video game industry, Meier was inducted into the Academy of Interactive Arts and Sciences Hall of Fame.
An Easter egg is a message, image, or feature hidden in software, a video game, a film, or another — usually electronic — medium. The term used in this manner was coined around 1979 by Steve Wright, the then-Director of Software Development in the Atari Consumer Division, to describe a hidden message in the Atari video game Adventure, in reference to an Easter egg hunt.
Catacomb 3-D is a first-person shooter video game, the third in the Catacomb series, the first of which to feature 3D computer graphics. It was developed by id Software and originally published by Softdisk under the Gamer's Edge label, released in November 1991. The player takes control of the high wizard Petton Everhail, descending into the catacombs of the Towne Cemetery to defeat the evil lich Nemesis and rescue his friend Grelminar.
A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer". A game programmer should not be confused with a game designer, who works on game design.
Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games, such as the Ultima and Wing Commander series. The company was purchased by Electronic Arts in 1992.
A patch is data that is intended to be used to modify an existing software resource such as a program or a file, often to fix bugs and security vulnerabilities. A patch may be created to improve functionality, usability, or performance. A patch is typically provided by a vendor for updating the software that they provide.
A video game producer is the top person in charge of overseeing development of a video game.
The Net Yaroze is a development kit for the PlayStation video game console. It was a promotion by Sony Computer Entertainment to computer programming hobbyists which launched in June 1996 in Japan and in 1997 in other countries. It was originally called "Net Yarouze", but was changed to "Net Yaroze" in late 1996. Yarōze means "Let's do it together".
Video game development is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual effects, and so on. Development is supported by project management, production, and quality assurance. Teams can be many hundreds of people, a small group, or even a single person.
Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input. For multiplayer games, knowledge of network programming is required. In some genres, e.g. fighting games, advanced network programming is often demanded, as the netcode and its properties are considered by players and critics to be some of the most important metrics of the game's quality. For massively multiplayer online games (MMOGs), even further knowledge of database programming and advanced networking programming are required. Though often engaged in by professional game programmers, there is a thriving scene of independent developers who lack a relationship with a publishing company.
Ultima Underworld: The Stygian Abyss is a first-person role-playing video game developed by Blue Sky Productions and published by Origin Systems. Released in March 1992, the game is set in the fantasy world of the Ultima series. It takes place inside the Great Stygian Abyss: a large cave system that contains the remnants of a failed utopian civilization. The player assumes the role of the Avatar—the Ultima series's protagonist—and attempts to find and rescue a baron's kidnapped daughter.
The Coles is a colloquial term referring to Corey Cole and Lori Ann Cole, a husband and wife team who are both video game designers. Working together they designed the Quest for Glory series. They have also each designed games independently.
Scooby Doo! Mystery of the Fun Park Phantom is a 1999 mystery computer game developed by Engineering Animation, Inc. (EAI) and published by SouthPeak Interactive. The game was released for Microsoft Windows and was the first commercial Scooby-Doo game for the Windows operating system. It is intended for young children up to young teens.
Don Daglow is an American video game designer, programmer, and producer. He is best known for being the creator of early games from several different genres, including pioneering simulation game Utopia for Intellivision in 1981, role-playing game Dungeon in 1975, sports games including the first interactive computer baseball game Baseball in 1971, and the first graphical MMORPG, Neverwinter Nights in 1991. He founded long-standing game developer Stormfront Studios in 1988.
Global Gladiators is a 1992 platform game developed by Virgin Games USA, originally programmed by David Perry for the Sega Genesis and eventually ported by other Virgin Games teams in Europe to the Master System, Game Gear, and Amiga. The game is based on the McDonald's fast food chain and has a strong environmentalist message.