Gamemaster Guide is a 1998 role-playing game supplement published by TSR for Alternity .
Gamemaster Guide is a supplement of a science-fiction role-playing system. [1] [2]
Shannon Appelcline commented that "Rather uniquely, the Alternity Player Handbook was released in a limited edition (1997) at the 1997 Gen Con Game Fair, and then in a regular edition (1998) — along with the Alternity Gamemaster Guide (1998) — the next spring. The reason for the first release being limited was — of course — the death and rebirth of TSR, but the delay also gave Wizards the chance to get feedback on the original printing and revise the system a bit before its full roll-out." [3] : 149
The Gamemaster Guide was published in May 1998. [4]
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, designed by Zeb Cook, and published by TSR in 1994.
Richard Baker is an American author and game designer who has worked on many Dungeons & Dragons campaign settings.
Werewolf: The Wild West is a tabletop role-playing game in the World of Darkness series, published by White Wolf Publishing on May 30, 1997. It is a spin-off from their 1992 game Werewolf: The Apocalypse, and is set in the Wild West in the 19th century. Players take the roles of werewolves, warring to defending the Pure Lands from corruption in the form of the mighty Bane called the Storm-Eater.
Alternity is a science fiction role-playing game (RPG) published by TSR in 1997. Following the acquisition of TSR by Wizards of the Coast, the game was discontinued in 2000 as part of a broader rationalisation of TSR's business holdings, but it retains a small and devoted fanbase. Parts of Alternity as well as TSR's classic Star Frontiers game were later incorporated into the d20 Modern game, especially the d20 Future setting. Star*Drive was the first campaign setting published for Alternity, and was introduced in 1998.
Star Drive is a science fiction campaign setting that was published in 1998 by TSR, Inc. for the Alternity role-playing game. The first published setting for Alternity was provided in the Star Drive Campaign Setting book in 1998.
The Forgotten Realms Campaign Setting is a role-playing game sourcebook first published by TSR in 1987 for the first edition of the fantasy role-playing game Advanced Dungeons & Dragons that describes the campaign setting of the Forgotten Realms. It contains information on characters, locations and history. Various revised and updated editions have been produced over the years.
Dark•Matter is a science fiction/conspiracy theory campaign setting set in the modern day. It was originally published in December 1999 by Wizards of the Coast as the second campaign setting for the Alternity science fiction role-playing game. It was written by Wolfgang Baur and Monte Cook. It was later converted to d20 Modern rules as a stand-alone book in 2006.
Bill Slavicsek is an American game designer and writer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products for Dungeons & Dragons, Star Wars, Alternity, Torg, Paranoia and Ghostbusters.
Bubblegum Crisis is a near-future cyberpunk role-playing game published by R. Talsorian Games in 1996 that is based on the anime television series Bubblegum Crisis.
Alliances is a supplement published by Hero Games in 1997 for the superhero role-playing game Champions.
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GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke, and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
GURPS Mecha is a supplement by David Pulver, published by Steve Jackson Games (SJG) in 1997 for GURPS.
GURPS Psionics is a supplement by David Pulver, published by Steve Jackson Games in 1991 for GURPS.
GURPS Russia is a role-playing game supplement by S. John Ross, published by Steve Jackson Games in 1998 for the GURPS rule set.
Le Monde des Ténèbres: France is a tabletop role-playing game supplement published in French by Ludis International in January 1997, for use with the games in White Wolf Publishing's World of Darkness series. It interprets France for the series' gothic-punk setting, and presents information on the region related to vampires, werewolves, mages, wraiths, and changelings, along with story hooks and pre-made characters, and introduces two new types of fae to the series. Ludis International planned to follow it with a book about Paris in June 1997, but this never materialized, and the publisher closed down a year later.
The Kingdoms of Kalamar is a fantasy role-playing game campaign setting published by Kenzer & Company in 1994 that is compatible with the second edition of Advanced Dungeons & Dragons published by TSR. Several other editions of the game were subsequently released as new editions of Dungeons & Dragons were published.
Jakandor, Island of War is a 1997 role-playing game supplement published by TSR for the second edition of Advanced Dungeons & Dragons.
Jakandor, Isle of Destiny is a role-playing game supplement published by TSR for the second edition of Advanced Dungeons & Dragons. It is the second of three supplements about the Isle of Jakandor.
The Sylvan Veil is a role-playing game adventure published by TSR in 1999 for the Dragonlance: Fifth Age campaign setting using either the rules for the second edition of Advanced Dungeons & Dragons, or the SAGA System rules.