Gamercize is an example of an exergaming accessory, connecting exercise machines such as stationary cycles and steppers to video games consoles. These consoles are supported by the following variations
GZ Sport - Xbox, GameCube, PlayStation, PlayStation 2 [1]
GZ Pro-Sport - Xbox 360, Wii, PlayStation 3 [2]
GZ PC-Sport - PC, Mac. [3]
The exercise machines packaged with the above interfaces are
GZ Endurance Cycle - A portable mini exercise cycle used while seated.
GZ Power Stepper - A portable mini step machine used standing or seated for PC desk exercise.
GZ Family Fit - A folding recumbent cycle and rower combination machine.
Gamercize, protected by international patent applications in 2004, was first shown to the public at Leisure Industry Week in 2006. [4]
Exercise motion is detected in the same way calorie counter and exercise computers count repetitions on individual exercise machines. When exercise motion ceases, for the period of time dependent on the difficulty setting, the game controller input is stopped. Any game can be used as this approach does not interact directly with the game control.
Exercise machines are only suitable when balance can be maintained and hands are free to operate game controllers. For this reason treadmills and rowing machines are not suitable and could be dangerous.
The Gamercize approach is to use minimalist interaction between the exercise performed by the user and the game played. This enables compatibility with existing games without making the gameplay harder or less enjoyable. [5]
Exergaming is intended to provide entertainment through playing video games whilst exercising on fitness equipment.
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards, mice, gamepads, and joysticks, as well as special purpose devices, such as steering wheels for driving games and light guns for shooting games. Controllers designs have evolved to include directional pads, multiple buttons, analog sticks, joysticks, motion detection, touch screens and a plethora of other features.
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2005 saw the release of many sequels and prequels in video games, such as Grand Theft Auto: Liberty City Stories, Tony Hawk's American Wasteland, Resident Evil 4, Black & White 2, Brothers in Arms: Road to Hill 30, Devil May Cry 3: Dante's Awakening, Mario Kart DS, Mario & Luigi: Partners in Time, Myst V: End of Ages, Need for Speed: Most Wanted, and Prince of Persia: The Two Thrones, alongside prominent new releases including Brain Age, F.E.A.R., Forza Motorsport, Dinosaur King, God of War, Guild Wars, Guitar Hero, Nintendogs, Onechanbara, Shadow of the Colossus, Madden NFL 06, NBA Live 06, NBA 2K6, WWE Smackdown! vs. Raw 2006, and Sniper Elite. The seventh generation of video game consoles also began with the launch of the Xbox 360, while the Nintendo DS launched in PAL regions.
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Fitness game, exergame, and gamercise are terms used for video games that are also a form of exercise. Fitness games rely on technology that tracks body movement or reaction. The genre has been used to challenge the stereotype of gaming as a sedentary activity, and promoting an active lifestyle among gamers. Fitness games are seen as evolving from technology aimed at making exercise more fun.
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