Gamercize

Last updated
Gamercize played on PS2 Gamercize GZ Sport.jpg
Gamercize played on PS2

Gamercize is an example of an exergaming accessory, connecting exercise machines such as stationary cycles and steppers to video games consoles. These consoles are supported by the following variations
GZ Sport - Xbox, GameCube, PlayStation, PlayStation 2 [1]
GZ Pro-Sport - Xbox 360, Wii, PlayStation 3 [2]
GZ PC-Sport - PC, Mac. [3]

Contents

The exercise machines packaged with the above interfaces are
GZ Endurance Cycle - A portable mini exercise cycle used while seated.
GZ Power Stepper - A portable mini step machine used standing or seated for PC desk exercise.
GZ Family Fit - A folding recumbent cycle and rower combination machine.
Gamercize, protected by international patent applications in 2004, was first shown to the public at Leisure Industry Week in 2006. [4]

Description

Exercise motion is detected in the same way calorie counter and exercise computers count repetitions on individual exercise machines. When exercise motion ceases, for the period of time dependent on the difficulty setting, the game controller input is stopped. Any game can be used as this approach does not interact directly with the game control.

Exercise machines are only suitable when balance can be maintained and hands are free to operate game controllers. For this reason treadmills and rowing machines are not suitable and could be dangerous.

Approach

The Gamercize approach is to use minimalist interaction between the exercise performed by the user and the game played. This enables compatibility with existing games without making the gameplay harder or less enjoyable. [5]

Purpose

Exergaming is intended to provide entertainment through playing video games whilst exercising on fitness equipment.

Related Research Articles

<span class="mw-page-title-main">Game controller</span> Device used with games or entertainment systems

A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards, mice, gamepads, and joysticks, as well as special purpose devices, such as steering wheels for driving games and light guns for shooting games. Controllers designs have evolved to include directional pads, multiple buttons, analog sticks, joysticks, motion detection, touch screens and a plethora of other features.

<i>Crazy Taxi</i> (video game) 1999 video game

Crazy Taxi is a racing video game developed and published by Sega. It is the first game in the Crazy Taxi series. The game was first released in arcades in 1999 and then was ported to the Dreamcast in 2000. Gameplay is based on picking up taxi customers and driving to their destination as quickly as possible. Reception to Crazy Taxi has been mostly positive. It was ported to other platforms numerous times, including the PlayStation 2 and GameCube by Acclaim in 2001, and then Windows in 2002.

<span class="mw-page-title-main">Wii</span> Home video game console by Nintendo

The Wii is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006 in North America, and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3.

2005 saw the release of many sequels and prequels in video games, such as Grand Theft Auto: Liberty City Stories, Tony Hawk's American Wasteland, Resident Evil 4, Black & White 2, Brothers in Arms: Road to Hill 30, Devil May Cry 3: Dante's Awakening, Mario Kart DS, Mario & Luigi: Partners in Time, Myst V: End of Ages, Need for Speed: Most Wanted, and Prince of Persia: The Two Thrones, alongside prominent new releases including Brain Age, F.E.A.R., Forza Motorsport, Dinosaur King, God of War, Guild Wars, Guitar Hero, Nintendogs, Onechanbara, Shadow of the Colossus, Madden NFL 06, NBA Live 06, NBA 2K6, WWE Smackdown! vs. Raw 2006, and Sniper Elite. The seventh generation of video game consoles also began with the launch of the Xbox 360, while the Nintendo DS launched in PAL regions.

<i>Harry Potter and the Chamber of Secrets</i> (video game) 2002 video game

Harry Potter and the Chamber of Secrets is an action-adventure game. It is based on the 2002 film of the same name.

<span class="mw-page-title-main">Fitness game</span> Video games that are also a form of exercise

Fitness game, exergame, and gamercise are terms used for video games that are also a form of exercise. Fitness games rely on technology that tracks body movement or reaction. The genre has been used to challenge the stereotype of gaming as a sedentary activity, and promoting an active lifestyle among gamers. Fitness games are seen as evolving from technology aimed at making exercise more fun.

<span class="mw-page-title-main">Atari Flashback series</span> Line of dedicated video game consoles

The Atari Flashback series is a line of dedicated video game consoles designed, produced, published and marketed by AtGames under license from Atari SA. The Flashback consoles are "plug-and-play" versions of the Atari 2600 console. They contain built-in games rather than using the ROM cartridges utilized by the 2600. Most of the games are classics that were previously released for the 2600, although some Flashback consoles include previously unreleased prototype games as well.

A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables. Most video game consoles come with the accessories required to play games out of the box : one A/V cable, one AC cable, and a controller. Memory is usually the most required accessory outside of these, as game data cannot be saved to compact discs. The companies that manufacture video game consoles also make these accessories for replacement purposes as well as improving the overall experience. There is an entire industry of companies that create accessories for consoles as well, called third-party companies. The prices are often lower than those made by the maker of the console (first-party). This is usually achieved by avoiding licensing or using cheaper materials. For the mobile systems like the PlayStation Portable and Game Boy iterations, there are many accessories to make them more usable in mobile environments, such as mobile chargers, lighting to improve visibility, and cases to both protect and help organize the collection of system peripherals to. Newer accessories include many home-made things like mod chips to bypass manufacturing protection or homemade software.

<span class="mw-page-title-main">Monopoly in video games</span> Video game series

There have been numerous Monopoly video games based on the core game mechanics of Parker Brothers and Hasbro's board game Monopoly. They have been developed by numerous teams and released on multiple platforms over 35+ years.

The 2000s was the fourth decade in the industry's history. It was a decade that was primarily dominated by Sony, Nintendo, newcomer Microsoft, and their respective systems. Sega, being Nintendo's main rival in the 1980s and 1990s, left the console market in 2002 in favor of returning to third-party development, as they once were. Overall the decade saw the last of the low resolution three-dimensional polygons of the 1990s with the emergence of high definition games, and often focused on developing immersive and interactive environments, implementing realistic physics, and improving artificial intelligence. The sixth and seventh generation of video game consoles went on sale, including the PlayStation 2, Xbox, GameCube, Xbox 360, PlayStation 3, Wii, Game Boy Advance, Nintendo DS and PlayStation Portable. Notable games released in the 2000s included Half-Life 2, Wii Sports, Grand Theft Auto III, BioShock, The Sims, Metroid Prime, Burnout 3: Takedown,Tony Hawk's Pro Skater 2, Resident Evil 4, The Legend of Zelda: The Wind Waker, Shadow of the Colossus,Grand Theft Auto: Vice City, Star Wars: Knights of the Old Republic, LittleBigPlanet, The Elder Scrolls III: Morrowind,World of Warcraft, Final Fantasy X, Perfect Dark, God of War, Left 4 Dead, Batman: Arkham Asylum, Counter-Strike, Prince of Persia: The Sands of Time,Diablo II, Pokémon Ruby and Sapphire, The Elder Scrolls IV: Oblivion,Super Smash Bros. Melee, Grand Theft Auto: San Andreas, Gears of War, Max Payne, Pokémon Diamond and Pearl,Super Mario Galaxy, Halo: Combat Evolved, Tony Hawk´s Pro Skater 3, Guitar Hero, Devil May Cry, Jak and Daxter: The Precursor Legacy, Ratchet & Clank, Sly Cooper and the Thievius Raccoonus,Hitman: Blood Money, Grand Theft Auto IV, Halo 2, The Legend of Zelda: Twilight Princess, Metal Gear Solid 2: Sons of Liberty, Fallout 3, Super Mario Sunshine, Rock Band, Beyond Good & Evil,Portal, Ico, Jet Set Radio, Silent Hill 2, Psychonauts, Uncharted 2: Among Thieves,Halo 3, Plants vs. Zombies, Angry Birds, and Call of Duty 4: Modern Warfare.

The seventh generation of home video game consoles began on November 22, 2005, with the release of Microsoft's Xbox 360 home console. This was followed by the release of Sony's PlayStation 3 on November 17, 2006, and Nintendo's Wii on November 19, 2006. Each new console introduced new technologies. The Xbox 360 offered games rendered natively at high-definition video (HD) resolutions, the PlayStation 3 offered HD movie playback via a built-in 3D Blu-ray Disc player, and the Wii focused on integrating controllers with movement sensors as well as joysticks. Some Wii controllers could be moved about to control in-game actions, which enabled players to simulate real-world actions through movement during gameplay. By this generation, video game consoles had become an important part of the global IT infrastructure; it is estimated that video game consoles represented 25% of the world's general-purpose computational power in 2007.

<span class="mw-page-title-main">Paragon Publishing</span> Magazine publisher in the United Kingdom

Paragon Publishing Ltd was a magazine publisher in the UK, which published computer games and other entertainment titles from 1991 to 2003.

PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony.

<span class="mw-page-title-main">Nintendo video game consoles</span>

The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. As of September 30, 2021, in addition to Nintendo Switch, Nintendo has sold over 863.07 million hardware units.

<span class="mw-page-title-main">Fun Labs</span> Romanian video game developer

Fun Labs Romania SRL is a Romanian video game developer based in Bucharest. Founded in 1999, it long worked with Activision on a multitude of projects, including several Cabela's games.

<span class="mw-page-title-main">Benjamin Heckendorn</span> American computer engineer

Benjamin J. Heckendorn is an American video game console modder and computer engineer. He is better known as Ben Heck on the Internet. Heckendorn is also an independent filmmaker and he was the star of element14's The Ben Heck Show, a popular online series, until leaving the show in late 2018.

The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017.

Rhythm game accessories are often required to play rhythm games available for various consoles, such as the PlayStation 2, PlayStation 3, Wii, and Xbox 360. These include dance pads, guitar controllers, drum controllers, microphones and turntable controllers. With the exception of microphones, these controllers can generally be used to control any game, but have limited inputs, making them impractical for most games.

<span class="mw-page-title-main">Xbox</span> Video gaming brand owned by Microsoft

Xbox is a video gaming brand that consists of five home video game consoles, as well as applications (games), streaming service Xbox Cloud Gaming, and online services such as the Xbox network and Xbox Game Pass. The brand is produced by Microsoft Gaming, a division of Microsoft.

References

  1. Gizmodo. "Making Exercise Fun". gizmodo.com June 28, 2007.
  2. Stuff. "Gadget of the Day - Gamercize Pro-Sport". stuff.tv January 30, 2008
  3. Computer World "New exercise machine targets office workers". www.computerworld.com Archived 2007-03-02 at the Wayback Machine November 14, 2007.
  4. The Stinger Report. "UK’s Leisure Extravaganza Takes off." October 8, 2006.
  5. The Red Ferret Journal "Gamercize Pro Sport - exercise while you’re having fun gaming".redferret.net September 4, 2007.