The term generativity was coined by the psychoanalyst Erik Erikson in 1950 to denote "a concern for establishing and guiding the next generation." [1] He first used the term while defining the Care stage in his theory of the stages of psychosocial development.
Jonathan Zittrain adopted the term in 2006 to refer to the ability of a technology platform or technology ecosystem to create, generate or produce new output, structure or behavior without input from the originator of the system. [2]
In 1950 Erik Erikson created the term generativity to explain the 7th stage in his theory of the stages of psychosocial development. The 7th stage encompasses the middle ages of one's life, from 45 through 64. Generativity was defined as the “ability to transcend personal interests to provide care and concern for younger and older generations.” [3] It took over 30 years for generativity to become a subject of empirical research. Modern psychoanalysts, starting in the early 1990s, have included a concern for one's legacy, referred to as an “inner desire for immortality”, in the definition of generativity. [4]
More recently, the term has been adopted by people who deal with technology, first used by Johnathan Zittrain in 2006. Generativity in technology is defined as “the ability of a technology platform or technology ecosystem to create, generate or produce new output, structure or behavior without input from the originator of the system.” [2] An example of this could be any computing platform, such as the iOS and Android mobile operating systems, for which other developers have created millions of unique applications. It has been argued that the open Internet is both an inspiration of generativity and a means to spread the products of generativity. However, some people including Johnathan Zittrain fear that society and technology are moving away from a generative internet, claiming “A shift in consumer priorities from generativity to stability will compel undesirable responses from regulators and markets and, if unaddressed, could prove decisive in closing today’s open computing environments.” [2]
Psychologically, generativity is concern for the future, a need to nurture and guide younger people and contribute to the next generation. [5] Erikson argued that this usually develops during middle age (which spans approximately ages 45 through 64) in keeping with his stage-model of psychosocial development. [6] After having experienced old age himself, Erikson believed that generativity maintains a more important role in later life than he initially had thought.
In Erikson's theory, Generativity is contrasted with Stagnation. [6] During this stage, people contribute to the next generation through caring, teaching and engaging in creative work which contributes to society. Generativity involves answering the question "Can I Make My Life Count?", and in this process, finding one’s life's work and contributing to the development of others through activities such as volunteering, mentoring, and contributing to future generations. It has also been described as a concern for one's legacy, accepting the independence lives of family and increasing philanthropic pursuits. [4] Generative concern leads to concrete goals and actions such as "providing a narrative schematic of the generative self to the next generation". [7]
McAdams and de St. Aubin developed a 20-item scale to assess generativity, and to help discover who it is that is nurturing and leading the next generation. [4] This model is not restricted to stages, with generativity able to be a concern throughout adulthood, not just in middle adulthood, as Erikson suggested. Example items include "I try to pass along the knowledge that I have gained through my experiences", "I have a responsibility to improve the neighborhood in which I live", and (reversed) "In general, my actions do not have a positive effect on other people."
Generativity in technology refers to cases where a technology supports the creation of novel products. Such technologies are referred to as generative systems. Canonical examples are the personal computer and the Internet. [2] From its inception, the Internet has acted as a generative force allowing users to create and communicate in ways unimagined but foreseen by its creators who for this purpose built-in an openness and hardware and software agnosticism. [8]
Zittrain was first to apply this term outside psychology, in cases where a generative technology leads to "unanticipated change through unfiltered contributions from broad and varied audiences." [9] Zittrain has also highlighted that precarious nature of generative technology: arguing that features which, for instance, may enhance security and stability may, even unintentionally reduce or destroy a generativity in a system. He highlighted cases in which apparently innocuous producer, consumer, and government actions from a move away from PCs to one-way systems such as "smart" appliances cause a decline in generativity. [2] As a result, he emphasised the need to be clear about treating generativity, rather than apparent means supporting this as the key valued characteristic of the system. In the case of the internet/PC complex this is its capacity as a generative networked grid, rather than traits associated with this, such as "open internet" or "network neutrality". He termed a focus on these mere-means to the end of generativity a "myopic" "end-to-end theory" which confused means with ends. Zittrain argued,
focusing on "network" without regard to a particular network policy's influence on the design of network endpoints such as PCs. As a result of this focus, political advocates of end-to-end are too often myopic; many writers seem to presume current PC and OS architecture to be fixed in an "open" position. If they can be persuaded to see a larger picture, they may agree to some compromises at the network level. If complete fidelity to end-to-end network neutrality persists, our PCs may be replaced by information appliances or may undergo a transformation from open platforms to gated communities to prisons, creating a consumer information environment that betrays the very principles that animate end-to-end theory. ( [2] p. 1978)
Developmental psychology is the scientific study of how and why humans grow, change, and adapt across the course of their lives. Originally concerned with infants and children, the field has expanded to include adolescence, adult development, aging, and the entire lifespan. Developmental psychologists aim to explain how thinking, feeling, and behaviors change throughout life. This field examines change across three major dimensions, which are physical development, cognitive development, and social emotional development. Within these three dimensions are a broad range of topics including motor skills, executive functions, moral understanding, language acquisition, social change, personality, emotional development, self-concept, and identity formation.
Psychoanalytic theory is the theory of personality organization and the dynamics of personality development relating to the practice of psychoanalysis, a clinical method for treating psychopathology. First laid out by Sigmund Freud in the late 19th century, psychoanalytic theory has undergone many refinements since his work. The psychoanalytic theory came to full prominence in the last third of the twentieth century as part of the flow of critical discourse regarding psychological treatments after the 1960s, long after Freud's death in 1939. Freud had ceased his analysis of the brain and his physiological studies and shifted his focus to the study of the psyche, and on treatment using free association and the phenomena of transference. His study emphasized the recognition of childhood events that could influence the mental functioning of adults. His examination of the genetic and then the developmental aspects gave the psychoanalytic theory its characteristics.
Jonathan L. Zittrain is an American professor of Internet law and the George Bemis Professor of International Law at Harvard Law School. He is also a professor at the Harvard Kennedy School, a professor of computer science at the Harvard School of Engineering and Applied Sciences, and co-founder and director of the Berkman Klein Center for Internet & Society. Previously, Zittrain was Professor of Internet Governance and Regulation at the Oxford Internet Institute of the University of Oxford and visiting professor at the New York University School of Law and Stanford Law School. He is the author of The Future of the Internet and How to Stop It as well as co-editor of the books, Access Denied, Access Controlled, and Access Contested.
In medicine and the social sciences, a young adult is generally a person in the years following adolescence, sometimes with some overlap. Definitions and opinions on what qualifies as a young adult vary, with works such as Erik Erikson's stages of human development significantly influencing the definition of the term; generally, the term is often used to refer to adults in approximately the age range of 18 to 40 years, with some more inclusive definitions extending the definition into the early to mid 40s. The young adult stage in human development precedes middle adulthood.
Generative art is post-conceptual art that has been created with the use of an autonomous system. An autonomous system in this context is generally one that is non-human and can independently determine features of an artwork that would otherwise require decisions made directly by the artist. In some cases the human creator may claim that the generative system represents their own artistic idea, and in others that the system takes on the role of the creator.
Erik Homburger Erikson was an American child psychoanalyst known for his theory on psychosocial development of human beings. He coined the phrase identity crisis.
Erikson's stages of psychosocial development, as articulated in the second half of the 20th century by Erik Erikson in collaboration with Joan Erikson, is a comprehensive psychoanalytic theory that identifies a series of eight stages that a healthy developing individual should pass through from infancy to late adulthood.
In psychology, developmental stage theories are theories that divide psychological development into distinct stages which are characterized by qualitative differences in behavior.
A midlife crisis is a transition of identity and self-confidence that can occur in middle-aged individuals, typically 45 to 64 years old. The phenomenon is described as a psychological crisis brought about by events that highlight a person's growing age, inevitable mortality, and possible lack of accomplishments in life. This may produce feelings of intense depression, remorse, and high levels of anxiety; or the desire to achieve youthfulness, make drastic changes to their current lifestyle, or change past decisions and events.
Middle age, or middle adulthood, is the age range of the years halfway between childhood and old age. The exact range is subject to academic debate, but the term is commonly used to denote the age range from around 40–45 to around 60–65 years. Many changes may occur between young adulthood and this stage.
Cognitive development is a field of study in neuroscience and psychology focusing on a child's development in terms of information processing, conceptual resources, perceptual skill, language learning, and other aspects of the developed adult brain and cognitive psychology. Qualitative differences between how a child processes their waking experience and how an adult processes their waking experience are acknowledged. Cognitive development is defined as the emergence of the ability to consciously cognize, understand, and articulate their understanding in adult terms. Cognitive development is how a person perceives, thinks, and gains understanding of their world through the relations of genetic and learning factors. There are four stages to cognitive information development. They are, reasoning, intelligence, language, and memory. These stages start when the baby is about 18 months old, they play with toys, listen to their parents speak, they watch TV, anything that catches their attention helps build their cognitive development.
Web 2.0 refers to websites that emphasize user-generated content, ease of use, participatory culture, and interoperability for end users.
Commons-based peer production (CBPP) is a term coined by Harvard Law School professor Yochai Benkler. It describes a model of socio-economic production in which large numbers of people work cooperatively; usually over the Internet. Commons-based projects generally have less rigid hierarchical structures than those under more traditional business models.
In psychology, identity crisis is a stage theory of identity development which involves the resolution of a conflict over eight stages of life. The term was coined by German psychologist Erik Erikson.
Generative systems are technologies with the overall capacity to produce unprompted change driven by large, varied, and uncoordinated audiences. When generative systems provide a common platform, changes may occur at varying layers and provide a means through which different firms and individuals may cooperate indirectly and contribute to innovation.
The sociology of the Internet involves the application of sociological or social psychological theory and method to the Internet as a source of information and communication. The overlapping field of digital sociology focuses on understanding the use of digital media as part of everyday life, and how these various technologies contribute to patterns of human behavior, social relationships, and concepts of the self. Sociologists are concerned with the social implications of the technology; new social networks, virtual communities and ways of interaction that have arisen, as well as issues related to cyber crime.
Stage-crisis view is a theory of adult development that was established by Daniel Levinson. Although largely influenced by the work of Erik Erikson, Levinson sought to create a broader theory that would encompass all aspects of adult development as opposed to just the psychosocial. This theory is characterized by both definitive eras as well as transition phases, whose purpose is to facilitate a smooth transition out of one era and into the next. According to his theory, various developmental tasks must be mastered as one progresses through each era; pre-adulthood, early adulthood, middle adulthood, and late adulthood. Crises are also experienced throughout the lifecycle and occur when one become burdened by either internal or external factors, such as during the midlife crisis that occurs during the midlife transition from early adulthood to middle adulthood.
In psychology, maturity can be operationally defined as the level of psychological functioning one can attain, after which the level of psychological functioning no longer increases much with age. However, beyond this, integration is also an aspect of maturation, such as the integration of personality, where the behavioral patterns, motives and other traits of a person are gradually brought together, to work together effectively with little to no conflict between them, as an organized whole, e.g., bringing a person's various motives together into a purpose in life. Case in point: adult development and maturity theories include the purpose in life concept, in which maturity emphasizes a clear comprehension of life's purpose, directedness, and intentionality, which contributes to the feeling that life is meaningful.
Joan Mowat Erikson was well known as the collaborator with her husband, Erik Erikson, and as an author, educator, craftsperson, and dance ethnographer.
Career consolidation is a stage of adult development which involves "expanding one's personal identity to assume a social identity within the world of work." This stage was developed by George Vaillant in 1977 and added to Erikson's stages of psychosocial development, between intimacy vs. isolation and generativity vs. stagnation. This stage covers the ages of 25 to 35. Vaillant contrasts career consolidation with self-absorption.