Geomorphic mapboard

Last updated

A geomorphic mapboard is a game board that can be configured in different ways and reused to create different playing surfaces. [1] The mapboards are made geomorphic by using identical features along the edges of the maps, so that any two may be paired.

History

The concept was introduced in PanzerBlitz , though the number of configurations was low. This is the moment when "geo-morphic" gets in wargaming its peculiar meaning. The back of the game box described among the contents a “three section ‘Geo-Morphic’ mapboard which can be rearranged to form dozens of different terrain configurations”. Geo-morphic was there used in the established sense of "resembling the earth and its surface features." But several gamers thought that "can be rearranged to form dozens of different terrain configurations" was the explanation of that unusual adjective, and from then onward the possibility to rearrange pieces became part of the definition of "geo-morphic" among wargamers. [1] Even game publishers started using the word with this new meaning on their printed material, so that the use became whidespread and somehow "official" in the hobby community.

<i>PanzerBlitz</i>

PanzerBlitz is a tactical-scale board wargame of armoured combat set in the Eastern Front of the Second World War. The game is notable for being the first true board-based tactical-level, commercially available conflict simulation (wargame). It also pioneered concepts such as isomorphic mapboards and open-ended design, in which multiple unit counters were provided from which players could fashion their own free-form combat situations rather than simply replaying pre-structured scenarios.

Many tactical wargames use geomorphic mapboards, and they also appear in Robo Rally , Magic Realm , and occasional other games.

Tactical wargame type of wargame that models military conflict at a tactical level

Tactical wargames are a type of wargame that models military conflict at a tactical level, i.e. units range from individual vehicles and squads to platoons or companies. These units are rated based on types and ranges of individual weaponry. The first tactical wargames were played as miniatures, extended to board games, and they are now also enjoyed as video games.

<i>Magic Realm</i>

Magic Realm is a fantasy adventure board game designed by Richard Hamblen and published by Avalon Hill in 1979. Magic Realm is more complex than many wargames and is somewhat similar to a role-playing game. It can be played solitaire or with up to 16 players and game time can last 4 hours or more. The game board is a type of geomorphic mapboard constructed of large double-sided hexagon tiles, ensuring a wide variety of playing surfaces.

The concept is embraced by Advanced Squad Leader (ASL), which has 60+ geomorphic mapboards as of 2006. ASL increases this flexibility with the addition of "overlays" to permit further changes to the playing area.

<i>Advanced Squad Leader</i>

Advanced Squad Leader (ASL) is a tactical-level board wargame, originally marketed by Avalon Hill Games, that simulates actions of squad sized units in World War II. It is a detailed game system for two or more players. Components include the ASL Rulebook and various games called modules. ASL modules provide the standard equipment for playing ASL, including geomorphic mapboards and counters. The mapboards are divided into hexagons to regulate fire and movement, and depict generic terrain that can represent different historical locations. The counters are cardboard pieces that depict squads of soldiers, crews, individual leaders, support weapons, heavy weapons, and vehicles.

Related Research Articles

Wargame Strategy game that represents warfare realistically.

A wargame is a type of strategy game that simulates warfare realistically, as opposed to abstract strategy games such as chess. A wargame does not involve the activities of actual military forces, which is better called a field training exercise. Likewise, the term "wargame" should not be applied to sports such as paintball.

Strategy game type of game in which the players decision-making skills have high significance in the outcome

A strategy game or strategic game is a game in which the players' uncoerced, and often autonomous decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree style thinking, and typically very high situational awareness.

Topography The study of the shape and features of the surface of the Earth and other observable astronomical objects

Topography is the study of the shape and features of land surfaces. The topography of an area could refer to the surface shapes and features themselves, or a description.

<i>Up Front</i> (game) World War II card-based wargame designed by Courtney F. Allen and published by Avalon Hill in 1983

Up Front is a World War II card-based wargame. It was designed by Courtney F. Allen and published by Avalon Hill in 1983. Hasbro now owns the franchise, and at one time licensed it to Multi-Man Publishing, a license that has since expired without republication of the game. There was an attempt to reprint Up Front through Kickstarter in 2013. The project raised over $300,000, but no updates to status has been posted since March 21, 2014.

Miniature wargaming Wargame genre

Miniature wargaming is a form of wargaming in which players enact battles between opposing military forces that are represented by miniature physical models. The use of physical models to represent military units is in contrast to other tabletop wargames that use abstract pieces such as counters or blocks, or computer wargames which use virtual models. The primary benefit of using models is aesthetics, though in certain wargames the size and shape of the models can have practical consequences on how the match plays out.

<i>Squad Leader</i> board wargame

Squad Leader is a tactical level board wargame originally published by Avalon Hill in 1977. It was designed by John Hill and focuses on infantry combat in Europe during World War II. One of the most complex wargames of its time, Squad Leader is the natural extension of the trend towards greater realism initiated by several earlier games, including Avalon Hill's own PanzerBlitz and Panzer Leader. Those two earlier games were slightly larger in scope, with counters representing platoons and map hexes measuring 250 metres across, compared to Squad Leader's 40 meter hexes and squad sized units.

Yaquinto Publications was the wargame publishing arm of the Robert Yaquinto Printing Company of Dallas, Texas.

<i>Jutland</i> (game)

Jutland is a wargame designed by Jim Dunnigan and published by Avalon Hill Game Company in 1967. The game covers the Battle of Jutland, fought in May and June 1916 between the British Grand Fleet and the German High Seas Fleet off the Jutland coast of Denmark.

<i>Afrika Korps</i> (game)

Afrika Korps is a two-player wargame published by the Avalon Hill Game Company in 1963-1964 and re-released in 1965 and 1977. Played on a mapboard depicting the northern coastline of eastern Libya and western Egypt, the game follows Erwin Rommel's Afrika Korps and their Italian allies as they fought back-and-forth campaigns against British forces in World War II.

Anzio is a board wargame published by the Avalon Hill game company first in 1969 and again in 1971, 1974, and 1978. The title is misleading as the game is not an operational-level treatment of the Battle of Anzio but is in fact a strategic level game covering the entire Italian theater of operations in World War II from the autumn of 1943 to the end of the war in Europe.

Modules for the game Advanced Squad Leader (ASL) contains all the equipment needed to actually play the game. There are fourteen official so-called "core" modules that contain the essential components for a complete order of battle of all major nationalities to participate in the Second World War. Ownership of all core modules is not a prerequisite to playing the game, and as few as one module can be used. In addition to core modules, other products are also available and may be loosely referred to as "modules", or in the more specific terms as Deluxe ASL Modules and Historical ASL Modules. These required previous ownership of some of the core modules in varying combinations, or at least the components of them.

Historical Advanced Squad Leader (HASL) are additional modules for the tactical wargame Advanced Squad Leader intended to depict historical events using maps produced from terrain maps, and featuring linked scenarios called Campaign Games. This article only lists official products produced by Multi-Man Publishing and Avalon Hill.

Squad Leader is a game system depicting tactical combat in the Second World War. The game and three additional gamettes are open-ended, a trend in tactical board wargaming beginning from the 1970s and most notably seen in Avalon Hill's highly successful PanzerBlitz. The use of geomorphic mapboards and counters representing small tactical units gave the game great flexibility and the potential to recreate a wide range of situations.

Sniper! was a board wargame originally released in 1973. Some sources refer to "Sniper/Patrol" as a sort of series of games: a similar game by Simulations Publications Inc. (SPI) was released at the same time as the original Sniper!, called Patrol (1975).

Board wargame wargame with a set playing surface or board

A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby developed in the late 1954 following the publication and commercial success of Tactics. The board wargaming hobby continues to enjoy a sizeable following, with a number of game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield.

Conflict of Heroes: Awakening the Bear!

Conflict of Heroes: Awakening the Bear! is the first installment of the Conflict of Heroes board wargame series, released in 2008. The game is set in World War II, on the Eastern Front, in 1941 and 1942. The playable armies in this game are the German Wehrmacht and the Soviet Red Army.

References

  1. 1 2 Angiolino, Andrea; Sidoti, Beniamino (2010). Dizionario dei giochi (in Italian). Bologna: Zanichelli. p. 440. ISBN   978-88-08-19349-0.