Haitel

Last updated
Haiti Telecommunication International, S.A.
Type Private
Industry Telecommunications
Founded1998
Headquarters38, rue Darguin
Pétion-Ville, Haiti
Key people
Franck N. Ciné (Chairman and CEO)
Services Wireless
Telephone
Website haitelonline.com

Haiti Telecommunication International, S.A. or Haitel is a Haitian mobile phone and Internet service provider, using CDMA technology. [1]

History

Haitel was founded by Franck N. Ciné, a former MCI/Worldcom executive, and started operating in March 1999. It was the first mobile phone company to operate in Haiti until September of the same year with the arrival of Comcel/Voilà, using TDMA technology.

In 2006, Haitel enhanced its network to CDMA 2000.

Haitel was built under contract by Nortel Networks with staff primarily from the US, Canada. The "switch" located in Petion-ville was operated on commercial hydro power a small percentage of the time. Diesel generators were used to maintain power to the facility and the cell-sites.

Related Research Articles

<span class="mw-page-title-main">Code-division multiple access</span> Channel access method used by various radio communication technologies

Code-division multiple access (CDMA) is a channel access method used by various radio communication technologies. CDMA is an example of multiple access, where several transmitters can send information simultaneously over a single communication channel. This allows several users to share a band of frequencies. To permit this without undue interference between the users, CDMA employs spread spectrum technology and a special coding scheme.

A personal communications service (PCS) is set of communications capabilities that provide a combination of terminal mobility, personal mobility, and service profile management. This class of services comprises several types of wireless voice or wireless data communications systems, typically incorporating digital technology, providing services similar to advanced cellular mobile or paging services. In addition, PCS can also be used to provide other wireless communications services, including services that allow people to place and receive communications while away from their home or office, as well as wireless communications to homes, office buildings and other fixed locations. Described in more commercial terms, PCS is a generation of wireless cellular-phone technology, that combines a range of features and services surpassing those available in analogue- and first-generation (2G) digital-cellular phone systems, providing a user with an all-in-one wireless phone, paging, messaging, and data service.

<span class="mw-page-title-main">Time-division multiple access</span> Channel access method for networks using a shared communications medium

Time-division multiple access (TDMA) is a channel access method for shared-medium networks. It allows several users to share the same frequency channel by dividing the signal into different time slots. The users transmit in rapid succession, one after the other, each using its own time slot. This allows multiple stations to share the same transmission medium while using only a part of its channel capacity. Dynamic TDMA is a TDMA variant that dynamically reserves a variable number of time slots in each frame to variable bit-rate data streams, based on the traffic demand of each data stream.

The Universal Mobile Telecommunications System (UMTS) is a third generation mobile cellular system for networks based on the GSM standard. Developed and maintained by the 3GPP, UMTS is a component of the International Telecommunication Union IMT-2000 standard set and compares with the CDMA2000 standard set for networks based on the competing cdmaOne technology. UMTS uses wideband code-division multiple access (W-CDMA) radio access technology to offer greater spectral efficiency and bandwidth to mobile network operators.

In telecommunications and computer networks, a channel access method or multiple access method allows more than two terminals connected to the same transmission medium to transmit over it and to share its capacity. Examples of shared physical media are wireless networks, bus networks, ring networks and point-to-point links operating in half-duplex mode.

cdmaOne First CDMA-based digital cellular technology

Interim Standard 95 (IS-95) was the first ever CDMA-based digital cellular technology. It was developed by Qualcomm and later adopted as a standard by the Telecommunications Industry Association in TIA/EIA/IS-95 release published in 1995. The proprietary name for IS-95 is cdmaOne.

<span class="mw-page-title-main">3G</span> Third generation of wireless mobile telecommunications technology

3G is the third generation of wireless mobile telecommunications technology. It is the upgrade over 2G, 2.5G, GPRS and 2.75G Enhanced Data Rates for GSM Evolution networks, offering faster data transfer, and better voice quality. This network was superseded by 4G, and later on by 5G. This network is based on a set of standards used for mobile devices and mobile telecommunications use services and networks that comply with the International Mobile Telecommunications-2000 (IMT-2000) specifications by the International Telecommunication Union. 3G finds application in wireless voice telephony, mobile Internet access, fixed wireless Internet access, video calls and mobile TV.

<span class="mw-page-title-main">KDDI</span> Japanese telecommunications operator

KDDI Corporation is a Japanese telecommunications operator formed on October 1, 2000 through the merger of DDI Corp., KDD Corp., and IDO Corp. It has its headquarters in the Garden Air Tower in Iidabashi, Chiyoda, Tokyo.

<span class="mw-page-title-main">Mobile computing</span> Human–computer interaction in which a computer is expected to be transported during normal usage

Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage and allow for transmission of data, which can include voice and video transmissions. Mobile computing involves mobile communication, mobile hardware, and mobile software. Communication issues include ad hoc networks and infrastructure networks as well as communication properties, protocols, data formats, and concrete technologies. Hardware includes mobile devices or device components. Mobile software deals with the characteristics and requirements of mobile applications.

<span class="mw-page-title-main">Cellular network</span> Communication network

A cellular network or mobile network is a telecommunications network where the link to and from end nodes is wireless and the network is distributed over land areas called cells, each served by at least one fixed-location transceiver. These base stations provide the cell with the network coverage which can be used for transmission of voice, data, and other types of content. A cell typically uses a different set of frequencies from neighboring cells, to avoid interference and provide guaranteed service quality within each cell.

<span class="mw-page-title-main">Evolution-Data Optimized</span> Telecommunications standard for the wireless transmission of data through radio signals

Evolution-Data Optimized is a telecommunications standard for the wireless transmission of data through radio signals, typically for broadband Internet access. EV-DO is an evolution of the CDMA2000 (IS-2000) standard which supports high data rates and can be deployed alongside a wireless carrier's voice services. It uses advanced multiplexing techniques including code-division multiple access (CDMA) as well as time-division multiplexing (TDM) to maximize throughput. It is a part of the CDMA2000 family of standards and has been adopted by many mobile phone service providers around the world particularly those previously employing CDMA networks. It is also used on the Globalstar satellite phone network.

GSM frequency bands or frequency ranges are the cellular frequencies designated by the ITU for the operation of GSM mobile phones and other mobile devices.

1G refers to the first generation of cellular network (wireless) technology. These are mobile telecommunications standards that were introduced in the 1980s and were superseded by 2G. The main difference between these two mobile cellular generations is that the audio transmissions of 1G networks were analog, while 2G networks were entirely digital.

<span class="mw-page-title-main">Mobile phone feature</span>

A mobile phone feature is a capability, service, or application that a mobile phone offers to its users. Mobile phones are often referred to as feature phones, and offer basic telephony. Handsets with more advanced computing ability through the use of native code try to differentiate their own products by implementing additional functions to make them more attractive to consumers. This has led to great innovation in mobile phone development over the past 20 years.

<span class="mw-page-title-main">Comparison of mobile phone standards</span>

This is a comparison of standards of mobile phones. A new generation of cellular standards has appeared approximately every tenth year since 1G systems were introduced in 1979 and the early to mid-1980s.

<span class="mw-page-title-main">Mobile phone industry in China</span>

China's mobile phone industry or cell phone industry has high growth rate, raising its share on the global mobile phone market. During 2007, 600 million mobile phones were made in China which accounted for over 25 percent of the global production. China is the largest market in terms of mobile phone subscribers.

<span class="mw-page-title-main">Mobile phone industry in Japan</span>

The Japanese mobile phone industry is one of the most advanced in the world. As of March, 2022 there were 199.99 million mobile contracts in Japan according to the Ministry of Internal Affairs and Communications. This is 158 percent of Japan's total population.

In cellular telecommunications, handover, or handoff, is the process of transferring an ongoing call or data session from one channel connected to the core network to another channel. In satellite communications it is the process of transferring satellite control responsibility from one earth station to another without loss or interruption of service.

3G mobile telephony was relatively slow to be adopted globally. In some instances, 3G networks do not use the same radio frequencies as 2G so mobile operators must build entirely new networks and license entirely new frequencies, especially so to achieve high data transmission rates. Other delays were due to the expenses of upgrading transmission hardware, especially for UMTS, whose deployment required the replacement of most broadcast towers. Due to these issues and difficulties with deployment, many carriers delayed acquisition of these updated capabilities.

Cellular frequencies are the sets of frequency ranges within the ultra high frequency band that have been assigned for cellular-compatible mobile devices, such as mobile phones, to connect to cellular networks. Most mobile networks worldwide use portions of the radio frequency spectrum, allocated to the mobile service, for the transmission and reception of their signals. The particular bands may also be shared with other radiocommunication services, e.g. broadcasting service, and fixed service operation.

References

  1. "CDMA Upgrade for Haiti". Cellular-News.com. 14 April 2005. Retrieved 8 January 2011.