Horseback riding simulators

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Horseback riding simulators are intended to allow people to gain the benefits of therapeutic horseback riding or to gain skill and conditioning for equestrian activity while diminishing the issues of surrounding cost, availability, and individual comfort level around horses. [1] Horseback therapy has been used by many types of therapists (i.e.: physical, occupational, and speech therapists) to advance their physical, mental, emotional, and social skills.

Contents

Simulators used for therapeutic purposes can be used anywhere (i.e.: clinic or a patient home), do not take up much space, and can be programmed to achieve the type of therapy desired. Additionally, difficulty level can be set by the therapist and increased gradually in subsequent sessions to reflect the patient's progress and abilities. [2] Some people use these simulators as personal exercise machines to tone core muscles in an easy and low-impact manner. [3]

Commercial products

Products that attempt to accurately imitate the movement of a real horse and are sometimes used for therapeutic purposes as well as for developing equestrian skills or conditioning are the Equicizer, an American-developed mechanical product that resembles the body of a horse, imitates the movement of a horse, and can be used at slower speeds for therapeutic and rehabilitation purposes. [4] Another product that resembles and moves like a real horse is the line of Racewood Equestrian Simulators, with 13 models to imitate actual movement of horses in various disciplines, including a simple walk and trot model. [5]

Simulators that do not resemble horses but imitate certain aspects of equine motion are popular in some Asian countries such as Japan and South Korea, in part because land for keeping actual horses is quite limited. One such commercial product is the Joba, created in Japan by rehabilitation doctor Testuhiko Kimura and the Matsushita Electric Industrial Company. The Joba does not resemble a horse, but rather just looks like a saddle, with plastic handle and stirrups, attached to a base that allows it to pitch and roll, exercising core muscles. [3] A similar product manufactured in the US is a stool-like device called the iGallop, which was commercially available in the mid 2000s and moves in a side-to-side and circular motion with various speed settings. However, it was criticized for not delivering the results claimed. [6]

Research

Cerebral Palsy

There has been increased research regarding use of horseback riding simulators compared to conventional therapy methods. One 2011 study by Borges et al. compared children with cerebral palsy and postural issues who received conventional therapy to similar children who received therapy involving a riding simulator. The results from this study showed that children who received riding simulator therapy exhibited a statistically significant improvement regarding postural control in the sitting position, specifically regarding the maximal displacement in the mediolateral and anteroposterior directions. Parents of these children noted that their children executed activities of daily living that demanded greater mobility and postural control better than before. [2] In a 2014 study by Lee et al., 26 children with cerebral palsy were divided into two groups: a hippotherapy group and a horseback riding simulator group. The children in each group underwent the same kind of therapy for the same amount of time using either a real horse or the simulator. Conventional physical therapy sessions were attended before each hippotherapy or horseback riding simulator session. It was found that both static and dynamic balance improved for the children in both groups following their 12-week-long programs and there was not a statistically significant difference between the results from the two groups. This indicates that using a horseback riding simulator can be as effective as hippotherapy for improving balance in children with cerebral palsy. [7]

Stroke

Another area of research involves horseback riding simulation with stroke patients. Trunk balance and gait were assessed before and after the stroke patients were treated using a horseback riding simulator. Because stroke patients are not able to keep both feet on the floor and weight distributed equally between them, it is very easy for them to lose trunk muscle strength and control of the trunk on one or both sides. In a 2014 study, 20 non-traumatic, unilateral stroke patients underwent therapy using a horseback riding simulator. Their therapy included six 30-minute sessions a week for five weeks. The Trunk Impairment Scale (TIS) used to assess the patients before and after their therapy showed that they had better trunk control in a seated position following their sessions. Upon gait analysis, improvements in the areas of velocity, cadence, and stride length of the affected and non-affected sides were all observed. Additionally, the percentage of time spent in the double support phase was decreased. More research studies in which more subjects are tested for longer amounts of time are currently being investigated. [8]

Related Research Articles

Hemiparesis, or unilateral paresis, is weakness of one entire side of the body. Hemiplegia is, in its most severe form, complete paralysis of half of the body. Hemiparesis and hemiplegia can be caused by different medical conditions, including congenital causes, trauma, tumors, or stroke.

<span class="mw-page-title-main">Cerebral palsy</span> Group of movement disorders that appear in early childhood

Cerebral palsy (CP) is a group of movement disorders that appear in early childhood. Signs and symptoms vary among people and over time, but include poor coordination, stiff muscles, weak muscles, and tremors. There may be problems with sensation, vision, hearing, and speaking. Often, babies with cerebral palsy do not roll over, sit, crawl or walk as early as other children of their age. Other symptoms include seizures and problems with thinking or reasoning, each of which occur in about one-third of people with CP. While symptoms may get more noticeable over the first few years of life, underlying problems do not worsen over time.

Spasticity is a feature of altered skeletal muscle performance with a combination of paralysis, increased tendon reflex activity, and hypertonia. It is also colloquially referred to as an unusual "tightness", stiffness, or "pull" of muscles.

Hypotonia is a state of low muscle tone, often involving reduced muscle strength. Hypotonia is not a specific medical disorder, but a potential manifestation of many different diseases and disorders that affect motor nerve control by the brain or muscle strength. Hypotonia is a lack of resistance to passive movement, whereas muscle weakness results in impaired active movement. Central hypotonia originates from the central nervous system, while peripheral hypotonia is related to problems within the spinal cord, peripheral nerves and/or skeletal muscles. Severe hypotonia in infancy is commonly known as floppy baby syndrome. Recognizing hypotonia, even in early infancy, is usually relatively straightforward, but diagnosing the underlying cause can be difficult and often unsuccessful. The long-term effects of hypotonia on a child's development and later life depend primarily on the severity of the muscle weakness and the nature of the cause. Some disorders have a specific treatment but the principal treatment for most hypotonia of idiopathic or neurologic cause is physical therapy and/or occupational therapy for remediation.

Václav Vojta was a renowned Czech medical doctor who specialized in the treatment of children with cerebral palsy and developmental disorders. He discovered the principle of reflex locomotion, which is used to treat various physical and neuromuscular disorders through the stimulation of the human sensomotoric system's reflex points. Originally used in the treatment of spastic children, the technique is now used on babies and adults.

The Bobath concept is an approach to neurological rehabilitation that is applied in patient assessment and treatment. The goal of applying the Bobath concept is to promote motor learning for efficient motor control in various environments, thereby improving participation and function. This is done through specific patient handling skills to guide patients through the initiation and completing of intended tasks. This approach to neurological rehabilitation is multidisciplinary, primarily involving physiotherapists, occupational therapists, and speech and language therapists. In the United States, the Bobath concept is also known as 'neuro-developmental treatment' (NDT).

Diplegia, when used singularly, refers to paralysis affecting symmetrical parts of the body. This is different from hemiplegia which refers to spasticity restricted to one side of the body, paraplegia which refers to paralysis restricted to the legs and hip, and quadriplegia which requires the involvement of all four limbs but not necessarily symmetrical. Diplegia is the most common cause of crippling in children, specifically in children with cerebral palsy. Other causes may be due to injury of the spinal cord. There is no set course of progression for people with diplegia. Symptoms may get worse but the neurological part does not change. The primary parts of the brain that are affected by diplegia are the ventricles, fluid filled compartments in the brain, and the wiring from the center of the brain to the cerebral cortex. There is also usually some degeneration of the cerebral neurons, as well as problems in the upper motor neuron system. The term diplegia can refer to any bodily area, such as the face, arms, or legs.

A selective dorsal rhizotomy (SDR), also known as a rhizotomy, dorsal rhizotomy, or a selective posterior rhizotomy, is a neurosurgical procedure that selectively cut problematic nerve roots of the spinal cord. This procedure has been well-established in the literature as a surgical intervention and is used to relieve negative symptoms of neuromuscular conditions such as spastic diplegia and other forms of spastic cerebral palsy. The specific sensory nerves inducing spasticity are identified using electromyographic (EMG) stimulation and graded on a scale of 1 (mild) to 4. Abnormal nerve responses are isolated and cut, thereby reducing symptoms of spasticity.

Gait training or gait rehabilitation is the act of learning how to walk, either as a child, or, more frequently, after sustaining an injury or disability. Normal human gait is a complex process, which happens due to co-ordinated movements of the whole of the body, requiring the whole of Central Nervous System - the brain and spinal cord, to function properly. Any disease process affecting the brain, spinal cord, peripheral nerves emerging from them supplying the muscles, or the muscles itself can cause deviations of gait. The process of relearning how to walk is generally facilitated by Physiatrists or Rehabilitation medicine (PM&R) consultants, physical therapists or physiotherapists, along with occupational therapists and other allied specialists. The most common cause for gait impairment is due to an injury of one or both legs. Gait training is not simply re-educating a patient on how to walk, but also includes an initial assessment of their gait cycle - Gait analysis, creation of a plan to address the problem, as well as teaching the patient on how to walk on different surfaces. Assistive devices and splints (orthosis) are often used in gait training, especially with those who have had surgery or an injury on their legs, but also with those who have balance or strength impairments as well.

<span class="mw-page-title-main">Equine-assisted therapy</span> Physical or mental therapy using horses

Equine-assisted therapy (EAT) encompasses a range of treatments that involve activities with horses and other equines to promote human physical and mental health. The use of EAT has roots in antiquity, and EAT applies to physical health issues in modern form dates to the 1960s. Modern use of horses for mental health treatment dates to the 1990s. Systematic review of studies of EAT as applied to physical health date only to about 2007, and a lack of common terminology and standardization has caused problems with meta-analysis. Due to a lack of high-quality studies assessing the efficacy of equine-assisted therapies for mental health treatment, concerns have been raised that these therapies should not replace or divert resources from other evidence-based mental health therapies.

Aquatic therapy refers to treatments and exercises performed in water for relaxation, fitness, physical rehabilitation, and other therapeutic benefit. Typically a qualified aquatic therapist gives constant attendance to a person receiving treatment in a heated therapy pool. Aquatic therapy techniques include Ai Chi, Aqua Running, Bad Ragaz Ring Method, Burdenko Method, Halliwick, Watsu, and other aquatic bodywork forms. Therapeutic applications include neurological disorders, spine pain, musculoskeletal pain, postoperative orthopedic rehabilitation, pediatric disabilities, and pressure ulcers.

<span class="mw-page-title-main">Exercise and cerebral palsy</span>

Over time, the approach to cerebral palsy management has shifted away from narrow attempts to fix individual physical problems – such as spasticity in a particular limb – to making such treatments part of a larger goal of maximizing the person's independence and community engagement. Much of childhood therapy is aimed at improving gait and walking. Approximately 60% of people with CP are able to walk independently or with aids at adulthood. However, the evidence base for the effectiveness of intervention programs reflecting the philosophy of independence has not yet caught up: effective interventions for body structures and functions have a strong evidence base, but evidence is lacking for effective interventions targeted toward participation, environment, or personal factors. There is also no good evidence to show that an intervention that is effective at the body-specific level will result in an improvement at the activity level, or vice versa. Although such cross-over benefit might happen, not enough high-quality studies have been done to demonstrate it.

<span class="mw-page-title-main">Athetoid cerebral palsy</span> Type of cerebral palsy associated with basal ganglia damage

Athetoid cerebral palsy, or dyskinetic cerebral palsy, is a type of cerebral palsy primarily associated with damage, like other forms of CP, to the basal ganglia in the form of lesions that occur during brain development due to bilirubin encephalopathy and hypoxic–ischemic brain injury. Unlike spastic or ataxic cerebral palsies, ADCP is characterized by both hypertonia and hypotonia, due to the affected individual's inability to control muscle tone. Clinical diagnosis of ADCP typically occurs within 18 months of birth and is primarily based upon motor function and neuroimaging techniques. While there are no cures for ADCP, some drug therapies as well as speech, occupational therapy, and physical therapy have shown capacity for treating the symptoms.

A gait trainer is a wheeled device that assists a person who is unable to walk independently to learn or relearn to walk safely and efficiently as part of gait training. Gait trainers are intended for children or adults with physical disabilities, to provide the opportunity to improve walking ability. A gait trainer offers both unweighting support and postural alignment to enable gait practice. It functions as a support walker and provides more assistance for balance and weight-bearing, than does a traditional rollator walker, or a walker with platform attachments. It also provides opportunities to stand and to bear weight in a safe, supported position.

<span class="mw-page-title-main">Ataxic cerebral palsy</span> Medical condition

Ataxic cerebral palsy is clinically in approximately 5–10% of all cases of cerebral palsy, making it the least frequent form of cerebral palsy diagnosed. Ataxic cerebral palsy is caused by damage to cerebellar structures, differentiating it from the other two forms of cerebral palsy, which are spastic cerebral palsy and dyskinetic cerebral palsy.

<span class="mw-page-title-main">Spastic hemiplegia</span> Medical condition

Spastic hemiplegia is a neuromuscular condition of spasticity that results in the muscles on one side of the body being in a constant state of contraction. It is the "one-sided version" of spastic diplegia. It falls under the mobility impairment umbrella of cerebral palsy. About 20–30% of people with cerebral palsy have spastic hemiplegia. Due to brain or nerve damage, the brain is constantly sending action potentials to the neuromuscular junctions on the affected side of the body. Similar to strokes, damage on the left side of the brain affects the right side of the body and damage on the right side of the brain affects the left side of the body. Other side can be effected for lesser extent. The affected side of the body is rigid, weak and has low functional abilities. In most cases, the upper extremity is much more affected than the lower extremity. This could be due to preference of hand usage during early development. If both arms are affected, the condition is referred to as double hemiplegia. Some patients with spastic hemiplegia only experience minor impairments, where in severe cases one side of the body could be completely paralyzed. The severity of spastic hemiplegia is dependent upon the degree of the brain or nerve damage.

<span class="mw-page-title-main">Adeli suit</span>

The ADELI Suit is derived from a suit originally designed for the Soviet space program in the late 1960s that was first tested in 1971. The purpose then was to give the cosmonauts in space a way to counter the effects of long-term weightlessness on the body. The ADELI Suit is currently used to treat children with physical disabilities resulting from cerebral palsy, other neurological conditions originating from brain damage or spinal cord injury.

<span class="mw-page-title-main">Berta Bobath</span> German physiotherapist

Berta Bobath, MBE was a German physiotherapist who created a method of rehabilitation and therapy known as the Bobath concept in 1948. The Chartered Society of Physiotherapy believe "it is the most popular approach for treating neurologically-impaired patients in the western world."

Video game rehabilitation is a process of using common video game consoles and methodology to target and improve physical and mental weaknesses through therapeutic processes. Video games are becoming an integral part of occupational therapy practice in acute, rehabilitation, and community settings. The design for video games in rehabilitation is focused on a number of fundamental principles, such as reward, goals, challenge, and meaningful play. 'Meaningful play' emerges from the relationship between player action and system outcome, apparent to the player through, visual, physical and aural feedback. Platforms that feature motion control, notably the Nintendo Wii, Microsoft's Xbox Kinect, Sony's Eye Toy, and virtual reality have all been effective in this field of research. Methodologies have been applied to all age groups, from toddlers to the elderly. It has been used in a variety of cases ranging from stroke rehabilitation, cerebral palsy and other neurological impairments, to tendinitis and multiple sclerosis. Researchers have promoted such technology based on the personalization of gaming systems to patients, allowing for further engagement and interaction. Additionally, gaming consoles have the ability to capture real-time data and provide instant feedback to the patients using the systems. Currently, several researchers have performed case studies to demonstrate the benefits of this technology. Repeat trials and experiments have shown that outcomes are easily replicated among various groups worldwide. Additionally, the outcomes have increased interest in the field, growing experiments beyond simple case studies to experiments with a larger participant base.

<span class="mw-page-title-main">Diane Damiano</span> American biomedical scientist and physical therapist

Diane Louise Damiano is an American biomedical scientist and physical therapist specializing in physical medicine and rehabilitation approaches in children with cerebral palsy. She is chief of the functional and applied biomechanics section at the National Institutes of Health Clinical Center. Damiano has served as president of the Clinical Gait and Movement Analysis Society and the American Academy for Cerebral Palsy and Developmental Medicine.

References

  1. Chen, Gui-lin; Wang, Shuoyu; Kawata, Koichi; Sinomiya, Yoichi; Ozawa, Takahisa; Ishida, Kenji; Kimura, Techihiko; Tsuchiya, Takeshi (November 4, 2002). "Biofeedback control of horseback riding simulator". Proceedings. International Conference on Machine Learning and Cybernetics. Vol. 4. pp. 1905–1908. doi:10.1109/icmlc.2002.1175369. ISBN   978-0-7803-7508-6. S2CID   61567051.
  2. 1 2 Borges, Maria Beatriz Silva; Werneck, Maria José da Silva; da Silva, Maria de Lourdes; Gandolfi, Lenora; Pratesi, Riccardo (Oct 2011). "Therapeutic effects of a horse riding simulator in children with cerebral palsy". Arquivos de Neuro-Psiquiatria. 69 (5): 799–804. doi: 10.1590/s0004-282x2011000600014 . PMID   22042184.
  3. 1 2 Kane, Yukari Iwatani. "Japanese fitness device makes horse sense". Pittsburgh Post-Gazette. Retrieved 9 October 2014.
  4. Black, Lori K. (August 11, 2009). "Retired Jockey Frankie Lovato, Jr., Is Still Making Racing History With His New Venture". Ride! The Online Horse News Magazine. Ride Publishing Group. Archived from the original on February 2, 2014. Retrieved 2014-01-23.
  5. "Products & Services - the Racewood Simulators". Archived from the original on 2014-10-22. Retrieved 2014-10-15.
  6. "iGallop Review". Exercise Equipment Review. Retrieved 9 October 2014.
  7. Lee, Chae-Woo (March 25, 2014). "The Effects of Hippotherapy and a Horse Riding Simulator on the Balance of Children with Cerebral Palsy". Journal of Physical Therapy Science. 26 (3): 423–425. doi:10.1589/jpts.26.423. PMC   3976017 . PMID   24707098.
  8. Kim, Hyungguen; Her, Jin Gang; Ko, Jooyeon (February 6, 2014). "Effect of Horseback Riding Simulation Machine Training on Trunk Balance and Gait of Chronic Stroke Patients". Journal of Physical Therapy Science. 26 (1): 29–32. doi:10.1589/jpts.26.29. PMC   3927036 . PMID   24567670.