Inclusive recreation, also known as adaptive or accessible recreation, is a concept whereby people with disabilities are given the opportunity to participate in recreational activities. Through the use of activity modifications and assistive technology, athletes or participants in sports or other recreational pursuits are able to play alongside their non-disabled peers. The Boy Scouts of America, for example, has about 100,000 physically or mentally disabled members throughout the United States. [1]
Activity modifications are changes made to a game or activity that allow all players to have an equal or more equal chance of doing well. One example of an activity modification is a wheelchair basketball game, where players use wheelchairs. The players' inability to walk is not a factor in how well they play.
Assistive devices are any machines or equipment used to level the playing field in a mixed-ability competition, or to allow someone the opportunity to participate that could not do so without its benefit. Good examples of assistive devices are swimming pool lifts that lower non-ambulatory swimmers into a pool, and standing frames that allow wheelchair users to stand up while playing ball. Many municipal governments in the U.S. use adaptive recreation as a way to meet the requirements of the Americans With Disabilities Act (ADA), specifically its section dealing with public services. Governments are required by ADA law to provide reasonable accommodation to people with disabilities in order to allow them participation in sports and recreation programs.
1. "Power hockey" is shown, played using electric wheelchairs in a gymnasium, and low nets.
2. Shown is a steampunk-style wheelchair decorated by the user, at a comic fans' convention, Comic Con.
3. Sandy beaches and snow-covered parks can be made accessible to wheelchairs with specially-designed wide wheels. Some facilities rent them to users, such as this example in the Netherlands.
4. Some activities require few modifications. Here, wheelchair users participate in glider flying as pilots, at Portmoak Airfield, Scotlandwell, Scotland, UK.
Some organizations have the means to establish large programs for many participants in an activity. A plan for creating inclusive recreation may include staff training on inclusive practices, the purchase or construction of universally-accessible equipment, and tracking success and addressing further accessibility needs as they arise. A variety of inclusion concepts and models exist, which may focus on inclusive recreation program content, or on the processes of inclusion themselves. These include the Cincinnati Model for Inclusion, the Supportive Recreation Inclusion (SRI) Model, the Together We Play (TWP) service-delivery model, and the CITI Model, among many others. [2]
Staff training is a crucial step in managing the success of an inclusive recreation program. A lack of awareness on the part of staff can have a negative impact on recreation participants; for example, assuming inappropriately that a person with a visual-impairment needs to be spoken to in a loud and slow voice can result in the participant disengaging from the activity. Training recommendations may include addressing both negative attitudes and behaviours through "personal contact and interaction", by working with people with disabilities. Staff are encouraged to promote "self-determination" among recreation participants, which "increases a person's learning and sense of competence". [3]
Therapeutic recreation is intended to help a patient adapt to a chronic disabling condition. A certified therapeutic recreation specialist uses their specialized training, along with professional standards, to develop programs that can accommodate the particular needs of patients. Therapeutic recreation may be part of a school's special education programming, or it may be part of a hospital's, community's, or organization's programs. Janet Pomeroy was one of the first to pioneer this type of activity, when she opened the Recreation Center for the Handicapped in 1952.
1. Children with autism spectrum disorders learn to surf with the assistance of trained surfers. 2010 Surfer's Healing Malibu event, Surfrider Beach, California.
2. Playground equipment can be accessible for wheelchairs, with ramps as shown, and other equipment.
3. A floating raft for wheelchair users at the Playmobil Fun Park near Nuremberg, Germany, allows children using wheelchairs to participate in waterpark activities.
Assistive technology (AT) is a term for assistive, adaptive, and rehabilitative devices for people with disabilities and the elderly. Disabled people often have difficulty performing activities of daily living (ADLs) independently, or even with assistance. ADLs are self-care activities that include toileting, mobility (ambulation), eating, bathing, dressing, grooming, and personal device care. Assistive technology can ameliorate the effects of disabilities that limit the ability to perform ADLs. Assistive technology promotes greater independence by enabling people to perform tasks they were formerly unable to accomplish, or had great difficulty accomplishing, by providing enhancements to, or changing methods of interacting with, the technology needed to accomplish such tasks. For example, wheelchairs provide independent mobility for those who cannot walk, while assistive eating devices can enable people who cannot feed themselves to do so. Due to assistive technology, disabled people have an opportunity of a more positive and easygoing lifestyle, with an increase in "social participation", "security and control", and a greater chance to "reduce institutional costs without significantly increasing household expenses." In schools, assistive technology can be critical in allowing students with disabilities to access the general education curriculum. Students who experience challenges writing or keyboarding, for example, can use voice recognition software instead. Assistive technologies assist people who are recovering from strokes and people who have sustained injuries that affect their daily tasks.
Parasports are sports played by people with a disability, including physical and intellectual disabilities. Some parasports are forms of adapted physical activities from existing non-disabled sports, while others have been specifically created for persons with a disability and do not have a non-disabled equivalent. Disability exists in four categories: physical, mental, permanent and temporary. At a competitive level, disability sport classifications are applied to allow people of varying abilities to face similar opposition.
Accessibility is the design of products, devices, services, vehicles, or environments so as to be usable by people with disabilities. The concept of accessible design and practice of accessible developments ensures both "direct access" and "indirect access" meaning compatibility with a person's assistive technology.
Special education is the practice of educating students in a way that accommodates their individual differences, disabilities, and special needs. This involves the individually planned and systematically monitored arrangement of teaching procedures, adapted equipment and materials, and accessible settings. These interventions are designed to help individuals with special needs achieve a higher level of personal self-sufficiency and success in school and in their community, which may not be available if the student were only given access to a typical classroom education.
Universal design is the design of buildings, products or environments to make them accessible to people, regardless of age, disability, or other factors. It emerged as a rights-based, anti-discrimination measure, which seeks to create design for all abilities. Evaluating material and structures that can be utilized by all. It addresses common barriers to participation by creating things that can be used by the maximum number of people possible. “When disabling mechanisms are to be replaced with mechanisms for inclusion, different kinds of knowledge are relevant for different purposes. As a practical strategy for inclusion, Universal Design involves dilemmas and often difficult priorities.” Curb cuts or sidewalk ramps, which are essential for people in wheelchairs but also used by all, are a common example of universal design.
Inclusive design is a design process in which a product, service, or environment is designed to be usable for as many people as possible, particularly groups who are traditionally excluded from being able to use an interface or navigate an environment. Its focus is on fulfilling as many user needs as possible, not just as many users as possible. Historically, inclusive design has been linked to designing for people with physical disabilities, and accessibility is one of the key outcomes of inclusive design. However, rather than focusing on designing for disabilities, inclusive design is a methodology that considers many aspects of human diversity that could affect a person's ability to use a product, service, or environment, such as ability, language, culture, gender, and age. The Inclusive Design Research Center reframes disability as a mismatch between the needs of a user and the design of a product or system, emphasizing that disability can be experienced by any user. With this framing, it becomes clear that inclusive design is not limited to interfaces or technologies, but may also be applied to the design of policies and infrastructure.
In Canada, Easter Seals is a group of charitable organizations which supports the development and advancement of people who are living with different types of disabilities. Founded in 1922 by a group of Rotary Clubs, it sought to emulate the success of the American Easter Seals program.
Adapted physical education is the art and science of developing, implementing, and monitoring a carefully designed physical education. Instructional program for a learner with a disability, based on a comprehensive assessment, to give the learner the skills necessary for a lifetime of rich leisure, recreation, and sport experiences to enhance physical fitness and wellness. Principles and Methods of Adapted Physical Education and Recreation. Adapted physical education generally refers to school-based programs for students ages 3–21yrs.
Inclusion, in relation to persons with disabilities, is defined as including individuals with disabilities in everyday activities and ensuring they have access to resources and opportunities in ways that are similar to their non-disabled peers. Disability rights advocates define true inclusion as results-oriented, rather than focused merely on encouragement. To this end, communities, businesses, and other groups and organizations are considered inclusive if people with disabilities do not face barriers to participation and have equal access to opportunities and resources.
Accessible tourism is the ongoing endeavor to ensure tourist destinations, products, and services are accessible to all people, regardless of their physical or intellectual limitations, disabilities or age. It encompasses publicly and privately owned and operated tourist locations. The goal of accessible tourism is to create inclusivity of all including those traveling with children, people with disabilities, as well as seniors. This allows those with access requirements to be able to function as an independent using products following the universal design principle, a variety of services, and different environments.
Wheelchair racing is the racing of wheelchairs in track and road races. Wheelchair racing is open to athletes with any qualifying type of disability, including leg amputees, spinal cord injuries, and cerebral palsy. Athletes are classified in accordance with the nature and severity of their disability or combinations of disabilities. Like running, it can take place on a track or as a road race. The main competitions take place at the Summer Paralympics which wheelchair racing and athletics has been a part of since 1960. Competitors compete in specialized wheelchairs which allow the athletes to reach speeds of 30 km/h (18.6 mph) or more. It is one of the most prominent forms of Paralympic athletics.
A wheelchair is a mobilized form of chair using 2 or more wheels, a footrest, and an armrest usually cushioned. It is used when walking is difficult or impossible to do due to illnesses, injury, disabilities, or age-related health conditions. Wheelchairs provide mobility, postural support, and freedom to those who cannot walk or have difficulty walking, enabling them to move around, participate in everyday activities, and live life on their own terms. []
Design for All in the context of information and communications technology (ICT) is the conscious and systematic effort to proactively apply principles, methods and tools to promote universal design in computer-related technologies, including Internet-based technologies, thus avoiding the need for a posteriori adaptations, or specialised design.
The Disability Recreation and Sports SA (DRaSSA) was created in 1982. Prior to the creation of the DRaSSA, it was a subcommittee of the Paraplegic and Quadriplegic Association of South Australia. The organization was first called the Paraplegic and Quadriplegic Sports Association of South Australia. In 1987, Australian sport organizations around the country were trying to standardize their names. The organization changed its name to Wheelchair Sports SA. In 2013, it changed its name to Disability Recreation and Sports SA.
Disability sports classification is a system that allows for fair competition between people with different types of disabilities.
Move United is an American non-profit organization devoted to the promotion of parasports among youths and adults with physical disabilities. The organization operates community parasports programs via over 150 local chapters across the country. Move United was formed in 2020 as a merger of two organizations; Disabled Sports USA, which was first founded in 1956 and based in Rockville, Maryland, and Adaptive Sports USA, a second organization founded in 1967. Move United is a member of the United States Olympic & Paralympic Committee. As of 2020, the organization operates programs serving 100,000 residents in 43 states. In 2020, the two organizations merged as Move United, introducing a new identity by Superunion. A goal was announced for the organization to serve 90% of the U.S. population with local programs by 2028, in time for the 2028 Summer Paralympics in Los Angeles.
Disability racquetball classification is the medical based classification system developed to allow fair competition between racquetball players with different disability types and against able-bodied competitors. Internationally and in Canada, this classification system only allows only wheelchair users to be eligible to compete. In contrast, the United States classification system covers wheelchair users and people with vision impairments, with different classes inside these disability types.
Assistive technology in sport is an area of technology design that is growing. Assistive technology is the array of new devices created to enable sports enthusiasts who have disabilities to play. Assistive technology may be used in disabled sports, where an existing sport is modified to enable players with a disability to participate; or, assistive technology may be used to invent completely new sports with athletes with disabilities exclusively in mind.
Cerebral palsy sport classification is a classification system used by sports that include people with cerebral palsy (CP) with different degrees of severity to compete fairly against each other and against others with different types of disabilities. In general, Cerebral Palsy-International Sports and Recreation Association (CP-ISRA) serves as the body in charge of classification for cerebral palsy sport, though some sports have their own classification systems which apply to CP sportspeople.
Les Autres sport classification is system used in disability sport for people with locomotor disabilities not included in other classification systems for people with physical disabilities. The purpose of this system is to facilitate fair competition between people with different types of disabilities, and to give credibility to disability sports. It was designed and managed by International Sports Organization for the Disabled (ISOD) until the 2005 merger with IWAS, when management switched to that organization. Classification is handled on the national level by relevant sport organizations.