KMA is a collaboration between media artists Kit Monkman and Tom Wexler (UK). KMA's work is primarily focused on the use of projected light to transform spaces and the interactions of people within those spaces.
The idea of people gathering after dark to enact and / or watch a drama or ritual lies deep inside us and our ancestral history. It is surely one of the oldest, simplest and most essential of human responses to our fate.
KMA's work seeks to explore this impulse in the context of the modern city. By combining sophisticated interactive technologies with an emotional narrative the work choreographs pedestrian's movement; it builds, sustains, and develops complex, physically networked, relations between the body, the individual, the crowd, and the city.
KMA are best known for large scale public interactive works that use projected light and motion tracking technology to create immersive digital 'playgrounds' in existing public spaces. 'Flock' - based on 3 sections of Tchaikovsky's Swan Lake - typifies this approach, and was presented at Trafalgar Square, London as a co-commission by the Institute of Contemporary Arts and The Royal Opera House, Covent Garden.
Congregation (2010) was commissioned to represent the UK Pavilion at the Shanghai World Expo.
Installation art is an artistic genre of three-dimensional works that are often site-specific and designed to transform the perception of a space. Generally, the term is applied to interior spaces, whereas exterior interventions are often called public art, land art or art intervention; however, the boundaries between these terms overlap.
Interactive art is a form of art that involves the spectator in a way that allows the art to achieve its purpose. Some interactive art installations achieve this by letting the observer or visitor "walk" in, on, and around them; some others ask the artist or the spectators to become part of the artwork.
Information art, which is also known as informatism or data art, is an emerging art form that is inspired by and principally incorporates data, computer science, information technology, artificial intelligence, and related data-driven fields. The information revolution has resulted in over-abundant data that are critical in a wide range of areas, from the Internet to healthcare systems. Related to conceptual art, electronic art and new media art, informatism considers this new technological, economical, and cultural paradigm shift, such that artworks may provide social commentaries, synthesize multiple disciplines, and develop new aesthetics. Realization of information art often take, although not necessarily, interdisciplinary and multidisciplinary approaches incorporating visual, audio, data analysis, performance, and others. Furthermore, physical and virtual installations involving informatism often provide human-computer interaction that generate artistic contents based on the processing of large amounts of data.
Johannes Birringer is an independent media choreographer and artistic director of AlienNation Co., a multimedia ensemble that has collaborated on various site-specific and cross-cultural performance and installation projects since 1993. He lives and works in Houston and London.
Scenography is a practice of crafting stage environments or atmospheres. In the contemporary English usage, scenography is the combination of technological and material stagecrafts to represent, enact, and produce a sense of place in performance. While inclusive of the techniques of scenic design and set design, scenography is a holistic approach to the study and practice of all aspects of design in performance.
The ZKM | Center for Art and Media Karlsruhe, a cultural institution, was founded in 1989. and since 1997 is located in a listed industrial building in Karlsruhe, Germany, a former munitions factory. The ZKM organizes special exhibitions and thematic events, conducts research and produces works on the effects of media, digitization, and globalization, and offers public as well as individualized communications and educational programs.
Sound art is an artistic discipline in which sound is utilised as a primary medium or material. Like many genres of contemporary art, sound art may be interdisciplinary in nature, or be used in hybrid forms.
Norman White Canadian New Media artist considered to be a pioneer in the use of electronic technology and robotics in art.
Maurice Benayoun is a French new-media artist, curator, and theorist based in Paris and Hong Kong.
Blast Theory is a Portslade-based artists' group, whose work mixes interactive media, digital broadcasting and live performance.
Maurizio Bolognini is a post-conceptual media artist. His installations are mainly concerned with the aesthetics of machines, and are based on the minimal and abstract activation of technological processes that are beyond the artist's control, at the intersection of generative art, public art and e-democracy.
Annabeth Robinson, whose online Second Life alias is AngryBeth Shortbread, is a multi-media artist and lecturer based in Leeds, UK where she focusses on the teaching of audio, visual and online technologies. Using Second Life and other Multi User Virtual Environments (MUVEs), Robinson explores their potential as a medium for art and design practice whilst examining its educational potential. Robinson has been undertaking such projects since 2005.
New media art includes artworks designed and produced by means of new media technologies, comprising virtual art, computer graphics, computer animation, digital art, interactive art, sound art, Internet art, video games, robotics, 3D printing, and cyborg art. The term defines itself by the thereby created artwork, which differentiates itself from that deriving from conventional visual arts. New Media art has origins in the worlds of science, art, and performance. Some common themes found in new media art include databases, political and social activism, Afrofuturism, feminism, and identity, a ubiquitous theme found throughout is the incorporation of new technology into the work. The emphasis on medium is a defining feature of much contemporary art and many art schools and major universities now offer majors in "New Genres" or "New Media" and a growing number of graduate programs have emerged internationally. New media art may involve degrees of interaction between artwork and observer or between the artist and the public, as is the case in performance art. Yet, as several theorists and curators have noted, such forms of interaction, social exchange, participation, and transformation do not distinguish new media art but rather serve as a common ground that has parallels in other strands of contemporary art practice. Such insights emphasize the forms of cultural practice that arise concurrently with emerging technological platforms, and question the focus on technological media per se. New Media art involves complex curation and preservation practices that make collecting, installing, and exhibiting the works harder than most other mediums. Many cultural centers and museums have been established to cater to the advanced needs of new media art.
Ernest Edmonds is a British artist, a pioneer in the field of computer art and its variants, algorithmic art, generative art, interactive art, from the late 1960s to the present. His work is represented in the Victoria and Albert Museum, as part of the National Archive of Computer-Based Art and Design.
Flavia Sparacino is an American-based space maker and scientist. She is currently CEO/Founder of Sensing Places, a MIT Media Lab spinoff that specializes in immersive space design and technology.
Lalya Gaye is a digital media artist and interaction designer whose early work was influential in the field of locative media. Currently based in Newcastle upon Tyne, UK, she is the founder and director of the international and interdisciplinary digital art practice Attaya Projects.
Shiro Takatani is a Japanese artist. He currently lives and works in Kyoto. Co-founder and visual creator of the group Dumb Type since 1984, he also became artistic director of the group from 1995 and also started an active solo career in 1998.
Ghislaine Boddington is a British artist, curator, presenter and director specialising in body responsive technologies, immersive experiences and collective embodiment, pioneering it as 'hyper-enhancement of the senses' and 'hyper-embodiment' since the late 80s.
Susan Broadhurst is a performance art practitioner, writer and academic. She is Professor Emerita of Performance and Technology, and Honorary Professor, at Brunel University London. Formerly, she was the Head of Research in the Department of Arts and Humanities and also led the Division of Production and Performance.
Sound scenography is the process of staging spaces and environments through sound. It combines expertise from the fields of architecture, acoustics, communication, sound design and interaction design to convey artistic, historical, scientific, or commercial content or to establish atmospheres and moods.