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Company type | Software |
---|---|
Industry | Assistive Technology Software |
Founded | 1996 |
Founder | Ray Kurzweil |
Fate | Acquired |
Headquarters | Dallas, Texas |
Products | Kurzweil 1000 and Kurzweil 3000 |
Services | Professional Development |
Parent | Cambium Learning Technologies |
Website | www.kurzweiledu.com |
Kurzweil Education (formerly Kurzweil Educational Systems) is an American-based company that provides educational technology.
Kurzweil Education provides literacy solutions, tools and training for those with learning differences and challenges, or people with blindness or partially sighted.
Founded in 1996, the company has pioneered the development of computerized assistive technology.[ citation needed ] Its headquarters are in Dallas, Texas.
The company supplies two principal software products to its customers—Kurzweil 1000 and Kurzweil 3000. Kurzweil 1000 is a software which enables a visually impaired user to gain access to both web-based, digital or scanned print materials through its OCR and text to speech features; Kurzweil 1000 software provides easy access to most printed forms and presents them with the fields, labels, boxes, and text areas in the appropriate reading order to enable forms completion via the computer.[ citation needed ]
Kurzweil 3000 is an educational technology, or assistive technology, which provides a reading, writing and study platform aimed at people with learning disabilities or other disabilities that make reading or writing difficult. Kurzweil 3000 is used to support those with dyslexia, dysgraphia, English language learners in school, higher education, at home and in the workplace. Kurzweil 3000 can read aloud web-based, digital or scanned print material, convert web-based, digital or scanned print materials into mp3 to provide audible files to listen to on the go or through its firefly web app can be read on an iPad.[ citation needed ]
Though the company was formed in 1996, its text to speech software is actually something that dates back to the 1970s, when Raymond Kurzweil developed his first Kurzweil Reading Machine, a device which could scan and speak text.[ citation needed ]
In 2005, Kurzweil Educational Systems was acquired by Cambium Learning Technologies. Cambium owns a number of other education related companies. [1]
Assistive technology (AT) is a term for assistive, adaptive, and rehabilitative devices for people with disabilities and the elderly. Disabled people often have difficulty performing activities of daily living (ADLs) independently, or even with assistance. ADLs are self-care activities that include toileting, mobility (ambulation), eating, bathing, dressing, grooming, and personal device care. Assistive technology can ameliorate the effects of disabilities that limit the ability to perform ADLs. Assistive technology promotes greater independence by enabling people to perform tasks they were formerly unable to accomplish, or had great difficulty accomplishing, by providing enhancements to, or changing methods of interacting with, the technology needed to accomplish such tasks. For example, wheelchairs provide independent mobility for those who cannot walk, while assistive eating devices can enable people who cannot feed themselves to do so. Due to assistive technology, disabled people have an opportunity of a more positive and easygoing lifestyle, with an increase in "social participation", "security and control", and a greater chance to "reduce institutional costs without significantly increasing household expenses." In schools, assistive technology can be critical in allowing students with disabilities to access the general education curriculum. Students who experience challenges writing or keyboarding, for example, can use voice recognition software instead. Assistive technologies assist people who are recovering from strokes and people who have sustained injuries that affect their daily tasks.
Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows, and animated videos. Multimedia also contains the principles and application of effective interactive communication, such as the building blocks of software, hardware, and other technologies.
Raymond Kurzweil is an American computer scientist, author, entrepreneur, futurist, and inventor. He is involved in fields such as optical character recognition (OCR), text-to-speech synthesis, speech recognition technology and electronic keyboard instruments. He has written books on health technology, artificial intelligence (AI), transhumanism, the technological singularity, and futurism. Kurzweil is a public advocate for the futurist and transhumanist movements and gives public talks to share his optimistic outlook on life extension technologies and the future of nanotechnology, robotics, and biotechnology.
Optical character recognition or optical character reader (OCR) is the electronic or mechanical conversion of images of typed, handwritten or printed text into machine-encoded text, whether from a scanned document, a photo of a document, a scene photo or from subtitle text superimposed on an image.
Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.
Accessibility is the design of products, devices, services, vehicles, or environments so as to be usable by people with disabilities. The concept of accessible design and practice of accessible development ensures both "direct access" and "indirect access" meaning compatibility with a person's assistive technology.
Computer accessibility refers to the accessibility of a computer system to all people, regardless of disability type or severity of impairment. The term accessibility is most often used in reference to specialized hardware or software, or a combination of both, designed to enable the use of a computer by a person with a disability or impairment.
A screen reader is a form of assistive technology (AT) that renders text and image content as speech or braille output. Screen readers are essential to people who are blind, and are useful to people who are visually impaired, illiterate, or have a learning disability. Screen readers are software applications that attempt to convey what people with normal eyesight see on a display to their users via non-visual means, like text-to-speech, sound icons, or a braille device. They do this by applying a wide variety of techniques that include, for example, interacting with dedicated accessibility APIs, using various operating system features, and employing hooking techniques.
Nuance Communications, Inc. is an American multinational computer software technology corporation, headquartered in Burlington, Massachusetts, that markets speech recognition and artificial intelligence software.
Educational technology is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. When referred to with its abbreviation, "EdTech", it often refers to the industry of companies that create educational technology. In EdTech Inc.: Selling, Automating and Globalizing Higher Education in the Digital Age, Tanner Mirrlees and Shahid Alvi (2019) argue "EdTech is no exception to industry ownership and market rules" and "define the EdTech industries as all the privately owned companies currently involved in the financing, production and distribution of commercial hardware, software, cultural goods, services and platforms for the educational market with the goal of turning a profit. Many of these companies are US-based and rapidly expanding into educational markets across North America, and increasingly growing all over the world."
Digital accessible information system (DAISY) is a technical standard for digital audiobooks, periodicals, and computerized text. DAISY is designed to be a complete audio substitute for print material and is specifically designed for use by people with print disabilities, including blindness, impaired vision, and dyslexia. Based on the MP3 and XML formats, the DAISY format has advanced features in addition to those of a traditional audiobook. Users can search, place bookmarks, precisely navigate line by line, and regulate the speaking speed without distortion. DAISY also provides aurally accessible tables, references, and additional information. As a result, DAISY allows visually impaired listeners to navigate something as complex as an encyclopedia or textbook, otherwise impossible using conventional audio recordings.
Universal Design for Learning (UDL) is an educational framework based on research in the learning theory, including cognitive neuroscience, that guides the development of flexible learning environments and learning spaces that can accommodate individual learning differences.
A reading machine is a piece of assistive technology that allows blind people to access printed materials. It scans text, converts the image into text by means of optical character recognition and uses a speech synthesizer to read out what it has found.
The K-NFB Reader is a handheld electronic reading device for the blind. It was developed in a partnership between Ray Kurzweil and the National Federation of the Blind.
Braille technology is assistive technology which allows blind or visually impaired people to read, write, or manipulate braille electronically. This technology allows users to do common tasks such as writing, browsing the Internet, typing in Braille and printing in text, engaging in chat, downloading files and music, using electronic mail, burning music, and reading documents. It also allows blind or visually impaired students to complete all assignments in school as the rest of their sighted classmates and allows them to take courses online. It enables professionals to do their jobs and teachers to lecture using hardware and software applications. The advances in Braille technology are meaningful because blind people can access more texts, books, and libraries, and it also facilitates the printing of Braille texts.
Korea Education & Research Information Service is a governmental organization under the South Korean Ministry of Education, Science and Technology that develops, proposes, and advises on current and future government policies and initiatives regarding education in South Korea.
Text annotation is the practice and the result of adding a note or gloss to a text, which may include highlights or underlining, comments, footnotes, tags, and links. Text annotations can include notes written for a reader's private purposes, as well as shared annotations written for the purposes of collaborative writing and editing, commentary, or social reading and sharing. In some fields, text annotation is comparable to metadata insofar as it is added post hoc and provides information about a text without fundamentally altering that original text. Text annotations are sometimes referred to as marginalia, though some reserve this term specifically for hand-written notes made in the margins of books or manuscripts. Annotations have been found to be useful and help to develop knowledge of English literature.
Cambium Learning Group is an American education technology and services company that creates computer software and hardware products serving students ranging from pre-kindergarten to adult. Cambium Learning is a portfolio company of Veritas Capital, a New York-based private equity firm.
iansyst Ltd is an assistive technology supplier providing products and services designed to benefit people with a range of disabilities such as: dyslexia, visual impairments, dyscalculia, developmental coordination disorder, Repetitive Strain Injury.
Learning Ally, previously named Recording for the Blind & Dyslexic (RFB&D), is a non-profit volunteer organization operating nationwide in the United States. It produces and maintains a library of educational accessible audiobooks for people who cannot effectively read standard print because of visual impairment, dyslexia, or other disabilities.