Lodestone Games

Last updated
Lodestone Games
Company typeLimited liability company
Industry Video games
Founded2001
Defunct2003
Headquarters Charlottesville, Virginia
Key people
Lorin Jameson, President and Technical Director
Matt Shaw, Principal Engineer
Jeff Hanna, Art Director
Website web.archive.org/web/20050129194813/http://www.lodestonegames.com/

Lodestone Games was a game development studio based in Charlottesville, Virginia. The majority of its employees came from EA/Kesmai after Electronic Arts closed that studio in the fall of 2001. Lodestone Games specialised in the development of both online PC games and client/server technology for online PC games.[ citation needed ]

Contents

History

The company's first project was a futuristic car combat game titled, Driving Force . Before the game could be finished Sony Online Entertainment halted the production and re-tasked Lodestone to develop network hosting technology as well as a real-time weather system for the massively multiplayer online game PlanetSide . After PlanetSide shipped, Sony Online Entertainment contracted with Lodestone to create a third person fantasy role playing game, named Soul Forge .[ citation needed ]

Due to a budgetary shortfall Sony canceled the production of Soul Forge. Unlike the cancellation of Driving Force Sony Online Entertainment had no other work to give to Lodestone. As a result of this Lodestone Games was forced to lay off all employees and cease operations at the end of October, 2003. The majority of Lodestone's employees went on to work at Mythic Entertainment. Others ended up at Sony Online Entertainment, Volition, and Obsidian Entertainment.[ citation needed ]

Games developed by Lodestone Games

Staff

Related Research Articles

<span class="mw-page-title-main">BioWare</span> Canadian video game developer

BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, the company has been owned by American publisher Electronic Arts.

<span class="mw-page-title-main">Electronic Arts</span> American video game company

Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.

<span class="mw-page-title-main">Origin Systems</span> Former video game developer based in Austin, Texas

Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games, such as the Ultima and Wing Commander series. The company was purchased by Electronic Arts in 1992.

<span class="mw-page-title-main">Bullfrog Productions</span> British video game developer

Bullfrog Productions Limited was a British video game developer based in Guildford, England. Founded in 1987 by Peter Molyneux and Les Edgar, the company gained recognition in 1989 for their third release, Populous, and is also well known for titles such as Theme Park, Theme Hospital, Magic Carpet, Syndicate and Dungeon Keeper. Bullfrog's name was derived from an ornament in the offices of Edgar's and Molyneux's other enterprise, Taurus Impact Systems, Bullfrog's precursor where Molyneux and Edgar were developing business software. Bullfrog Productions was founded as a separate entity after Commodore mistook Taurus for a similarly named company.

<span class="mw-page-title-main">Daybreak Game Company</span> American video game developer

Daybreak Game Company LLC is an American video game developer based in San Diego. The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in February 2015 and renamed Daybreak Game Company. On December 1, 2020, Daybreak Game Company entered into an agreement to be acquired by Enad Global 7.

<span class="mw-page-title-main">Blizzard North</span> American video game developer

Blizzard North was an American video game development studio based in San Mateo, California. The studio was the Bay Area division of Blizzard Entertainment, known for its Diablo series. The company was originally based in Redwood City, California, before moving a short distance away to San Mateo, with Blizzard proper being based in Irvine, southern California.

<span class="mw-page-title-main">Sony Interactive Entertainment</span> Sonys software company

Sony Interactive Entertainment LLC (SIE) is a Japanese-American multinational video game and digital entertainment company of Sony. Jointly established by two subsidiaries in 2016, it primarily operates the PlayStation brand of video game consoles and products. It is also the world's largest company in the video game industry based on its equity investments.

Sigil Games Online, Inc. was a computer game developer based in Carlsbad, California founded in January 2002 by Brad McQuaid and Jeff Butler, key development team members who created EverQuest, the most popular massively multiplayer online role-playing game before World of Warcraft. McQuaid and Butler left Sony Online Entertainment (SOE), the publisher of EverQuest, and formed Sigil Games Online to develop "the next big thing". McQuaid told to the video game website IGN at the time that he was happy to assemble a team of MMORPG developers and to focus on making similar project, as opposed to his work in SOE. Sigil released their only game Vanguard: Saga of Heroes on January 30, 2007 after several well publicized delays and a last minute switch from publishing with Microsoft to publishing again with SOE. In May 2007, SOE acquired key assets of Sigil Games Online. As a result, SOE now owns Vanguard: Saga of Heroes, described as Sigil's "tent pole property".

<span class="mw-page-title-main">Mythic Entertainment</span> Defunct video game developer

Mythic Entertainment was an American video game developer based in Fairfax, Virginia that was most widely recognized for developing the 2001 massively multiplayer online role-playing game Dark Age of Camelot. Mythic was a prolific creator of multiplayer online games following its establishment in the mid-1990s.

Mark Jacobs is an American game designer, programmer, author and businessman, and the former GM/VP/CEO of Mythic Entertainment, Inc and after Mythic Entertainment was sold to Electronic Arts in 2006 he served as its GM/VP/CEO at EA. Best known as a lead designer of Dark Age of Camelot (2001) and Camelot Unchained (unreleased), he also created two early MUDs, Aradath and Dragon's Gate, serving as both the designer and programmer in addition to his duties as President/CEO. He founded A.U.S.I. in 1983 and worked on a number of computer games for systems such as the Apple II. Jacobs left EA in 2009 after the company decided to merge BioWare with Mythic Entertainment.

<span class="mw-page-title-main">Jon Van Caneghem</span> American video game designer

Jon Van Caneghem is an American video game director, designer and producer. He is best known for launching development studio New World Computing in 1983, making his design debut in 1986 with Might and Magic Book One: The Secret of the Inner Sanctum. During the company's 20-year lifespan, Van Caneghem was involved in the creation and direction of several franchises, including the Might and Magic role-playing series and the spin-off Heroes of Might and Magic and King's Bounty strategy series.

<span class="mw-page-title-main">EA Orlando</span> Video game development studio by EA

EA Orlando is an American video game developer located in Orlando, Florida, founded in 1994. It was formerly known as Tiburon Entertainment, which was acquired by Electronic Arts in 1998. After the acquisition, the studio was renamed EA Tiburon. EA had already purchased a minority equity interest in Tiburon in May 1996, the terms of which included that Tiburon would develop games exclusively for EA.

<i>Star Wars: Knights of the Old Republic</i> Video game series

Star Wars: Knights of the Old Republic (KOTOR) is a media franchise of space western role-playing video games created and developed by BioWare, which have seen releases on the original Xbox, Xbox 360, Microsoft Windows, OS X, Xbox One, Xbox Series X/S, IOS and Android. The franchise takes place in the fictional universe of Star Wars by George Lucas.

<span class="mw-page-title-main">Michael Bacon (artist)</span> American musician

Michael Bacon is an American 3D artist/animator/designer/musician who has been working in the video game industry since 1996. He has worked on an array of large scale production game titles as Art Director/Lead Artist or Senior Artist with such companies as THQ, Sony Online Entertainment, Boss Game Studios, n-Space, Jaleco Inc, Volition, Hasbro Toy Company, and Aramat Productions.

Red Faction is a series of shooter video games developed by Volition and owned by Plaion. Originating in 2001, the Red Faction games have spanned Microsoft Windows, macOS and consoles, including the PlayStation 2, GameCube, Xbox, PlayStation 3 and Xbox 360. Original developers Volition have retained the rights to the series since 2020, with no updates provided on whether a future fifth game is in the works or may be so in the future.

<span class="mw-page-title-main">United Front Games</span> Canadian video game development studio

United Front Games, Inc. was a Canadian video game development studio based in Vancouver. They created titles for the PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Xbox 360, Xbox One, and Microsoft Windows. They are the developers of ModNation Racers and the critical and commercial success Sleeping Dogs in addition to collaborating with other studios on projects like Tomb Raider: Definitive Edition and Halo: The Master Chief Collection.

<span class="mw-page-title-main">Amy Hennig</span> American video game director and script writer

Amy Hennig is an American video game writer and director, formerly for the video game company Naughty Dog. She began her work in the industry on the Nintendo Entertainment System, with her design debut on the Super Nintendo Entertainment System game Michael Jordan: Chaos in the Windy City. She later went to work for Crystal Dynamics, working primarily on the Legacy of Kain series. With Naughty Dog, she worked primarily on the Jak and Daxter and Uncharted series.

ForgeLight is a proprietary MMO game engine developed and used by Daybreak Game Company. The engine has been used for Free Realms, Clone Wars Adventures, PlanetSide 2, Landmark, EverQuest Next, H1Z1: Just Survive, H1Z1: King of the Kill. The engine was nominated for the 2013 Game Developers Choice Awards Best Technology award.

Greg Johnson is an American video game designer known for the ToeJam & Earl and Starflight games. He has worked for Binary Systems and Electronic Arts and co-founded ToeJam & Earl Productions with Mark Voorsange. In 2006, he founded HumaNature Studios. His game credits include Orly's Draw-A-Story (1997), Kung Fu Panda World (2010), and Doki-Doki Universe (2013).

References