Media-on-demand

Last updated
FUNTORO media-on demand system in a bus A FUNTORO MOD system in bus.jpg
FUNTORO media-on demand system in a bus

Media on demand (MOD) is a new generation of video on demand which not only allows users to watch and listen to audio and video content such as movies and TV shows, but also provides facilities including real-time information, interactive games, attractions guidance, route information, advertising systems, and services for shopping and ordering. Users can select content whenever they want, rather than having to watch it at a specific broadcast time.

In the transportation industry, media-on-demand technology was first applied by FUNTORO, which offer media on demand as in-vehicle infotainment to bus and railway passengers through high-definition interactive monitors embedded in seatback or armrest. [1] [2] [3]

Some telecommunication companies offer media-on-demand service by transmitting a digital signal to a set-top box that is connected to a television screen or other display devices. Clients are typically required to pay a monthly fee to get access to a bundle of multimedia content. [4]

See also

Related Research Articles

Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which features little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows and animated videos. Multimedia also contains the principles and application of effective interactive communication such as the building blocks of software, hardware, and other technologies. The five main building blocks of multimedia are text, image, audio, video, and animation.

<span class="mw-page-title-main">Streaming media</span> Multimedia delivery method

Streaming media is multimedia that is delivered and consumed in a continuous manner from a source, with little or no intermediate storage in network elements. Streaming refers to the delivery method of content, rather than the content itself.

<span class="mw-page-title-main">Set-top box</span> Electronic device to convert a signal to an output for a television

A set-top box (STB), also colloquially known as a cable box or receiver and historically television decoder, is an information appliance device that generally contains a TV-tuner input and displays output to a television set and an external source of signal, turning the source signal into content in a form that can then be displayed on the television screen or other display device. They are used in cable television, satellite television, and over-the-air television systems as well as other uses.

<span class="mw-page-title-main">Video on demand</span> Media distribution system allowing consumers to control playback schedule

Video on demand (VOD) is a media distribution system that allows users to access videos without a traditional video playback device and the constraints of a typical static broadcasting schedule. In the 20th century, broadcasting in the form of over-the-air programming was the most common form of media distribution. As Internet and IPTV technologies continued to develop in the 1990s, consumers began to gravitate towards non-traditional modes of content consumption, which culminated in the arrival of VOD on televisions and personal computers.

MHEG-5, or ISO/IEC 13522–5, is part of a set of international standards relating to the presentation of multimedia information, standardised by the Multimedia and Hypermedia Experts Group (MHEG). It is most commonly used as a language to describe interactive television services.

<span class="mw-page-title-main">Interactive television</span>

Interactive television is a form of media convergence, adding data services to traditional television technology. It has included on-demand delivery of content, online shopping, and viewer polls. Interactive TV is an example of how new information technology can be integrated vertically into established technologies and commercial structures.

Streaming television is the digital distribution of television content, such as TV shows, as streaming media delivered over the Internet. Streaming television stands in contrast to dedicated terrestrial television delivered by over-the-air aerial systems, cable television, and/or satellite television systems.

<span class="mw-page-title-main">Internet Protocol television</span> Television transmitted over a computer network

Internet Protocol television (IPTV) is the delivery of television content over Internet Protocol (IP) networks. This is in contrast to delivery through traditional terrestrial, satellite, and cable television formats. Unlike downloaded media, IPTV offers the ability to stream the source media continuously. As a result, a client media player can begin playing the content almost immediately. This is known as streaming media.

<span class="mw-page-title-main">Electronic program guide</span> Television term

Electronic programming guides (EPGs) and interactive programming guides (IPGs) are menu-based systems that provide users of television, radio and other media applications with continuously updated menus that display scheduling information for current and upcoming broadcast programming. Some guides also feature backward scrolling to promote their catch up content. They are commonly known as guides or TV guides.

<span class="mw-page-title-main">Interactive media</span> Digital media which make use of moving images, animations, videos and audio

Interactive media normally refers to products and services on digital computer-based systems which respond to the user's actions by presenting content such as text, moving image, animation, video and audio. Since its early conception, various forms of interactive media have emerged with impacts on educational and commercial markets. With the rise of decision-driven media, concerns surround the impacts of cybersecurity and societal distraction.

<span class="mw-page-title-main">Digital signage</span> Sub-segment of electronic signage

Digital signage is a segment of electronic signage. Digital displays use technologies such as LCD, LED, projection and e-paper to display digital images, video, web pages, weather data, restaurant menus, or text. They can be found in public spaces, transportation systems, museums, stadiums, retail stores, hotels, restaurants and corporate buildings etc., to provide wayfinding, exhibitions, marketing and outdoor advertising. They are used as a network of electronic displays that are centrally managed and individually addressable for the display of text, animated or video messages for advertising, information, entertainment and merchandising to targeted audiences.

Mobile television is television watched on a small handheld or mobile device, typically developed for that purpose. It includes service delivered via mobile phone networks, received free-to-air via terrestrial television stations, or via satellite broadcast. Regular broadcast standards or special mobile TV transmission formats can be used. Additional features include downloading TV programs and podcasts from the Internet and storing programming for later viewing.

<span class="mw-page-title-main">In-car entertainment</span> Hardware or software that provides entertainment in cars

In-car entertainment (ICE), or in-vehicle infotainment (IVI), is a collection of hardware and software in automobiles that provides audio or video entertainment. In car entertainment originated with car audio systems that consisted of radios and cassette or CD players, and now includes automotive navigation systems, video players, USB and Bluetooth connectivity, carputers, in-car internet, and WiFi. Once controlled by simple dashboards knobs and dials, ICE systems can include steering wheel audio controls, handsfree voice control, touch-sensitive preset buttons, and even touch screens on higher-end units.

<span class="mw-page-title-main">Livestreaming</span> Live broadcasting via the Internet

Livestreaming is streaming media simultaneously recorded and broadcast in real-time over the internet. It is often referred to simply as streaming. Non-live media such as video-on-demand, vlogs, and YouTube videos are technically streamed, but not live-streamed.

An online video platform (OVP), provided by a video hosting service, enables users to upload, convert, store and play back video content on the Internet, often via a private server structured, large-scale system that may generate revenue. Users will generally upload video content via the hosting service's wesite, mobile or desktop application, or other interfaces (API). An example of an OVP is YouTube. The type of video content uploaded might be anything from shorts to full-length TV shows and movies. The video host stores the video on its server and offers users the ability to enable different types of embed codes or links that allow others to view the video content. The website, mainly used as the video hosting website, is usually called the video-sharing website.

CHT MOD is a Taiwan-based consumer IPTV service, operated by Chunghwa Telecom. Up to now, The current number of customers reached 1.48 million.

Automatic content recognition (ACR) is a technology used to identify content played on a media device or presented within a media file. Devices with ACR can allow for the collection of content consumption information automatically at the screen level itself, without any user-based input or search efforts. This information may be collected for purposes such as personalized advertising, content recommendations, sale to customer data aggregators and other applications.

<span class="mw-page-title-main">FUNTORO</span>

FUNTORO is a Taiwan-based subsidiary brand of the Micro-Star International (MSI) group and global provider of telematics and infotainment solutions for commercial vehicles and venues. It also supplies global OE manufacturers including Mercedes Benz, MAN, Scania and IRIZAR. It designs, develops and supplies Fleet management services, a Cloud management platform, commercial digital AD products, Media on Demand Infotainment products, Stadium & Arena products and Hospitality products to commercial sectors, public transportation and automotive industries. An estimated 1,000,000+ terminals across 38+ countries run the system on commercial vehicles, railway, stadium and other venues.

<span class="mw-page-title-main">MOD Technology</span>

MOD Technology is an advanced infotainment technology designed and licensed by FUNTORO. When it was first introduced in 2008, the technology was one of the most innovative and multifunctional system in the automotive industry. Currently, it is widely applied in railway, automotive & commercial industries with an aim to provide infotainment services through interactive monitors embedded in seatback or armrest.

References

  1. "COMPUTEX 2011 News Center". www.computex.biz. Retrieved 2018-01-07.
  2. "Multimedia On Demand System". Ubergizmo. Retrieved 2018-01-07.
  3. "FUNTORO MOD Solution". FUNTORO MOD. 2018-03-19. Retrieved 2018-03-29.
  4. "【經濟日報】中華電MOD 衝擊有線電視業- SOGI手機王". SOGI手機王. Retrieved 2018-01-07.