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A mercenary is a person primarily concerned with making money at the expense of ethics, most often used to refer to a soldier who fights for hire.
A mercenary, sometimes known as a soldier of fortune, is an individual who takes part in military conflict for personal profit, is otherwise an outsider to the conflict, and is not a member of any other official military. Mercenaries fight for money or other forms of payment rather than for political interests. In the last century, mercenaries have increasingly come to be seen as less entitled to protections by rules of war than non-mercenaries. Indeed, the Geneva Conventions declare that mercenaries are not recognized as legitimate combatants and do not have to be granted the same legal protections as captured soldiers of a regular army. In practice, whether or not a person is a mercenary may be a matter of degree, as financial and political interests may overlap, as was often the case among Italian condottieri.
Mercenary or mercenaries may also refer to:
El Mercenario is a science fiction comics series by the Spanish artist Vicente Segrelles, published beginning in 1980. An unusual feature for a comic book, every panel is painted in oil, a time-consuming technique. The series is known for the great attention paid to the depiction of landscapes.
Ed Greenwood is a Canadian-born fantasy writer and the original creator of the Forgotten Realms game world. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the Dungeons & Dragons roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and D&D game supplement books.
Mercenaries is a 2012 British action-adventure war film written and directed by Paris Leonti and starring Billy Zane, Robert Fucilla and Kirsty Mitchell.
Mercenaries is a 2014 action film starring Kristanna Loken, Brigitte Nielsen, Vivica A. Fox, Cynthia Rothrock, Zoë Bell, and Nicole Bilderback. In the tradition of The Asylum's film catalog, Mercenaries is a mockbuster of The Expendables 3. The film was directed by Christopher Ray, the son of Fred Olen Ray.
Billy Lush is an American actor from New Haven, Connecticut. He graduated from Coral Springs High School in Coral Springs, Florida in 1999. He later attended Florida State University to pursue theatre. He is known for his portrayal of Kevin Donnelly on the NBC drama The Black Donnellys, which was canceled by NBC in April 2007, and Lance Cpl. Harold James Trombley on the 2008 HBO miniseries Generation Kill. He played Liam Hennessy, an undercover policeman in the Irish mob, in the Fox show The Chicago Code.
Mercenaries 2: World in Flames is an action-adventure video game developed by Pandemic Studios and published by Electronic Arts for PlayStation 2, PlayStation 3, Xbox 360 and Microsoft Windows. It is the sequel to 2005's Mercenaries: Playground of Destruction. The game is a third-person shooter with an open world, set in a fictionalized war-torn Venezuela, the game's primary objective is to kill the President of Venezuela whose betrayal of the protagonist mercenary acted as a stepping stone to his current position,
Mercenary is the first in a series of computer games, published on a number of 8-bit and 16-bit platforms from the mid-1980s to the early 1990s, by Novagen Software. The second and third games were known as Damocles and Mercenary III: The Dion Crisis respectively.
Mercenaries: Playground of Destruction is an action-adventure video game developed by Pandemic Studios and published by LucasArts for PlayStation 2 and Xbox. The game features an open world environment, with elements of potential stealth gaming and reputation-based social mechanics, and is set during a fictitious multi-national military action in North Korea, circa 2007. The player takes control of one of three mercenary characters and completes contracts in the war-torn country for profit and to prevent a nuclear war. Critics gave favorable reviews to the game, in particular praising its focus on explosive mayhem.
Mercenaries is a video game franchise published by LucasArts and developed by Pandemic Studios. As of 2019, there are two Mercenaries games available.
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BattleTech is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, and owned since 2003 by Topps. The series began with FASA's debut of the board game BattleTech by Jordan Weisman and L. Ross Babcock III and has since grown to include numerous expansions to the original game, several board games, role playing games, video games, a collectible card game, a series of more than 100 novels, and an animated television series.
MechWarrior is a series of video games set in the fictional universe of BattleTech.
Halloween is an annual celebration on October 31.
MechCommander is a real-time tactics video game based on FASA's BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by MicroProse in 1998. An expansion pack, Desperate Measures, was released in 1999. Complete, freely-downloadable versions of both games were published by FASA on their website in 2006. A sequel, MechCommander 2, was released in 2001.
MechWarrior: Dark Age was a tabletop wargame by WizKids set in the BattleTech universe that uses the Clix system. The game's miniatures are pre-painted models of infantry squads, vehicles, and giant walking war machines known as BattleMechs or more simply "'mechs".
BattleTech: The Crescent Hawk's Inception is a turn-based adventure/role-playing video game released in 1988 by Westwood Associates and based on the BattleTech franchise. It was one of the first commercial ports of the licence, and featured some of the franchise's worlds, institutions, political figures, and weapons, particularly the three-story tall BattleMechs. It was followed by a sequel, BattleTech: The Crescent Hawk's Revenge, though that game featured significantly different gameplay, falling into the real-time tactics genre rather than adventure/role-playing.
MechWarrior 4: Vengeance is a computer game developed by FASA Interactive and published by Microsoft. It was released on November 24, 2000. This game is the fourth game in MechWarrior series. It takes place in BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called BattleMechs. The player pilots one of these "'Mechs" and uses variety of available weapons to battle enemy 'Mechs, tanks and other vehicles. An expansion pack, MechWarrior 4: Black Knight, was released in 2001, and a subsequent stand-alone expansion, MechWarrior 4: Mercenaries, was released on November 7, 2002.
MechWarrior 2: 31st Century Combat is a vehicle simulation game developed and released by Activision in 1995, as part of the MechWarrior series of video games in the BattleTech franchise. Originally developed for DOS, it was ported to a variety of platforms including Windows, Apple Macintosh, and the game consoles Sega Saturn and Sony PlayStation.
Spectre is an apparition or apparitional experience; maybe a ghost. Examples:
MechCommander 2 is a 2001 real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. It is a sequel to MechCommander.
MechWarrior is the second video game released in the BattleTech game series. MechWarrior was the first video game to offer the player a chance to pilot a BattleMech from the view of a pilot. With this game the player has a great deal of freedom when compared to many of the follow-up MechWarrior games, which include choosing missions, buying & selling 'Mechs and parts, hiring lance-mates, and traveling throughout the Inner Sphere. Underneath the major game mechanics, the player had the option of following a role playing style story arc that would unfold over a five-year period.
MechWarrior 3 is a vehicular combat game, part of the MechWarrior series. It featured a new 3D accelerated graphics engine at the time of its release. The game contains over 20 missions, with access to 18 different mechs. A novelization called Trial Under Fire was written by Loren L. Coleman.
Mechwarrior 4: Mercenaries is a vehicle simulation video game for Microsoft Windows, released in 2002. It is a standalone expansion of MechWarrior 4: Vengeance, based on the BattleTech MechWarrior game universe. It was announced on July 9, 2009 that Mechwarrior 4: Mercenaries and the Clan and Inner Sphere expansions would be re-released free.
BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. It is a direct sequel to BattleTech: The Crescent Hawk's Inception, though the gameplay is considerably different from that of the first title, which was primarily an adventure/role-playing game. Developed by Westwood Associates for Mediagenic, and produced by Scott Berfield, the game serves as a prototype for what later became Dune II, the first real-time strategy title on the PC.
Like piracy, the mercenary ethos resonates with idealized adventure, mystery, and danger, and appears frequently in popular culture. Many are called adventurers, filibusters, soldiers of fortune, gunslingers, gunrunners, ronin, and knights errant.
MechWarrior 2: Mercenaries was a video game released in September 1996 as a stand-alone expansion to MechWarrior 2: 31st Century Combat and the last BattleTech game made by Activision. In this game, the player takes control of an Inner Sphere mercenary squad, with control over finances and free choice of missions.
Piranha Games Inc. is a Canadian video game developer based in Vancouver, British Columbia. The company was founded by Russ Bullock, President and Executive Producer, and Bryan Ekman, VP and Creative Director. Piranha Games is one of the oldest independent game developers in the Vancouver area and is currently housed in the International Village Mall in the Chinatown area.
Heavy Gear is a 1997 computer game made for the Windows 95 operating system, based on the Heavy Gear role-playing game. A sequel, Heavy Gear II, was released in 1999.