Microsoft Interface Definition Language (MIDL) is a text-based interface description language from Microsoft, based on the DCE/RPC IDL which it extends for use with the Microsoft Component Object Model. Its compiler is also called MIDL. [1]
MIDL 1.0 is a standard DCE/RPC IDL with enhancements made for defining COM coclasses and interfaces.
MIDL 2.0 (also known as MIDLRT) [2] is a updated version of syntax that was developed in-house by Microsoft for use on the Windows platform that allowed for declaring Windows Runtime APIs. Various built in Windows Runtime APIs are written with MIDL 2.0 syntax and are available in the Windows SDK folder.
The most recent version of MIDL is MIDL 3.0 released on December 30, 2021. [3] Version 3.0 is a more streamlined version of MIDL 2.0, utilizing more modern and simplified syntax familiar to C, C++, C#, or Java. MIDL 3.0 is also more concise than the previous versions, allowing for programs to be reduced by almost two thirds in length due to using built-in reasonable defaults for attributes and being more concise.
In distributed computing, a remote procedure call (RPC) is when a computer program causes a procedure (subroutine) to execute in a different address space, which is written as if it were a normal (local) procedure call, without the programmer explicitly writing the details for the remote interaction. That is, the programmer writes essentially the same code whether the subroutine is local to the executing program, or remote. This is a form of client–server interaction, typically implemented via a request–response message passing system. In the object-oriented programming paradigm, RPCs are represented by remote method invocation (RMI). The RPC model implies a level of location transparency, namely that calling procedures are largely the same whether they are local or remote, but usually, they are not identical, so local calls can be distinguished from remote calls. Remote calls are usually orders of magnitude slower and less reliable than local calls, so distinguishing them is important.
The Windows API, informally WinAPI, is the foundational application programming interface (API) that allows a computer program to access the features of the Microsoft Windows operating system in which the program is running. Programs access API functionality via dynamic-link library (DLL) technology.
Distributed Component Object Model (DCOM) is a proprietary Microsoft technology for communication between software components on networked computers. DCOM, which originally was called "Network OLE", extends Microsoft's COM, and provides the communication substrate under Microsoft's COM+ application server infrastructure.
An interface description language or interface definition language (IDL) is a generic term for a language that lets a program or object written in one language communicate with another program written in an unknown language. IDLs are usually used to describe data types and interfaces in a language-independent way, for example, between those written in C++ and those written in Java.
Extensible Application Markup Language is a declarative XML-based language developed by Microsoft for initializing structured values and objects. It is available under Microsoft's Open Specification Promise.
Visual J++ is Microsoft's discontinued implementation of Java. Syntax, keywords, and grammatical conventions were the same as Java's. It was introduced in 1996 and discontinued in January 2004, replaced to a certain extent by J# and C#.
Microsoft RPC is a modified version of DCE/RPC. Additions include partial support for UCS-2 strings, implicit handles, and complex calculations in the variable-length string and structure paradigms already present in DCE/RPC.
DCE/RPC, short for "Distributed Computing Environment / Remote Procedure Calls", is the remote procedure call system developed for the Distributed Computing Environment (DCE). This system allows programmers to write distributed software as if it were all working on the same computer, without having to worry about the underlying network code.
The Speech Application Programming Interface or SAPI is an API developed by Microsoft to allow the use of speech recognition and speech synthesis within Windows applications. To date, a number of versions of the API have been released, which have shipped either as part of a Speech SDK or as part of the Windows OS itself. Applications that use SAPI include Microsoft Office, Microsoft Agent and Microsoft Speech Server.
The Microsoft Windows operating system supports a form of shared libraries known as "dynamic-link libraries", which are code libraries that can be used by multiple processes while only one copy is loaded into memory. This article provides an overview of the core libraries that are included with every modern Windows installation, on top of which most Windows applications are built.
windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros.
Component Object Model (COM) is a binary-interface technology for software components from Microsoft that enables using objects in a language-neutral way between different programming languages, programming contexts, processes and machines.
Windows Runtime (WinRT) is a platform-agnostic component and application architecture first introduced in Windows 8 and Windows Server 2012 in 2012. It is implemented in C++ and officially supports development in C++, Rust/WinRT, Python/WinRT, JavaScript-TypeScript, and the managed code languages C# and Visual Basic (.NET) (VB.NET).
Windows UI Library is a user interface API that is part of the Windows Runtime programming model that forms the backbone of Universal Windows Platform apps for the Windows 8, Windows 8.1, Windows 10 and Windows Phone 8.1 operating systems. It enables declaring user interfaces using Extensible Application Markup Language (XAML) technology.
Universal Windows Platform (UWP) apps are applications that can be used across all compatible Microsoft Windows devices. They are primarily purchased and downloaded via the Microsoft Store, Microsoft's digital application storefront.
Feature levels in Direct3D define strict sets of features required by certain versions of the Direct3D API and runtime, as well as additional optional feature levels available within the same API version.
Universal Windows Platform (UWP) is a computing platform created by Microsoft and introduced in Windows 10. The purpose of this platform is to help develop universal apps that run on Windows 10, Windows 10 Mobile (discontinued), Windows 11, Xbox One, Xbox Series X/S, and HoloLens without the need to be rewritten for each. It supports Windows app development using C++, C#, VB.NET, and XAML. The API is implemented in C++, and supported in C++, VB.NET, C#, F# and JavaScript. Designed as an extension to the Windows Runtime (WinRT) platform introduced in Windows Server 2012 and Windows 8, UWP allows developers to create apps that will potentially run on multiple types of devices.
C++/WinRT is a C++ library for Microsoft's Windows Runtime platform, designed to provide access to modern Windows APIs. C++/WinRT is provided as a standard C++17 header file library, unlike C++/CX, which is an extension to C++ and requires a recent version of Microsoft Visual C++.
Windows App SDK is a software development kit (SDK) from Microsoft that provides a unified set of APIs and components that can be used to develop desktop applications for both Windows 11 and Windows 10 version 1809 and later. The purpose of this project is to offer a decoupled implementation of capabilities which were previously tightly-coupled to the UWP app model. Windows App SDK allows native Win32 (USER32/GDI32) or .NET (WPF/WinForms) developers alike a path forward to enhance their apps with modern features.