Mobile marketing automation refers to the use of software to execute, manage and automate mobile marketing tasks and processes. [1] For example, someone who manages an iOS or Android app could automate push notifications or in-app messages. They could also segment their existing app users to send messages only to the people they want to target. [2]
Mobile marketing automation is different from traditional marketing automation because mobile users often behave differently than web users. [3] For example, the constraint of a smaller screen size causes differences in user behavior. However, the number of users who have adapted to mobiles has grown drastically over the years. With Google penalizing websites that are not mobile friendly, marketing platforms have also made the shift to mobile. [4]
Increasing demand for mobile marketing automation is seen, with 71% of marketers believing that mobile marketing is core to their business. [5]
The mobile industry continues to be one of the fastest growing industries in the world. [6] The number of apps being created has increased substantially across Apple iOS, Android, and Amazon. It has been reported that Apps account for 89% of mobile media time, while websites take up the other 11%. [7]
Another important aspect of mobile marketing automation is the use of A/B testing. This is the concept of testing two different marketing platforms on consumers to see which one performs better. After implementing marketing campaigns, the A/B testing begins and automatically finding the optimal campaign and continuing to show only the winning option. [8]
In computing, cross-platform software is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms.
A voice-user interface (VUI) enables spoken human interaction with computers, using speech recognition to understand spoken commands and answer questions, and typically text to speech to play a reply. A voice command device is a device controlled with a voice user interface.
Mobile marketing is a multi-channel online marketing technique focused at reaching a specific audience on their smartphones, feature phones, tablets, or any other related devices through websites, e-mail, SMS and MMS, social media, or mobile applications. Mobile marketing can provide customers with time and location sensitive, personalized information that promotes goods, services, appointment reminders and ideas. In a more theoretical manner, academic Andreas Kaplan defines mobile marketing as "any marketing activity conducted through a ubiquitous network to which consumers are constantly connected using a personal mobile device".
Mobile app development is the act or process by which a mobile app is developed for one or more mobile devices, which can include personal digital assistants (PDA), enterprise digital assistants (EDA), or mobile phones. Such software applications are specifically designed to run on mobile devices, taking numerous hardware constraints into consideration. Common constraints include CPU architecture and speeds, available memory (RAM), limited data storage capacities, and considerable variation in displays and input methods. These applications can be pre-installed on phones during manufacturing or delivered as web applications, using server-side or client-side processing to provide an "application-like" experience within a web browser.
Social media marketing is the use of social media platforms and websites to promote a product or service. Although the terms e-marketing and digital marketing are still dominant in academia, social media marketing is becoming more popular for both practitioners and researchers. Most social media platforms have built-in data analytics tools, enabling companies to track the progress, success, and engagement of ad campaigns. Companies address a range of stakeholders through social media marketing, including current and potential customers, current and potential employees, journalists, bloggers, and the general public. On a strategic level, social media marketing includes the management of a marketing campaign, governance, setting the scope and the establishment of a firm's desired social media "culture" and "tone."
MetaTrader 4, also known as MT4, is an electronic trading platform widely used by online retail foreign exchange speculative traders. It was developed by MetaQuotes Software and released in 2005. The software is licensed to foreign exchange brokers who provide the software to their clients. The software consists of both a client and server component. The server component is run by the broker and the client software is provided to the broker's customers, who use it to see live streaming prices and charts, to place orders, and to manage their accounts.
A mobile application or app is a computer program or software application designed to run on a mobile device such as a phone, tablet, or watch. Mobile applications often stand in contrast to desktop applications which are designed to run on desktop computers, and web applications which run in mobile web browsers rather than directly on the mobile device.
Mobile application testing is a process by which application software developed for handheld mobile devices is tested for its functionality, usability and consistency. Mobile application testing can be an automated or manual type of testing. Mobile applications either come pre-installed or can be installed from mobile software distribution platforms. Global mobile app revenues totaled 69.7 billion USD in 2015, and are predicted to account for US$188.9 billion by 2020.
App store optimization (ASO) is the process of increasing an app or game’s visibility in an app store, with the objective of increasing organic app downloads. Apps are more visible when they rank highly on a wide variety of search terms, maintain a high position in the top charts, or get featured on the store. Additionally, app store optimization encompasses activities that aim to increase the conversion of app impressions into downloads.
ChatON was a global mobile communication service provided by Samsung Electronics from September 2011 to March 2015.
This is a comparison on mobile operating systems. Only the latest versions are shown in the table below, even though older versions may still be marketed.
Ubuntu Touch is a mobile version of the Ubuntu operating system, being developed by the UBports community. Its user interface is written in Qt, and is designed primarily for touchscreen mobile devices such as smartphones and tablet computers, but the original goal of convergence was intended to bring Ubuntu Touch to laptops, desktops, IOT devices and TVs for a complete unified user experience.
Payanywhere is a payments platform and app that allows merchants in the United States to accept credit and debit card payments while building customer relationships in-store, online, or on the go. Merchants may accept payments on their smartphone via a Bluetooth card reader or on an in-store “Storefront” solution featuring a tablet and stand, which was introduced on April 8, 2014. PayAnywhere offers credit card readers and apps that are compatible with both Apple and Android devices.
In the context of mobile apps, deep linking consists of using a uniform resource identifier (URI) that links to a specific location within a mobile app rather than simply launching the app. Deferred deep linking allows users to deep link to content even if the app is not already installed. Depending on the mobile device platform, the URI required to trigger the app may be different.
iBeacon is a protocol developed by Apple and introduced at the Apple Worldwide Developers Conference in 2013. Various vendors have since made iBeacon-compatible hardware transmitters – typically called beacons – a class of Bluetooth Low Energy (BLE) devices that broadcast their identifier to nearby portable electronic devices. The technology enables smartphones, tablets and other devices to perform actions when in proximity to an iBeacon.
Marketing automation refers to software platforms and technologies designed for marketing departments and organizations to more effectively market on multiple channels online and automate repetitive tasks.
Firebase Cloud Messaging (FCM), formerly known as Google Cloud Messaging (GCM), is a cross-platform cloud service for messages and notifications for Android, iOS, and web applications, which as of May 2023 can be used at no cost. Firebase Cloud Messaging allows third-party application developers to send notifications or messages from servers hosted by FCM to users of the platform or end users.
Glassbox is an Israeli software company. It sells session-replay analytics software and services.
Messages is an SMS, RCS, and instant messaging application developed by Google for its Android and Wear OS mobile operating systems, while it's also available via the Web. Messages is Google's official universal messaging platform for the Android ecosystem, similar to the implementation of iMessage on Apple devices.
Comparison of user features of messaging platforms refers to a comparison of all the various user features of various electronic instant messaging platforms. This includes a wide variety of resources; it includes standalone apps, platforms within websites, computer software, and various internal functions available on specific devices, such as iMessage for iPhones.