This article may rely excessively on sources too closely associated with the subject , potentially preventing the article from being verifiable and neutral.(May 2022) |
Company type | Private |
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Industry | Educational technology |
Founded | 2010 |
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Website | www |
MobyMax is an online education program used by grades K-8. MobyMax includes 27 subjects including math, reading, phonics, language, vocabulary, spelling, writing, science, social studies, preparations for state examinations, and more. The program also provides classroom tools such as assessments and progress monitoring and offers games, badges, and contests for the students. [1]
MobyMax is used by 82% of K-8 schools in the United States, with 22 million students registered by teachers. [2] [1]
MobyMax was founded in 2010 by Glynn Willett and his son, Wade Willett. Glynn has previously been the co-founder of ATX, a tax preparation software company. Moby Math was originally intended to find and fix skill gaps in special education students' learning but has also been utilized in other classes. [3]
The company expanded the program in 2013 to include Language, Reading, and Vocabulary. [2]
In 2015, MobyMax launched Cognitive Skills Science, which uses 20,000 cognitive skill manipulatives to teach science. [4] [5] [6] That same year, the company launched a trio of Early Reading modules, followed by Cognitive Skill Social Studies and seven early phonics modules in 2016. [7] [8] [9] [10] [11] [12]
In 2018, MobyMax created Pinpoint Assessments with Skill Checker and Benchmarked tests for Math, Language, Foundational Reading, and Reading. MobyMax conducted a study in 2018 with 4,000 students in over 230 classrooms about using MobyMax. [1] The studies showed that students using MobyMax helped those students in their studies more than students and classrooms that did not. [1]
In 2020, the company released its new software update to help parents with homeschooling as well as tutoring. This new software, MobyMax Families, arrived shortly after the COVID-19 pandemic hit. “We need to limit the toll that COVID-19 is taking on our children’s education,” said MobyMax co-founder Glynn Willett. “MobyMax Families was created for parents who want to stop COVID slide in its tracks." [13] This new edition also comes in a family-specific subscription, with access to 1.5 million teachers, K-8. [13] [14]
In 2016, the Software and Information Industry Association (SIIA) named MobyMax a Best Science Instructional Solution finalist. [15] The next year SIIA named MobyMax the Best PreK/Early Childhood Learning Solution and Best Education Cloud-Based Solution. [16]
In 2020, since the release of MobyMax Families, the company has seen a rise in positive feedback from parents. MobyMax was also named the most awarded educational technology solution provider in the US, in addition to its helpfulness in schools and at home. [13]
Whole language is a philosophy of reading and a discredited educational method originally developed for teaching literacy in English to young children. The method became a major model for education in the United States, Canada, New Zealand, and the UK in the 1980s and 1990s, despite there being no scientific support for the method's effectiveness. It is based on the premise that learning to read English comes naturally to humans, especially young children, in the same way that learning to speak develops naturally.
Phonics is a method for teaching reading and writing to beginners. To use phonics is to teach the relationship between the sounds of the spoken language (phonemes), and the letters (graphemes) or groups of letters or syllables of the written language. Phonics is also known as the alphabetic principle or the alphabetic code. It can be used with any writing system that is alphabetic, such as that of English, Russian, and most other languages. Phonics is also sometimes used as part of the process of teaching Chinese people to read and write Chinese characters, which are not alphabetic, using pinyin, which is.
Problem-based learning (PBL) is a student-centered pedagogy in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills and attributes. This includes knowledge acquisition, enhanced group collaboration and communication.
This is an index of education articles.
Synthetic phonics, also known as blended phonics or inductive phonics, is a method of teaching English reading which first teaches the letter sounds and then builds up to blending these sounds together to achieve full pronunciation of whole words.
Team-based learning (TBL) is a collaborative learning and teaching strategy that enables people to follow a structured process to enhance student engagement and the quality of student or trainee learning. The term and concept was first popularized by Larry Michaelsen, the central figure in the development of the TBL method while at University of Oklahoma in the 1970s, as an educational strategy that he developed for use in academic settings, as in medical education. Team-based learning methodology can be used in any classroom or training sessions at school or in the workplace.
High frequency sight words are commonly used words that young children are encouraged to memorize as a whole by sight, so that they can automatically recognize these words in print without having to use any strategies to decode. Sight words were introduced after whole language fell out of favor with the education establishment.
Inquiry-based learning is a form of active learning that starts by posing questions, problems or scenarios. It contrasts with traditional education, which generally relies on the teacher presenting facts and their knowledge about the subject. Inquiry-based learning is often assisted by a facilitator rather than a lecturer. Inquirers will identify and research issues and questions to develop knowledge or solutions. Inquiry-based learning includes problem-based learning, and is generally used in small-scale investigations and projects, as well as research. The inquiry-based instruction is principally very closely related to the development and practice of thinking and problem-solving skills.
Diane McGuinness is a cognitive psychologist who has written extensively on sex differences, education, learning disabilities, and early reading instruction. She currently holds the title of Emeritus Professor of Psychology at the University of South Florida.
Carnegie Learning, Inc. is a provider of K-12 education services for math, literacy and ELA, world languages, and applied sciences, as well as high-dosage tutoring and professional learning.
Futurekids, Inc. is a privately held internationally franchised K–12 educational software company headquartered in El Segundo, California, which focuses on technological literacy and computer literacy.
Reading is the process of taking in the sense or meaning of letters, symbols, etc., especially by sight or touch.
Evidence-based education (EBE) is the principle that education practices should be based on the best available scientific evidence, rather than tradition, personal judgement, or other influences. Evidence-based education is related to evidence-based teaching, evidence-based learning, and school effectiveness research. For example, research has shown that spaced repetition "leads to more robust memory formation than massed training does, which involves short or no intervals".
ABCmouse.com Early Learning Academy is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.
Early Learning House or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for preschooler, kindergarten and elementary learners. Millie's Math House (1992) on mathematics, Bailey's Book House (1993) on language, Sammy's Science House (1994) on science, and Trudy's Time and Place House (1995) on history and geography. A spin-off, Stanley's Sticker Stories (1996), sees players create animated storybooks with the series' characters. Millie & Bailey Preschool and Millie & Bailey Kindergarten each contain the combined activities from two of the four software products. In addition the programs can be configured by an adult mode to suit students with special needs. Most of the activities in every game have two modes, one to allow learners to explore and try it out for themselves and the other for learners to follow specific tasks set by the game characters. Learners also have the option to print pictures of creative activities and record sounds in phonics activities. Later the games were re-developed by Houghton Mifflin Harcourt Learning Technology and re-published by The Learning Company with newer graphics and additional activities.
Multisensory learning is the assumption that individuals learn better if they are taught using more than one sense (modality). The senses usually employed in multisensory learning are visual, auditory, kinesthetic, and tactile – VAKT. Other senses might include smell, taste and balance.
Learnosity is an Irish-based education technology company. It produces a set of tools that businesses use to build online assessment and learning products. The company is headquartered in Dublin, Ireland and has offices in Sydney, Australia, New York, USA and Los Angeles, USA.
Teachers College Reading and Writing Project was founded and directed by Lucy Calkins, The Robinson Professor of Children's Literature at Teachers College, Columbia University. Its mission was to help young people become avid and skilled readers, writers, and inquirers through research, curriculum development, and in-school professional development. TCRWP developed methods and tools for the teaching of reading and writing through research, curriculum development published through Heinemann, and professional development with teachers and school leaders. TCRWP supported the Reading Workshop and Writers Workshop approaches through its Units of Study curriculum. The project involved thousands of schools and teachers in New York and around the country in an ongoing, multi-faceted in-service community of practitioners engaged in the application and continual refinement of approaches to helping children become effective writers and readers.
Innovations for Learning is a global nonprofit organization dedicated to improving the literacy of children attending under-resourced schools. It has stated it is grounded in the belief that learning to read is a basic civil right with the power to transform lives. Founded by Seth Weinberger in 1993, the philanthropically supported initiative has focused on beginning reading among the poorest children.
Annemarie Sullivan Palincsar is a scholar of education known for her research on literacy instruction, reciprocal teaching, and cognitive apprenticeships. Her involvement in the National Academies of Sciences, Engineering, and Medicine Research Council on the Prevention of Reading Difficulty in Young Children, the National Research Council's Panel on Teacher Preparation, and the International Literacy Association's Literacy Research Panel, attests to her dedication to advancing educational research and improving teacher training. Palincsar is the Ann L. Brown Distinguished University Professor Emerita at the Marsal Family School of Education at the University of Michigan.