Museum-digital

Last updated
museum-digital
Logo-md-nds.png
Commercial?No
LocationGermany, Hungary
EstablishedJanuary 2009 (2009-01)
Website www.museum-digital.org

museum-digital is a project of museums to collaboratively publish their data online. Increasingly, it has also been targeting inventorization. Having published information on over 281,000 objects in Germany and 95,000 objects in Hungary, the project's work is currently focused on these countries.

Contents

Concept

museum-digital offers museums the option to publish their information, especially object information, online. The platform displays both textual and visual information on the objects. Once a respective object has been set public, its information is available for public reuse according to the given license.

To enrich search results, museum-digital makes use of controlled vocabularies, which are shared between the different instances. The larger international versions have own, language-specific controlled vocabularies.

Museums from different regions of Germany have bound together in regional instances of museum-digital, organized through their respective museum associations. These regional instances are aggregated into a national instance, where information can be searched across regions.

Furthermore, museum-digital can serve museums as an aggregator for data to be exported to the Deutsche Digitale Bibliothek and the Europeana. [1] [2]

History

The project was founded in 2009, based on an initiative of the "AG Digitalisierung" (Working Group Digitization) of the Museum Association of Saxony-Anhalt. [3] In October of the same year 187 museums from within Germany were participating and 15,400 objects were available online. [4]

Until 2016, a number of additional regional, international (Hungary, Brazil, Indonesia), and topical ("agrargeschichte" [History of Agriculture]) instances were created [5]

Currently, 572 museums in Germany are participating in the project, with over 281.000 objects [6]

In Saxony-Anhalt [7] and Rhineland-Palantine, the project has enjoyed funding by the respective states.

Development

The different tools museum-digital provides are created using PHP, JavaScript and MySQL databases. [3] To meet the requirements of internationally used software, all tools are multilingual or at least available in German and English.

Conceptually innovative developments, such as the quality control tool PuQi or the overview pages for establishing relationships between people based on museum objects, are presented to the scientific community using presentations and articles [8] [9]

Main Software Projects

Frontend of museum-digital

The frontend is the primary public interface to the different instances of museum-digital. This is where museum and museum object information are published. While it was originally limited to the presentation of data on objects, museums, and collections, it has been extended to cover object groups and exhibitions and events taking place at a given museum.

musdb

musdb is the input interface of museum-digital. Originally developed only as a graphical interface for entering publication data, it has since turned into a collection management system.

Secondary Projects

Themator: Topics Module

The Themator is the topics module of museum-digital. Using the themator, users can create topic pages and digital exhibitions, which are primarily focused on a contiguous and structured narratives. Each page or part of the narrative can then be linked to objects from the instances of museum-digital.

nodac and md:term

nodac is the initiatives tool for editing controlled vocabularies. These controlled vocabularies can then be browsed and re-used through md:term, which offers them in a human-readable way along with JSON and SKOS APIs.

Handbook

The Handbook is a website, on which participants collect and publish information documenting the history and functionalities of museum-digital.

Related Research Articles

In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state and implementations of behavior. In many languages, the class name is used as the name for the class, the name for the default constructor of the class, and as the type of objects generated by instantiating the class; these distinct concepts are easily conflated. Although, to the point of conflation, one could argue that is a feature inherent in a language because of its polymorphic nature and why these languages are so powerful, dynamic and adaptable for use compared to languages without polymorphism present. Thus they can model dynamic systems more easily.

<span class="mw-page-title-main">Max (software)</span> Visual programming language

Max, also known as Max/MSP/Jitter, is a visual programming language for music and multimedia developed and maintained by San Francisco-based software company Cycling '74. Over its more than thirty-year history, it has been used by composers, performers, software designers, researchers, and artists to create recordings, performances, and installations.

<span class="mw-page-title-main">Learning object metadata</span> Data model

Learning Object Metadata is a data model, usually encoded in XML, used to describe a learning object and similar digital resources used to support learning. The purpose of learning object metadata is to support the reusability of learning objects, to aid discoverability, and to facilitate their interoperability, usually in the context of online learning management systems (LMS).

<span class="mw-page-title-main">Canadian Heritage Information Network</span>

The Canadian Heritage Information Network is a special operating agency within the federal Department of Canadian Heritage that provides a networked interface to Canada's heritage institutions. It is based in Gatineau, Quebec, and is administratively merged with the Canadian Conservation Institute (CCI), another special operating agency of Canadian Heritage.

Simple Knowledge Organization System (SKOS) is a W3C recommendation designed for representation of thesauri, classification schemes, taxonomies, subject-heading systems, or any other type of structured controlled vocabulary. SKOS is part of the Semantic Web family of standards built upon RDF and RDFS, and its main objective is to enable easy publication and use of such vocabularies as linked data.

IMS VDEX, which stands for IMS Vocabulary Definition Exchange, in data management, is a mark-up language – or grammar – for controlled vocabularies developed by IMS Global as an open specification, with the Final Specification being approved in February 2004.

The Art & Architecture Thesaurus (AAT) is a controlled vocabulary used for describing items of art, architecture, and material culture. The AAT contains generic terms, such as "cathedral," but no proper names, such as "Cathedral of Notre Dame." The AAT is used by, among others, museums, art libraries, archives, catalogers, and researchers in art and art history. The AAT is a thesaurus in compliance with ISO and NISO standards including ISO 2788, ISO 25964 and ANSI/NISO Z39.19.

Knowledge Discovery Metamodel (KDM) is a publicly available specification from the Object Management Group (OMG). KDM is a common intermediate representation for existing software systems and their operating environments, that defines common metadata required for deep semantic integration of Application Lifecycle Management tools. KDM was designed as the OMG's foundation for software modernization, IT portfolio management and software assurance. KDM uses OMG's Meta-Object Facility to define an XMI interchange format between tools that work with existing software as well as an abstract interface (API) for the next-generation assurance and modernization tools. KDM standardizes existing approaches to knowledge discovery in software engineering artifacts, also known as software mining.

CAEX is a neutral data format that allows storage of hierarchical object information, e.g. the hierarchical architecture of a plant. On a certain abstraction level, a plant consists of modules or components that are interconnected. CAEX allows storage of those modules or components by means of objects. Object oriented concepts such as encapsulation, classes, class libraries, instances, instance hierarchies, inheritance, relations, attributes and interfaces are explicitly supported. CAEX bases on XML and is defined as an XML schema. The original intention of developing CAEX was to remedy industry's lack of a common and established data exchange between process engineering tools and process control engineering tools. However, CAEX can be applied to all types of static object information, e.g. plant topologies, document topologies, product topologies, petri nets. It can also be used for non-technical applications like phylogenetic trees.

<span class="mw-page-title-main">Metadata</span> Data about data

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The Getty Vocabulary Program is a department within the Getty Research Institute at the Getty Center in Los Angeles, California. It produces and maintains the Getty controlled vocabulary databases, Art and Architecture Thesaurus, Union List of Artist Names, and Getty Thesaurus of Geographic Names. They are compliant with ISO and NISO standards for thesaurus construction. The Getty vocabularies are the premiere references for categorizing works of art, architecture, material culture, and the names of artists, architects, and geographic names. They have been the life work of many people and continue to be critical contributions to cultural heritage information management and documentation. They contain terms, names, and other information about people, places, things, and concepts relating to art, architecture, and material culture. They can be accessed online free of charge on the Getty website.

<span class="mw-page-title-main">Europeana</span> Digital collection of European cultural heritage

Europeana is a web portal created by the European Union containing digitised cultural heritage collections of more than 3,000 institutions across Europe. It includes records of over 50 million cultural and scientific artefacts, brought together on a single platform and presented in a variety of ways relevant to modern users. The prototype for Europeana was the European Digital Library Network (EDLnet), launched in 2008.

<span class="mw-page-title-main">API</span> Software interface between computers and/or programs

An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how to build or use such a connection or interface is called an API specification. A computer system that meets this standard is said to implement or expose an API. The term API may refer either to the specification or to the implementation.

<span class="mw-page-title-main">Digital object memory</span>

A digital object memory (DOMe) is a digital storage space intended to keep permanently all related information about a concrete physical object instance that is collected during the lifespan of this object and thus forms a basic building block for the Internet of Things (IoT) by connecting digital information with physical objects.

Kubernetes is an open-source container orchestration system for automating software deployment, scaling, and management. Originally designed by Google, the project is now maintained by the Cloud Native Computing Foundation.

AthenaPlus is a CIP best practice network started in March 2013 which aims to facilitate access to networks of cultural heritage, enrich metadata, as well as improve search, retrieval and re-use of Europeana’s content by enhancing multilingual terminology management and the export/publication tool. By the end of the project, AthenaPlus will contribute more than 3.6 millions of metadata records to Europeana, from both public and private sectors, focusing mainly on museums content. In addition to enabling access to cultural heritage, AthenaPlus is also focused on creative use of content, and adapting data to users with different needs by means of tools that support the development of virtual exhibitions, tourist and didactic applications.

Lightweight Information Describing Objects (LIDO) is an XML schema for describing museum or collection objects. Memory institutions use LIDO for “exposing, sharing and connecting data on the web”. It can be applied to all kind of disciplines in cultural heritage, e.g. art, natural history, technology, etc. LIDO is a specific application of CIDOC CRM.

<span class="mw-page-title-main">GigaMesh Software Framework</span> Software framework for processing and analyzing 3D mesh data

The GigaMesh Software Framework is a free and open-source software for display, editing and visualization of 3D-data typically acquired with structured light or structure from motion.

The LinBi project ran between February 2019 and October 2020 as an EU-funded INEA-CEF project which focused on biodiversity and documentation of the variety of life on Earth. This diversity is preserved in a wide range of formats – books, illustrations, specimen scans, glass plate photographs, sound recordings, herbarium sheets, video and more. LinBi brought together botanists, researchers, the media and the public in a collaborative effort to enhance and support appreciation and use of European biodiversity material. The project has provided 1.3 million items of cultural heritage content to Europeana.

References

  1. Rohde-Enslin, Stefan (2010-07-10). "Erster Datenexport Richtung europeana". museum-digital:blog. Archived from the original on 2018-09-11. Retrieved 2019-01-05.
  2. "Search results for data provider 'museum-digital'". Europeana. Retrieved 2019-01-05.
  3. 1 2 Kopp-Sievers, Susanne; Rohde-Enslin, Stefan; Reinboth, Christian (2010-09-21). "Digitalisierte Exponate deutscher Museen im Internet: Das Projekt 'museum-digital'". ScienceBlogs. Retrieved 2019-01-05.
  4. Stefan Rohde-Enslin (2011). "From closed door to open gates". Uncommon Culture. Retrieved 2019-03-04.
  5. "museum-digital: Instances". museum-digital. 2019-01-05. Retrieved 2019-01-05.
  6. "museum-digital". 2019-01-05. Retrieved 2019-01-05.
  7. "md:sa - museum-digital:sachsen-anhalt". kulturerbe-digital. 2009-05-13. Retrieved 2019-01-05.
  8. Rohde-Enslin, Stefan (2015). "PuQI – A Smart Way to Create Better Data". Uncommon Culture. 6 (2): 122–129.
  9. Enslin, Joshua Ramon (2018). "Grasping Historical People's Relationships: Let the Objects Speak". Uncommon Culture. 7 (1/2): 118–125.