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Manufacturer | Williams Electronics Games |
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Release date | March 1997 |
System | WPC-95 |
Design | George Gomez [1] |
Programming | Tom Uban |
Artwork | Kevin O'Connor [2] |
Mechanics | Tom Kopera [1] |
Music | Kevin Quinn |
Sound | Kevin Quinn |
Voices | Tim Kitzrow |
Production run | 4,414 units (confirmed) |
NBA Fastbreak is a 1997 pinball machine released by Williams Electronics Games (under the Bally brand name). [3]
Two machines could be linked together for competitive play. [4]
NBA Fastbreak was one of the last machines released by Bally. [5] The design was intended to mirror the experience of playing basketball. [6]
The scoring is like the real NBA, unlike typical pinball scoring. [7] The objective of NBA Fastbreak is to get to Trophy Multiball by completing six tasks, win a championship ring, and score as many points as possible along the way. [8] The six tasks are:
When all the tasks are completed, Trophy Multiball automatically starts (if the player loses the ball before it starts, it will start on the next ball). The player then has unlimited balls for about 20 seconds. The center ramp is lit for 2 points and the goal is to outscore the "other team". If the player wins, a championship ring is awarded. [7]