In computer networking, out-of-band data is the data transferred through a stream that is independent from the main in-band data stream. An out-of-band data mechanism provides a conceptually independent channel, which allows any data sent via that mechanism to be kept separate from in-band data. The out-of-band data mechanism should be provided as an inherent characteristic of the data channel and transmission protocol, rather than requiring a separate channel and endpoints to be established. [1] The term "out-of-band data" probably derives from out-of-band signaling, as used in the telecommunications industry. [2]
Consider a networking application that tunnels data from a remote data source to a remote destination. The data being tunneled may consist of any bit patterns. The sending end of the tunnel may at times have conditions that it needs to notify the receiving end about. However, it cannot simply insert a message to the receiving end because that end will not be able to distinguish the message from data sent by the data source. By using an out-of-band mechanism, the sending end can send the message to the receiving end out of band. The receiving end will be notified in some fashion of the arrival of out-of-band data, and it can read the out of band data and know that this is a message intended for it from the sending end, independent of the data from the data source.
It is possible to implement out-of-band data transmission using a physically separate channel, but most commonly out-of-band data is a feature provided by a transmission protocol using the same channel as normal data. A typical protocol might divide the data to be transmitted into blocks, with each block having a header word that identifies the type of data being sent, and a count of the data bytes or words to be sent in the block. The header will identify the data as being in-band or out-of-band, along with other identification and routing information. At the receiving end, the protocol looks at the header and routes the data to the normal reception endpoint if it is in-band, and to a separate mechanism if it is out-of-band. Depending on the implementation, there may be some mechanism for notifying or interrupting the receiving application when out-of-band data has arrived.
The most commonly used protocol containing an out-of-band data mechanism is the Internet's Transmission Control Protocol. It implements out-of-band data using an "urgent pointer," which marks certain data in the transmitted data stream as out-of-band. Unfortunately, a long-existing discrepancy between RFC 793 and RFC 1122 limits the usability of this feature of TCP; [3] nonetheless, it is used by certain standard application protocols, notably the Telnet protocol. [4]
On Unix-like computers, out-of-band data can be read with the recv() system call. A process or process group can be configured to receive SIGURG signals when out-of-band data is available for reading on a socket, by using the F_SETOWN command of the fcntl() system call. This is a form of asynchronous I/O.
The Serial Advanced Technology Attachment (SATA) protocol commonly used to connect disk drives to computers implements an out-of-band data protocol. [5]
The Consultative Committee for Space Data Systems' Space Data Link Protocol implements an out-of-band mechanism via the "command" flag. When set, the received data is to be interpreted and acted on by the data link receiver, rather than being telemetry/telecommand information to be passed to the destination. [6]
Some sources define "out-of-band data" as including the characteristic that out-of-band data should be prioritized ahead of queued in-band data. [7] This is reinforced by TCP's (RFC 793) referring to the out-of-band data mechanism as "urgent data." However, prioritization is neither an essential nor a necessarily desirable characteristic of out-of-band data; moreover, TCP implementations vary greatly on how they treat the urgency of out-of-band data. [1]
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involving in-band and out-of-band data viewed on the level of symbolic representation.HTTP is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. HTTP is the foundation of data communication for the World Wide Web, where hypertext documents include hyperlinks to other resources that the user can easily access, for example by a mouse click or by tapping the screen in a web browser.
The Internet Control Message Protocol (ICMP) is a supporting protocol in the Internet protocol suite. It is used by network devices, including routers, to send error messages and operational information indicating success or failure when communicating with another IP address. For example, an error is indicated when a requested service is not available or that a host or router could not be reached. ICMP differs from transport protocols such as TCP and UDP in that it is not typically used to exchange data between systems, nor is it regularly employed by end-user network applications.
The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the set of communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP). Early versions of this networking model were known as the Department of Defense (DoD) model because the research and development were funded by the United States Department of Defense through DARPA.
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Telnet is a client/server application protocol that provides access to virtual terminals of remote systems on local area networks or the Internet. It is a protocol for bidirectional 8-bit communications. Its main goal was to connect terminal devices and terminal-oriented processes.
In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths.
An email client, email reader or, more formally, message user agent (MUA) or mail user agent is a computer program used to access and manage a user's email.
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