Outremer is a board wargame published by Standard Games in 1987 that simulates personal combat during the medieval Crusades, using a system of rules developed for a previous game, Cry Havoc .
Outremer (French: "Overseas") refers to the kingdom of four feudal states established by European powers in the Levant after the First Crusade around 1100 CE.
Outremer is a tactical board wargame of personal combat for two or more players in which one side controls one or more Crusader knights, and the other side controls opposing Saracens. [1]
The rule system was first developed for a previous game published by Standard Games, Cry Havoc, although Outremer includes several revisions and improvements to the rule set. [2]
The game box includes a historical map of the Levant, two hex grid maps on a tactical scale to be used for combat, and several hundred paper counters representing individual fighters. Each fighter has four counters representing the character with full health, wounded, stunned and dead. [3]
Rather than including predetermined scenarios in the game box, Outremer uses a scenario generation system. [3]
The Cry Havoc system was designed by Gary Chalk and published by the British company Standard Games in 1981. This was followed by Siege (1983), which added rules for castle and town sieges; a medieval Japanese expansion, Samurai Blades (1984); and Outremer in 1985, which featured cover art by Peter Dennis. [4]
Jeux Rexton and then Eurogames published a French-language edition of Outremer.
In Issue 85 of Dragon , Ken Rolston liked the Cry Havoc system, saying, "The presentation is superb in every way, with the possible exception of the thin cardboard the counters are printed on. The rules are clear and unambiguous ... The value of is in the beauty of its presentation, the charm of its medieval atmosphere, and the appeal of its simple mass combat systems." [1]
In Issue 27 of Fire & Movement , Peter Hatton commented, "Strikingly beautiful graphics characterize this game of man-to-man combat ... a kit no medieval warrior should be without." [2]
In a retrospective review in Issue 21 of Simulacrum, Joe Scoleri noted, "The Cry Havoc series is a set of colorful and fast moving games in which large doses of Hollywood and heroism take precedence over strict historical accuracy ... The counters and the maps immediately distinguish the series with their stellar artwork." [3]
A man-to-man wargame is a wargame in which units generally represent single individuals or weapons systems, and are rated not only on weaponry but may also be rated on such facets as morale, perception, skill-at-arms, etc. The game is designed so that a knowledge of military tactics, especially at the small unit or squad level, will facilitate successful gameplay. Man-to-man wargames offer an extreme challenge to the designer, as fewer variables or characteristics inherent in the units being simulated are directly quantifiable. Modern commercial board wargaming stayed away from man-to-man subjects for many years, though once the initial attempts were made to address the subject, it has evolved into a popular topic among wargamers.
Hitler's War is a strategic level World War II board wargame first published by Metagaming Concepts in 1981, and then by Avalon Hill in 1984 that simulates the war from Operation Barbarossa to the Fall of Berlin. Critical reception was general favorable, using phrases like "very good", "An incredible bang for the buck", "single most satisfying game of its type" and "well thought out."
Cry Havoc is a board wargame published by Standard Games and Publications in 1981 that uses a complex set of rules to simulate medieval one-on-one combat.
WarpWar is a science fiction board wargame published by Metagaming Concepts in 1977 that simulates interstellar combat. It was the fourth in Metagaming's MicroGame series.
Bismarck is a board wargame published by Avalon Hill in 1962 that simulates the hunt for the Bismarck.
John Carter: Warlord of Mars is a two-player board game published by Simulations Publications, Inc. (SPI) in 1979 that is based on the Barsoom novels of Edgar Rice Burroughs featuring the hero John Carter.
Dark Blades is a medieval fantasy wargame published in 1986 by Standard Games and Publications that is based on the Cry Havoc rules system.
Additional Scenarios for the Game: Cry Havoc - Book 1 is an expansion published by Standard Games and Publications in 1984 for the medieval board wargame Cry Havoc.
The Art of Siege, subtitled "Four Great Siege Battles", is a collection of four board wargames published by Simulations Publications Inc. (SPI) in 1979 that simulates four famous sieges.
Arcola, The Battle for Italy 1796 is a board wargame published by Operational Studies Group (OSG) in 1979 and republished by Avalon Hill in 1983 that is a simulation of the Battle of Arcola between French and Austrian forces in 1796. The game was designed to tempt players to purchase OSG's previously published and larger wargame Napoleon in Italy.
The Game of France, 1940: German Blitzkrieg in the West, originally titled "The Battle for France, 1940", is a board wargame originally published by Simulations Publications Inc. (SPI) in 1971 that was subsequently re-issued by Avalon Hill in 1972. Both editions simulate the World War II Battle of France in 1940, when the German blitzkrieg offensive overwhelmed French and British defenses in northern France.
KampfPanzer: Armored Combat, 1937–40 is a board wargame published by Simulations Publications Inc. (SPI) in 1973 that simulates the first battles involving battle tanks.
MechWar '77, subtitled "Tactical Armored Combat in the 1970s", is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates hypothetical tank combat in the mid-1970s between various adversaries, using the same rules system as the previously published Panzer '44.
Flying Circus, subtitled "Tactical Aerial Combat, 1915–1918", is a board wargame published by Simulations Publications Inc. (SPI) in 1972 that simulates aerial combat during World War I.
MiG Killers is a board game published by Gamescience in 1977 that simulates combat between jet aircraft from 1945 to 1977.
Missile Boat, subtitled "Tactical Combat On, Over and Beneath the Sea 1964-1984", is a board game published by Rand Game Associates (RGA) in 1974 that simulates naval combat using ships and weaponry from the mid-1960s to the mid-1980s.
Close Assault: A Man-to-Man Game of Squad Tactics and Command - Europe 1939–1945 is a board wargame published by Yaquinto Publications in 1983 that simulates squad-level combat during World War II.
IJN, subtitled "A Tactical Game of Naval and Naval-Air Combat in The Pacific, 1941–1945," is a board wargame published by Simulations Canada in 1978 that simulates various naval encounters during the Pacific Campaign of World War II. It was the first in a series of three interlocking naval wargames.
Schnellboote, subtitled "Tactical Small Craft Warfare, 1941–1945," is a board wargame published by Simulations Canada in 1984 that simulates various naval engagements involving small craft such as PT boats and E boats. It was the third in a series of three interlocking naval wargames.
Gladiator is a board wargame originally published by Battleline in 1979 in the two-game boxed set Circus Maximus along with the game Chariot Racing. Both games were bought by Avalon Hill and published as separate games in 1981.
{{cite magazine}}
: CS1 maint: date format (link)