In graph theory, path coloring usually refers to one of two problems:
In both the above problems, the goal is usually to minimise the number of colors used in the coloring. In different variants of path coloring, may be a simple graph, digraph or multigraph.
In mathematics, the four color theorem, or the four color map theorem, states that no more than four colors are required to color the regions of any map so that no two adjacent regions have the same color. Adjacent means that two regions share a common boundary of non-zero length. It was the first major theorem to be proved using a computer. Initially, this proof was not accepted by all mathematicians because the computer-assisted proof was infeasible for a human to check by hand. The proof has gained wide acceptance since then, although some doubts remain.
In mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices which are connected by edges. A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics.
In mathematics, a hypergraph is a generalization of a graph in which an edge can join any number of vertices. In contrast, in an ordinary graph, an edge connects exactly two vertices.
In the mathematical field of graph theory, a bipartite graph is a graph whose vertices can be divided into two disjoint and independent sets and , that is, every edge connects a vertex in to one in . Vertex sets and are usually called the parts of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycles.
This is a glossary of graph theory. Graph theory is the study of graphs, systems of nodes or vertices connected in pairs by lines or edges.
In graph theory, graph coloring is a special case of graph labeling; it is an assignment of labels traditionally called "colors" to elements of a graph subject to certain constraints. In its simplest form, it is a way of coloring the vertices of a graph such that no two adjacent vertices are of the same color; this is called a vertex coloring. Similarly, an edge coloring assigns a color to each edge so that no two adjacent edges are of the same color, and a face coloring of a planar graph assigns a color to each face or region so that no two faces that share a boundary have the same color.
Extremal graph theory is a branch of combinatorics, itself an area of mathematics, that lies at the intersection of extremal combinatorics and graph theory. In essence, extremal graph theory studies how global properties of a graph influence local substructure. Results in extremal graph theory deal with quantitative connections between various graph properties, both global and local, and problems in extremal graph theory can often be formulated as optimization problems: how big or small a parameter of a graph can be, given some constraints that the graph has to satisfy? A graph that is an optimal solution to such an optimization problem is called an extremal graph, and extremal graphs are important objects of study in extremal graph theory.
In computer science, parameterized complexity is a branch of computational complexity theory that focuses on classifying computational problems according to their inherent difficulty with respect to multiple parameters of the input or output. The complexity of a problem is then measured as a function of those parameters. This allows the classification of NP-hard problems on a finer scale than in the classical setting, where the complexity of a problem is only measured as a function of the number of bits in the input. This appears to have been first demonstrated in Gurevich, Stockmeyer & Vishkin (1984). The first systematic work on parameterized complexity was done by Downey & Fellows (1999).
In the mathematical field of graph theory, a graph homomorphism is a mapping between two graphs that respects their structure. More concretely, it is a function between the vertex sets of two graphs that maps adjacent vertices to adjacent vertices.
In graph theory, a proper edge coloring of a graph is an assignment of "colors" to the edges of the graph so that no two incident edges have the same color. For example, the figure to the right shows an edge coloring of a graph by the colors red, blue, and green. Edge colorings are one of several different types of graph coloring. The edge-coloring problem asks whether it is possible to color the edges of a given graph using at most k different colors, for a given value of k, or with the fewest possible colors. The minimum required number of colors for the edges of a given graph is called the chromatic index of the graph. For example, the edges of the graph in the illustration can be colored by three colors but cannot be colored by two colors, so the graph shown has chromatic index three.
In graph theory, an exact coloring is a (proper) vertex coloring in which every pair of colors appears on exactly one pair of adjacent vertices. That is, it is a partition of the vertices of the graph into disjoint independent sets such that, for each pair of distinct independent sets in the partition, there is exactly one edge with endpoints in each set.
Fractional coloring is a topic in a young branch of graph theory known as fractional graph theory. It is a generalization of ordinary graph coloring. In a traditional graph coloring, each vertex in a graph is assigned some color, and adjacent vertices — those connected by edges — must be assigned different colors. In a fractional coloring however, a set of colors is assigned to each vertex of a graph. The requirement about adjacent vertices still holds, so if two vertices are joined by an edge, they must have no colors in common.
The chromatic polynomial is a graph polynomial studied in algebraic graph theory, a branch of mathematics. It counts the number of graph colorings as a function of the number of colors and was originally defined by George David Birkhoff to study the four color problem. It was generalised to the Tutte polynomial by Hassler Whitney and W. T. Tutte, linking it to the Potts model of statistical physics.
The five color theorem is a result from graph theory that given a plane separated into regions, such as a political map of the countries of the world, the regions may be colored using no more than five colors in such a way that no two adjacent regions receive the same color.
In graph theory, Vizing's theorem states that every simple undirected graph may be edge colored using a number of colors that is at most one larger than the maximum degree Δ of the graph. At least Δ colors are always necessary, so the undirected graphs may be partitioned into two classes: "class one" graphs for which Δ colors suffice, and "class two" graphs for which Δ + 1 colors are necessary. A more general version of Vizing's theorem states that every undirected multigraph without loops can be colored with at most Δ+µ colors, where µ is the multiplicity of the multigraph. The theorem is named for Vadim G. Vizing who published it in 1964.
In the mathematical area of graph theory, Kőnig's theorem, proved by Dénes Kőnig, describes an equivalence between the maximum matching problem and the minimum vertex cover problem in bipartite graphs. It was discovered independently, also in 1931, by Jenő Egerváry in the more general case of weighted graphs.
In graph theory, the handshaking lemma is the statement that, in every finite undirected graph, the number of vertices that touch an odd number of edges is even. For example, if there is a party of people who shake hands, the number of people who shake an odd number of other people's hands is even. The handshaking lemma is a consequence of the degree sum formula, also sometimes called the handshaking lemma, according to which the sum of the degrees equals twice the number of edges in the graph. Both results were proven by Leonhard Euler in his famous paper on the Seven Bridges of Königsberg that began the study of graph theory.
In the study of graph coloring problems in mathematics and computer science, a greedy coloring or sequential coloring is a coloring of the vertices of a graph formed by a greedy algorithm that considers the vertices of the graph in sequence and assigns each vertex its first available color. Greedy colorings can be found in linear time, but they do not, in general, use the minimum number of colors possible.
In graph theory, a mixed graphG = (V, E, A) is a graph consisting of a set of vertices V, a set of (undirected) edges E, and a set of directed edges (or arcs) A.
In graph theory, a rainbow-independent set (ISR) is an independent set in a graph, in which each vertex has a different color.