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Paul Wade-Williams | |
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Nationality | British |
Occupation | Game designer |
Paul "Wiggy" Wade-Williams is a game designer. He primarily worked on role-playing games.
Paul Wade-Williams was the Creative Director of Pinnacle Entertainment Group. [1] : 329 Wade-Williams created the science-fiction horror Necropolis (2006) and the pulp science-fiction Slipstream (2008), which were the last two original settings published by Pinnacle for Savage Worlds for several years. [1] : 328 Wade Williams founded Triple Ace Games in 2008 with Robin Eliott to publish Savage Worlds supplements. [1] : 431 Wade-Williams created and expanded settings for Savage Worlds at Triple Ace and getting wider distribution because of a partnership with Cubicle 7 Entertainment. [1] : 329
Traveller is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed Traveller with help from Frank Chadwick, John Harshman, and Loren Wiseman. Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game relied upon six-sided dice for random elements. Traveller has been featured in a few novels and at least two video games.
Mystara is a campaign setting for the Dungeons & Dragons fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of D&D take place in "The Known World", a central continent that includes a varied patchwork of both human and non-human realms. The human realms are based on various real-world historical cultures. In addition, unlike other D&D settings, Mystara had ascended immortal beings instead of gods.
Monte Cook is an American professional tabletop role-playing game designer and writer, best known for his work on Dungeons & Dragons.
Deadlands is a genre-mixing alternate history role-playing game which combines the Western and horror genres, with some steampunk elements. The original game was written by Shane Lacy Hensley and published by Pinnacle Entertainment Group in 1996.
Space: 1889 is a tabletop role-playing game of Victorian-era space-faring, created by Frank Chadwick and originally published by Game Designers' Workshop (GDW) from 1989 to 1990. It was the first roleplaying game to feature space colonization using steam technology in the style of Jules Verne, H.G. Wells, and Arthur Conan Doyle in what would later be called steampunk. The setting of Space: 1889 has not only produced roleplaying games, but boardgames, books, miniatures and a computer game.
Jeff Grubb is an author of novels, short stories, and comics, as well as a computer and role-playing game designer in the fantasy genre. Grubb worked on the Dragonlance campaign setting under Tracy Hickman, and the Forgotten Realms setting with Ed Greenwood. His written works include The Finder's Stone Trilogy, the Spelljammer and Jakandor campaign settings, and contributions to Dragonlance and the computer game Guild Wars Nightfall (2006).
Pinnacle Entertainment Group is a publisher of role-playing games and wargames.
John Wick is an American role-playing game designer best known for his creative contributions to the tabletop role playing games Legend of the Five Rings and 7th Sea. He self-published Orkworld under the Wicked Press banner, and later co-founded the Wicked Dead Brewing Company with Jared Sorensen. His games under that company include Cat, Schauermärchen, Enemy Gods, and Thirty. He has won the Origins Award for Best Role-Playing Game and Best Collectible Card Game twice.
Savage Worlds is a role-playing game written by Shane Lacy Hensley and published by Pinnacle Entertainment Group. The game emphasizes speed of play and reduced preparation over realism or detail. The game received the 2003 Origin Gamers' Choice Award for best role-playing game.
Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. Worldbuilding often involves the creation of geography, a backstory, flora, fauna, inhabitants, technology and often if writing speculative fiction, different peoples. This may include social customs as well as invented languages for the world.
Jacob Franklin Mentzer III is an American fantasy author and game designer who worked on early materials for the Dungeons & Dragons (D&D) fantasy role-playing game. He was an employee of TSR, Inc. from 1980 to 1986, spending part of that time as creative advisor to the chairman of the board, Gary Gygax. He also founded the Role-Playing Games Association (RPGA) during his time with TSR.
James Michael Ward III was an American game designer and fantasy author who worked for TSR, Inc. for more than 20 years, most notably on the role-playing game Dungeons & Dragons. He wrote various books relating to Dungeons & Dragons, including guidebooks such as Deities & Demigods, and novels including Pool of Radiance, based on the computer game of the same name.
Paul Chadwick (1902–1972) was a pulp magazine author who wrote many stories under his own name and various pseudonyms. As was the case with many prolific contributors to the pulps, he wrote in a number of different genres including detective stories, science fiction and westerns. He created Secret Agent X, published under the "house name" of Brant House, and also wrote the one and only issue of the Doc Savage clone Captain Hazzard under the name of Chester Hawks.
Tom Jolly is a board game designer.
Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group and is a resident of Gilbert, Arizona.
Cubicle 7 Entertainment Ltd is an Irish games company that creates and publishes tabletop games. Best known for its Doctor Who and Lord of the Rings games, Cubicle 7 offers titles covering a range of licensed and self-developed properties.
Sean Patrick Fannon is an American role-playing game designer and writer. He has been working in the gaming industry since 1988, and is best known for his work with the Savage Worlds game system, including his epic fantasy setting, Shaintar, and his conversion of the classic game Rifts. He has also worked as a designer in the video game industry and a consultant in the film industry.
Deadlands: Reloaded is a Western horror role-playing game published by Great White Games in 2005 under their Pinnacle Entertainment Group imprint. The game is a revision of the Deadlands role-playing game published nine years earlier. The original game had a custom rule set; this revision uses the cross-genre Savage Worlds game rules.