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Manufacturer(s) | Epta Games [1] |
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Designer(s) | Mirko Marchesi |
Publication date | Created 1995 |
Genre(s) | Abstract strategy games Board game |
Players | 2 |
Setup time | 1 Minute |
Playing time | 20 Minutes |
Random chance | None |
Age range | 8+ |
Skill(s) required | Deduction |
Media type | Wood and Steel |
Pinko Pallino is a 2-player abstract strategy game designed by Mirko Marchesi and published by Epta Games in 1995.
A dark wooden plaque is divided into 11 x 11 squares by grooved lines. In total there is 2 pawns and 42 walls. Each player has a steel pawn and 21 steel walls. [2] Pinko Pallino is designed exclusively for 2 players.
The pawns are placed on the middle square at opposing sides of the board. Each players goal is to move their own pawn across the board to reach the last row on the opposite side. On each turn a player can either move his pawn one square, or put a wall. When a player runs out of his own walls, they can only move their pawn. [3]
Placed walls can not be removed. The only limit to placing them is that you can never totally close either of the pawns: you have to leave a way, no matter how long, to reach its goal.
A pawn can move one square in any direction (horizontally, vertically, or diagonally), unless there is a wall in the way. [4] [5]
The game was created by Mirko Marchesi in 1995. [6] Pinko Pallino is inspired by the previous game called Blockade by Philip Slater in 1975. [7]
2 years later, the game was licensed to Gigamic for an international edition under the title of Quoridor. Quoridor has a smaller board (9x9), 4 wooden pawns (for 2 or 4 players), 20 wooden fences total (10 each in a 2-player game, or 5 each in a 4-player game) and the abolition of diagonal movement. This decision reduced the cost of the game's production and increased its playability. [8]
There isn't a notation provided by the creator of the game. However, the notation of Quoridor can be adapted, which is similar to algebraic chess notation.
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.Year | Awards & Honors | Country |
---|---|---|
March, 1996 | Best Original Game by Lucca Games | Italy |
Special mention at the award Best of Show by Lucca Games [9] |
Chess is a recreational and competitive board game played between two players. It is sometimes called Western or international chess to distinguish it from related games such as xiangqi. The current form of the game emerged in Southern Europe during the second half of the 15th century after evolving from similar, much older games of Indian and Persian origin. Today, chess is one of the world's most popular games, played by millions of people worldwide at home, in clubs, online, by correspondence, and in tournaments.
A chessboard is the type of gameboard used for the game of chess, on which the chess pawns and pieces are placed. A chessboard is usually square in shape, with an alternating pattern of squares in two colours. Though usually played on a surface, a tangible board is not a requirement to play the game. Traditionally wooden boards are made of unstained light and dark brown woods. To reduce cost, many boards are made with veneers of more expensive woods glued to an inner piece of plywood or chipboard. A variety of colours combinations are used for plastic, vinyl, and silicone boards. Common dark-light combinations are black and white, as well as brown, green or blue with buff or cream. Materials vary widely; while wooden boards are generally used in high-level games; vinyl, plastic, and cardboard are common for less important tournaments and matches and for home use. Decorative glass and marble boards are rarely permitted for games conducted by national or international chess federations. When they are permitted, they must meet various criteria
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Algebraic notation is the standard method for recording and describing the moves in a game of chess. It is based on a system of coordinates to uniquely identify each square on the chessboard. It is used by most books, magazines, and newspapers. In English-speaking countries, the parallel method of descriptive notation was generally used in chess publications until about 1980. A few players still use descriptive notation, but it is no longer recognized by FIDE, the international chess governing body.
Descriptive notation is a notation system for recording chess games which was used in English, Spanish and French chess literature until about 1980. It has been superseded by algebraic notation, which is more concise and requires less effort to avoid ambiguity. The international chess governing body FIDE stopped recognizing descriptive notation in 1981.
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