Puzzle mystery

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The puzzle mystery is a subgenre of detective fiction where the emphasis is on the "whodunnit" aspect. The entire novel or film is oriented to the puzzle and its solution, and characterization takes a distinctly secondary place.

Detective fiction is a subgenre of crime fiction and mystery fiction in which an investigator or a detective—either professional, amateur or retired—investigates a crime, often murder. The detective genre began around the same time as speculative fiction and other genre fiction in the mid-nineteenth century and has remained extremely popular, particularly in novels. Some of the most famous heroes of detective fiction include C. Auguste Dupin, Sherlock Holmes, and Hercule Poirot. Juvenile stories featuring The Hardy Boys, Nancy Drew, and The Boxcar Children have also remained in print for several decades.

Novel Narrative text, normally of a substantial length and in the form of prose describing a fictional and sequential story

A novel is a relatively long work of narrative fiction, normally written in prose form, and which is typically published as a book.


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Rubiks Cube 3-D combination puzzle

Rubik's Cube is a 3-D combination puzzle invented in 1974 by Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, the puzzle was licensed by Rubik to be sold by Ideal Toy Corp. in 1980 via businessman Tibor Laczi and Seven Towns founder Tom Kremer, and won the German Game of the Year special award for Best Puzzle that year. As of January 2009, 350 million cubes had been sold worldwide making it the world's top-selling puzzle game. It is widely considered to be the world's best-selling toy.

Recreational mathematics is mathematics carried out for recreation (entertainment) rather than as a strictly research and application-based professional activity. Although it is not necessarily limited to being an endeavor for amateurs, many topics in this field require no knowledge of advanced mathematics. Recreational mathematics involves mathematical puzzles and games, often appealing to children and untrained adults, inspiring their further study of the subject.

Puzzle video games make up a unique genre of video games that emphasize puzzle solving. The types of puzzles can test many problem-solving skills including logic, pattern recognition, sequence solving, and word completion. The player may have unlimited time or infinite attempts to solve a puzzle, or there may be a time limit, or simpler puzzles may be made difficult by having to complete them in real time, as in Tetris.

Tangram dissection puzzle

The tangram is a dissection puzzle consisting of seven flat shapes, called tans, which are put together to form shapes. The objective of the puzzle is to form a specific shape using all seven pieces, which can not overlap. It is reputed to have been invented in China during the Song Dynasty, and then carried over to Europe by trading ships in the early 19th century. It became very popular in Europe for a time then, and then again during World War I. It is one of the most popular dissection puzzles in the world. A Chinese psychologist has termed the tangram "the earliest psychological test in the world", albeit one made for entertainment rather than for analysis.

Crossword type of puzzle in which the player uses clues to put words in a grid

A crossword is a word puzzle that usually takes the form of a square or a rectangular grid of white-and black-shaded squares. The game's goal is to fill the white squares with letters, forming words or phrases, by solving clues, which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases.

A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together in a logical way, in order to arrive at the correct or fun solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, or logic puzzles.

A logic puzzle is a puzzle deriving from the mathematics field of deduction.

Jigsaw puzzle tiling puzzle

A jigsaw puzzle is a tiling puzzle that requires the assembly of often oddly shaped interlocking and tessellating pieces. Each piece usually has a small part of a picture on it; when complete, a jigsaw puzzle produces a complete picture. In some cases, more advanced types have appeared on the market, such as spherical jigsaws and puzzles showing optical illusions.

Mechanical puzzle puzzle presented as a set of mechanically interlinked pieces

A mechanical puzzle is a puzzle presented as a set of mechanically interlinked pieces in which the solution is to manipulate the whole object or parts of it. One of the most well-known mechanical puzzles is Ernő Rubik’s Cube that he invented in 1974. The puzzles are mostly designed for a single player where the goal is for the player to see through the principle of the object, not so much that they accidentally come up with the right solution through trial and error. With this in mind, they are often used as an intelligence test or in problem solving training.

Action-adventure is a video game genre that combine core elements from both the action game and adventure game genres.

Sudoku logic number grid puzzle

Sudoku is a logic-based, combinatorial number-placement puzzle. The objective is to fill a 9×9 grid with digits so that each column, each row, and each of the nine 3×3 subgrids that compose the grid contain all of the digits from 1 to 9. The puzzle setter provides a partially completed grid, which for a well-posed puzzle has a single solution.

<i>The New York Times Magazine</i>

The New York Times Magazine is a Sunday magazine supplement included with the Sunday edition of The New York Times. It is host to feature articles longer than those typically in the newspaper and has attracted many notable contributors. The magazine is also noted for its photography, especially relating to fashion and style.

The World Puzzle Championship is an annual international puzzle competition run by the World Puzzle Federation. All the puzzles in the competition are pure-logic problems based on simple principles, designed to be playable regardless of language or culture.

Sliding puzzle

A sliding puzzle, sliding block puzzle, or sliding tile puzzle is a combination puzzle that challenges a player to slide pieces along certain routes to establish a certain end-configuration. The pieces to be moved may consist of simple shapes, or they may be imprinted with colors, patterns, sections of a larger picture, numbers, or letters.

GAMES World Of Puzzles is a puzzle magazine formed from the merge of Games and World of Puzzles in October 2014.

Thinking outside the box

Thinking outside the box is a metaphor that means to think differently, unconventionally, or from a new perspective. This phrase often refers to novel or creative thinking. The term is thought to derive from management consultants in the 1970s and 1980s challenging their clients to solve the "nine dots" puzzle, whose solution requires some lateral thinking. This phrase can also be found commonly in dance, as encouragement to move creatively, beyond simple, geometric box steps and their basic variations, to literally step outside the box into more complex patterns of expression.

Combination puzzle puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations

A combination puzzle, also known as a sequential move puzzle, is a puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations.

World Sudoku Championship

The World Sudoku Championship (WSC) is an annual international puzzle competition organised by a member of the World Puzzle Federation. The first event was held in Lucca in 2006. National teams are determined by local affiliates of the World Puzzle Federation. The competition typically consists of 100 or more puzzles solved by all competitors over multiple timed rounds, including classic sudoku, variations and other puzzle types, normally followed by a playoff for the top qualifiers to determine a champion. Examples of rounds include the Relay round, where an answer from one puzzle contributes digits to the start of the next sudoku, and the "World Record" round, in which solvers competed to set a Guinness World Record for fastest sudoku solution.

<i>Wheel of Fortune</i> (U.S. game show) American television game show

Wheel of Fortune is an American television game show created by Merv Griffin that debuted in 1975. The show features a competition in which contestants solve word puzzles, similar to those used in Hangman, to win cash and prizes determined by spinning a giant carnival wheel.

Cicada 3301

Cicada 3301 is a nickname given to an organization that on three occasions has posted a set of puzzles to recruit codebreakers/linguists from the public. The first internet puzzle started on January 4, 2012 and ran for approximately one month. A second round began one year later on January 4, 2013, and a third round following the confirmation of a fresh clue posted on Twitter on January 4, 2014. The stated intent was to recruit "intelligent individuals" by presenting a series of puzzles which were to be solved. No new puzzles were published on January 4, 2015. However, a new clue was posted on Twitter on January 5, 2016. In April 2017 a verified PGP-signed message was found: Beware false paths. Always verify PGP signature from 7A35090F. That message explicitly denies the validity of any unsigned puzzle, as recently as April 2017.