Pyramid of fire

Last updated

Pyramid of fire is a drinking game among college/university students in Europe and America. Pyramid of fire is a combination of two other drinking games ring of fire [1] and pyramid. [2] The aim of this game is to give people the opportunity to drink fast and in large quantity whilst with a group of friends in a fun and exciting way.

Contents

Equipment

Set up

The players must make a pyramid of face down cards by stacking them into five rows with each row having the same number of cards according to its row number. (e.g. the bottom row having 5 cards and the top row having 1) Then the dealer must give each player 4 cards and leave the remainder of the stack face down near the jug/glass.

Game Play

Ring of fire

The first player turns over a card at the bottom left of the pyramid. At the beginning of the game each card will be assigned a rule. When the card is turned over the player who turned over the card has play the rule that it is associated with it in Ring of Fire. (a list of possible rules is below)For next player to flip a card will be the person sitting to the left of the last person to flip a card and once the rule for each card has been played you must also play the pyramid rule of that card too.

Pyramid

So a card has been turned over and the Ring of Fire rule has been played now each player looks at the 4 cards in their hand. If they have the card that has been turned over they may tell any other player on the table to consume a number of figures of their drinking according to the row on which the card has been turned over.(1st row = 1 figure, 2nd row = 2 fingers, 3rd row = 3 fingers, etc.) Now the player who has to drink has a choice, as they cannot see the other players cards they don't actually know if that player holds the card they are telling them to drink over so they can decide if they think the player is lying to challenge them. If a challenge is called and the player who told the challenger to drink has the card being played the challenger must drink double the number of fingers but if the player does not have the card being played the player must drink the fingers instead.

Possible Ring of Fire Rules

Rule NameInstruction
"Waterfall"To "water fall" the player who drew the card starts drinking their beverage and everyone else also starts to drink. The person who drew the card is the only person allowed to stop drinking first (unless another player runs out of drink) and each player is not allowed to stop drinking until the person to their left stops drinking.
"Chicks"All females on the table must drink two fingers.
"Dicks"All males on the table must drink two fingers.
"Question Master"When a person becomes question master they remain question master until the next question master card is drawn. If a player is question master if they ask another player a question and they answer without saying "fuck you" first then that player must drink 2 fingers.
"Thumb Master"When a person becomes thumb master they remain thumb master until the next thumb master card is drawn. If a player is the thumb master they may casually place their thumb on the edge of the table whenever they feel like it and the last player to notice and put their thumb on the table must drink 2 fingers.
"Make up a Rule"When a player picks up this card they may assign a rule to the game which becomes in place until the end of the game and any player to disobey this rule must drink 2 fingers. (e.g. no swearing)

Related Research Articles

<span class="mw-page-title-main">Drinking game</span> Game which involves the consumption of alcoholic beverages

Drinking games are games which involve the consumption of alcoholic beverages and often enduring the subsequent intoxication resulting from them. Evidence of the existence of drinking games dates back to antiquity. Drinking games have been banned at some institutions, particularly colleges and universities.

<span class="mw-page-title-main">Glossary of patience terms</span> List of terms used in the card games known as patiences or solitaires

Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object.

Spit, also known as Slam or Speed, is a card game of the shedding family for two players. The game is played until all of a player's cards are gone.

<span class="mw-page-title-main">Shithead (card game)</span> Shedding-type card game

Shithead is a card game, the object of which is to lose all of one's playing cards, with the final player being the "shithead". The game became popular among backpackers in the late 20th century. Although the basic structure of the game generally remains constant, there are regional variations to the game's original rules.

<span class="mw-page-title-main">Uno (card game)</span> Card game produced by Mattel

Uno is an American shedding-type card game that is played with a specially printed deck. The game's general principles put it into the crazy eights family of card games, and it is similar to the traditional European game mau-mau.

<span class="mw-page-title-main">Concentration (card game)</span> A memory based card game

Concentration, also known as Memory, Shinkei-suijaku, Matching Pairs, Match Match, Match Up, Pelmanism, Pexeso or simply Pairs, is a card game in which all of the cards are laid face down on a surface and two cards are flipped face up over each turn. The object of the game is to turn over pairs of matching cards.

<span class="mw-page-title-main">Cheat (game)</span> Card game

Cheat is a card game where the players aim to get rid of all of their cards. It is a game of deception, with cards being played face-down and players being permitted to lie about the cards they have played. A challenge is usually made by players calling out the name of the game, and the loser of a challenge has to pick up every card played so far. Cheat is classed as a party game. As with many card games, cheat has an oral tradition and so people are taught the game under different names.

<span class="mw-page-title-main">Slapjack</span> Card game

Slapjack, also known as Slaps, is a card game of the matching family, generally played among children. It can often be a child's first introduction to playing cards. The game is a cross between Beggar-My-Neighbour and Egyptian Ratscrew and is also sometimes known as Heart Attack. It is also related to the simpler 'slap' card games often called Snap.

Spite and Malice, also known as Cat and Mouse or Screw Your Neighbor, is a traditional card game for two or more players. It is a reworking of the late 19th century Continental game Crapette and is a form of competitive solitaire, with a number of variations that can be played with two or three regular decks of cards. It is descended from Russian Bank.

<span class="mw-page-title-main">Kings (game)</span> Drinking game

Kings is a drinking game that uses playing cards. The player must drink and dispense drinks based on cards drawn. Each card has a rule that is predetermined before the game starts. Often groups establish house rules with their own variation of rules.

The game of Bartok, also known by a number of other names, such as Wartoke, Warthog, Bartog, Bentok, Last One Standing or Bong 98, is a card game popular in Australia where the winner of each round invents a new rule which must be obeyed for the remainder of the game. It belongs to the "shedding" or Eights family of card games, whereby each player tries to rid themselves of all of their cards. The game progresses through a series of rounds with a new rule being added in each round, thus making the game increasingly complex as it progresses. These newly introduced rules may modify any existing rules.

<span class="mw-page-title-main">Golf (card game)</span> Type of card game

Golf is a card game where players try to earn the lowest number of points over the course of nine deals.

<span class="mw-page-title-main">Pyramid (solitaire)</span>

Pyramid is a patience or solitaire game of the Simple Addition family, where the object is to get all the cards from the pyramid to the foundation.

<span class="mw-page-title-main">Sequence (game)</span> Abstract strategy board and card game

Sequence is an abstract strategy board-and-card game. Sequence was invented by Doug Reuter. He originally called the game Sequence Five. He spent years developing the concept, and, in June 1981, granted Jax Ltd. an exclusive license to manufacture, distribute and sell the board game Sequence and its subsequent variations. The game was first sold in a retail store in 1982. In 2017, Goliath Game Company bought Jax, and in early 2018 also bought all licensor rights and now owns 100% of the game Sequence. Doug Reuter is acknowledged as the inventor of Sequence on all newly produced copies of the game - both on the box and in the printed rules.

Speed is a game for two players or more of the shedding family of card games, in which players try to get rid of all of their cards first.

<span class="mw-page-title-main">Pyramid (drinking game)</span>

Pyramid is a drinking game played with a standard deck of playing cards.

Around the world is a card-based drinking game, similar to president, but more complex and at the same time quicker. The game requires one standard (52-card) deck of playing cards. More decks can be added to accommodate additional players and increase difficulty.

Last Card is a shedding-type card game popular in New Zealand and Australia. It is similar in most aspects to Uno, Mau Mau or Crazy Eights but several rules differentiate it, for instance the function of a particular card.

<i>Jungle Speed</i> 1991 card game

Jungle Speed is a card game created by Thomas Vuarchex and Pierric Yakovenko in 1991. First self-published and now published by Asmodee Editions, it is played with non-standard playing cards. An expansion and all-in set have been published.

Family Game Night was an American television game show based on Hasbro's family of board games and EA's video game franchise of the same name. The show was hosted by Todd Newton. Burton Richardson was the announcer for the first two seasons; he was replaced by Stacey J. Aswad in the third season, and Andrew Kishino was hired for the fourth season. The 60-minute program debuted on October 10, 2010, on The Hub which was Discovery Kids. The network became Discovery Family on October 13, 2014; it was previewed on October 9, 2010, on its sister channel, TLC. Seasons 1 and 2 each contained 26(1) and 30(2) episodes. Seasons 3, 4 and 5 each contained 15 episodes. Season 2 premiered on Friday, September 2, 2011, with additional games being added. The games added to the second season included Cranium Brain Breaks, Green Scream, Ratuki Go-Round, Simon Flash, Operation Sam Dunk, Trouble Pop Quiz, and Spelling Bee. However games from the previous season were still kept.

References