Revenge from Mars

Last updated

Revenge from Mars
Revenge from mars flyer front.jpg
Manufacturer Williams Electronics Games
Release dateJanuary 1999
System Pinball 2000
Design George Gomez
ArtworkJohn Youssi, Greg Freres
MechanicsChris Shipman
Music Dan Forden
Dots/AnimationAdam Rhine, Scott Slomiany, Jack Liddon, Scott Sanders, Dave Mueller
Website Revenge From Mars
Production run6,878 (confirmed)

Revenge from Mars is a pinball machine designed by George Gomez and manufactured by Williams Electronics Games (under the Bally label) in 1999. It is the sequel to the similarly themed Attack from Mars .

Contents

This game was the first to use the Williams Pinball 2000 system that overlays interactive video onto the mechanical playfield (see also Star Wars Episode I ).

An additional first was the default absence of a replay/special. Instead of awarding the player a free game when reaching a certain number of points, it was decided to rather award extra balls (default at 50 million and 200 million). This default behaviour can be changed by the operator though. Additionally the match sequence at the end of a pinball game (a random free play award) can be disabled. This was originally disabled in 1994's Road Show pinball machine by default, too, but was since enabled by default again.

Gameplay

Man playing Revenge from Mars. Tilt al byte - 10.jpeg
Man playing Revenge from Mars.

There are 9 different main modes which can each be completed to obtain a Saucer light. These 9 modes are divided into 3 different groups and are listed below. The initial mode begins upon its selection at the start of the game (either manually with the action buttons or automatically after the choice times out). The modes move from left to right in sequence automatically after the previous mode has been completed (i.e. there is no "start mode" shot), with the exception of the middle group (Saucer) which begins after one of the other two mode groups has been completed. Each individual mode continues until it has been completed, even between balls. When a mode has been completed, the video will display a report. If the mode is completed properly according to the directions on the video display, the player will receive a "Flawless" rating. This rating must be achieved in order to obtain one Saucer light. Thus completing all of these modes with a Flawless rating will light all 9 Saucer lights. This, along with the other 2 requirements (Martian Multiball and Mothership Multiball), will light Attack Mars. Saucer lights can also be obtained in other ways (Martian Multiball, Stroke of Luck, Bonus Wave Multiball, Super Jackpot), so getting Flawless on all (or even any) of these modes is not a requirement.

Fuel

Saucer

Weapons

Multiball modes

There are six multiball modes in Revenge from Mars:

These rules were extended and tweaked almost 20 years after the initial release by unofficial updates (see https://www.mypinballs.com/software/rfm/code_updates.jsp), also introducing formerly unused sounds and graphics found in the ROMs.

Software upgrades

Revenge from Mars allows for software updates to enhance gameplay or fix software problems. To update the game software, it is necessary to connect a serial cable from the Revenge From Mars to a personal computer using the Pinball 2000 software updater program. Software updates can be obtained from http://www.planetarypinball.com/.

Reception

It was reported in 2008 that one particular Revenge from Mars had made US$41,900 on location. [1]

References

  1. Pinball, Doc (2008). "9 YEARS AFTER PINBALL 2000 WAS MADE". Pinball News. Retrieved 2025-07-17.