Pinball 2000

Last updated
Pinball 2000
Pinball 2000 logo.png
Product type Pinball
Owner Williams Electronic Games
Introduced1999
Website Pinball 2000

Pinball 2000 was the last pinball hardware and software platform developed by major pinball manufacturer Williams, and was used in the machines Revenge From Mars (under the brand name Bally) and Star Wars Episode I (under the brand name Williams) before Williams exited the pinball business on October 25, 1999. It is the successor to the Williams Pinball Controller platform. [1]

Contents

Unlike previous pinball machines, Pinball 2000 machines feature a computer monitor to display animations, scores, and other information. The player perceives this video to be integrated with the playfield, due to a mirrored playfield glass (utilizing an illusion called "Pepper's ghost") that reflects the monitor hung in the head of the machine. [2] This allows the display of virtual game targets in the playfield's upper third that can be "hit" by the machine's physical steel ball. "Impacts" on these targets are detected by physical targets in the middle of the playfield, and by recognizing successful shots up the left and right ramps and orbits/loops.

Revenge from Mars, the first of the two released games, sold a promising 6,878 units. However, Star Wars Episode I suffered from a rushed and top-secret production cycle and sold only about half as many units (3,525), leading to Williams' decision to close down its historic pinball division.

Development

The Pinball 2000 platform was originally designed to use a backbox video display (replacing the standard dot matrix display) but without the mirroring technique, reminiscent of those seen in Bally's Baby Pac Man (1982) and Granny and the Gators (1983) or Gottlieb's Caveman (1982) pinball machines. The first-generation mockup prototype of the Pinball 2000 architecture was called Holopin—it used main designer George Gomez's old Amiga computer to drive the video display, and a No Good Gofers whitewood prototype playfield. The integration of pinball and video was inspired by the Asteroids Deluxe arcade machine, which used a one-way mirror to add a static background graphic to the game's animated vector graphics. [3]

Technical details

A conversion kit for Revenge from Mars was released so it could be converted into a Star Wars Episode I. The kit included a new playfield, ROMs, cabinet decals and a manual plunger.

Games

Released

Planned (unreleased)

Related Research Articles

<span class="mw-page-title-main">Motherboard</span> Main printed circuit board (PCB) for a computing device

A motherboard is the main printed circuit board (PCB) in general-purpose computers and other expandable systems. It holds and allows communication between many of the crucial electronic components of a system, such as the central processing unit (CPU) and memory, and provides connectors for other peripherals. Unlike a backplane, a motherboard usually contains significant sub-systems, such as the central processor, the chipset's input/output and memory controllers, interface connectors, and other components integrated for general use.

<span class="mw-page-title-main">Pinball</span> Arcade entertainment machine

Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with flippers before the ball is lost. Most pinball machines use one ball per turn, and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Electronics and Stern Pinball.

<span class="mw-page-title-main">Atari 8-bit family</span> Home computer series introduced in 1979

The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 with the Atari 400 and Atari 800. The series was successively upgraded to the Atari 1200XL, Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, and Atari XEGS, the last discontinued in 1992. These all differ primarily in packaging, each based on the MOS Technology 6502 CPU at 1.79 MHz and the same custom coprocessor chips. As the first home computer architecture with coprocessors, it has graphics and sound more advanced than most contemporary machines. Video games were a major appeal, and first-person space combat simulator Star Raiders is considered the platform's killer app. The plug-and-play peripherals use the Atari SIO serial bus, with one developer eventually also co-patenting USB.

<span class="mw-page-title-main">Cyrix</span> American microprocessor developer

Cyrix Corporation was a microprocessor developer that was founded in 1988 in Richardson, Texas, as a specialist supplier of floating point units for 286 and 386 microprocessors. The company was founded by Tom Brightman and Jerry Rogers.

<span class="mw-page-title-main">Visual Pinball</span>

Visual Pinball ("VP") is a freeware and source available video game engine for pinball tables and similar games such as pachinko machines. It includes a table editor as well as the simulator itself, and runs on Microsoft Windows. It can be used with Visual PinMAME, an emulator for ROM images from real pinball machines.

<span class="mw-page-title-main">WMS Industries</span> American gaming company

WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams. However, the company that became WMS Industries was formally founded in 1974 as Williams Electronics, Inc.

<span class="mw-page-title-main">S3 ViRGE</span>

The S3 ViRGE (Video and Rendering Graphics Engine) graphics chipset was one of the first 2D/3D accelerators designed for the mass market.

<span class="mw-page-title-main">Geode (processor)</span> Series of x86-compatible processor

Geode was a series of x86-compatible system-on-a-chip (SoC) microprocessors and I/O companions produced by AMD, targeted at the embedded computing market.

A glossary of terms, commonly used in discussing pinball machines.

<span class="mw-page-title-main">MediaGX</span> Series of x86-compatible processor

The MediaGX CPU is an x86-compatible processor that was designed by Cyrix and manufactured by National Semiconductor following the two companies' merger. It was introduced in 1997. The core is based on the integration of the Cyrix Cx5x86 CPU core with hardware to process video and audio output. Following the buyout of Cyrix by National Semiconductor and the sale of the Cyrix name and trademarks to VIA Technologies, the core was developed by National Semiconductor into the Geode line of processors, which was subsequently sold to Advanced Micro Devices.

Patrick M. Lawlor is a video game and pinball machine designer.

<i>Attack from Mars</i> 1995 pinball machine

Attack from Mars is a 1995 pinball game designed by Brian Eddy, and released by Midway.

<i>Checkpoint</i> (pinball) 1991 pinball machine

Checkpoint is a 1991 pinball machine released by Data East. It featured the first dot matrix display (DMD) ever incorporated into a pinball game. For Checkpoint, Data East used a "half-height" DMD. By way of comparison, Williams later produced machines with standard DMDs that were twice the height. Checkpoint also features video mode minigames on its display.

<i>Star Wars Episode I</i> (pinball) 1999 pinball machine

Star Wars Episode I is a 1999 pinball game designed by John Popadiuk and released by Williams and the second machine to use the Pinball 2000 hardware platform. It is based in the Star Wars film The Phantom Menace.

<i>Revenge from Mars</i> Pinball machine designed by George Gomez

Revenge from Mars is a pinball machine designed by George Gomez and manufactured by Williams Electronics Games in 1999. It is the sequel to the similarly themed Attack from Mars.

The Williams Pinball Controller (WPC) is an arcade system board platform used for several pinball games designed by Williams and Midway between 1990 and early 1999. It is the successor to their earlier System 11 hardware. It was succeeded by Williams/Midway's Pinball 2000 platform, before Williams left the pinball business in October 1999.

<i>Judge Dredd</i> (pinball) 1993 pinball machine

Judge Dredd is a four-player pinball game produced by Bally Manufacturing in 1993, based on the British comic strip Judge Dredd in 2000 AD. Nearly 7,000 were made.

<i>The Wizard of Oz</i> (pinball) 2013 pinball machine

The Wizard of Oz is a Jersey Jack Pinball, Inc. pinball machine designed by Joe Balcer and released in April 2013. It is the first US pinball machine with an LCD in the back box as well as the first one to have color on the monitor produced in the US since the Pinball 2000 games. Although it is not the first pinball machine with a LCD worldwide because MarsaPlay in Spain manufactured a remake of Inder's original Canasta titled New Canasta, with an LCD screen in the backbox in 2010.

<span class="mw-page-title-main">Taito of Brazil</span> Defunct Brazilian subsidiary

Taito of Brazil was a pinball and arcade manufacturer located in São Paulo, Brazil. The company originally started out as Clover Electronic Amusement in 1968, then became Taito of Brazil in 1972 by Abraham "Abba" Kogan, the son of the founder of the parent company Taito located in Japan. This subsidiary was originally an importer of existing U.S. and Japanese machine components to be assembled within the country. However, the taxation on imports had been growing steadily, and the government's belief that pinball is a game of chance and considered a gambling machine, led to strict import rules. By 1976, within rules created by the Electronic Processing Activities Coordinating Committee (CAPRE), it became illegal to import pinball machines. This created a problem, since the popularity of arcade games in Brazil had been growing exponentially for many years.

Lyman F. Sheats Jr. was an American pinball champion, game designer and coin-operated game operating system software engineer who had worked for Bally, Williams, and Stern Pinball, among other companies.

References

  1. Staff Writer (1999). "About Pinball 2000". Pinball. Wipavlovpinballlliams Electronic Games. Archived from the original on 29 August 2009.
  2. Rubens, Paul (1 June 2014). "Pinball 2000 – back from the grave?". Pavlov Pinball. Retrieved 22 March 2016.
  3. "Special features: Interview with Tom Uban". TILT: The Battle to Save Pinball (DVD). 8 April 2008.[ clarification needed ]
  4. Staff Writer (1999). "Feedback". Pinball. Williams Electronic Games. Archived from the original on 15 May 2009.
  5. "Pinball 2000 answers details". Hacker News. 2018. The "Pinball 2000 hardware" setup was an ATX motherboard running a MediaGX CPU (x86 clone, it lives on as AMD Geode). It also had a custom PCI card for storage and sound DSP, and a secondary board connected by parallel port for driving lamps and solenoids.
  6. "Pinball 2000 answers details". Hacker News. 2018. We used Allegro as the graphics SDK
  7. "Pinball 2000 answers details". Hacker News. 2018. The name XINA was inspired by XINU, and was an acronym for "XINA Is Not APPLE". APPLE was the previous pinball programming system, no connection to the computer company.
  8. Haase, Enver. "VaaPin - Vaadin interface to Williams/Bally Pinball 2000 machines. Play physical pinball remotely" . Retrieved 13 January 2016.
  9. Staff Writer (1999). "Modularity". Pinball. Williams Electronic Games. Archived from the original on 11 January 2005.
  10. Schelberg, Jim (15 September 2001). "Wizard Blocks, A Snapshot in Time". The PinGame Journal. Archived from the original on 5 December 2001.
  11. Staff Writer (2008). "Life After Death III: Warehouse Raid". Pinball News. The third bonus feature is a trip to Gene Cunningham's premises and it begins with a look at Gene's Wizard Blocks and Playboy Pinball 2000 prototypes.
  12. Schelberg, Jim (October 2004). "The WMS Playboy Story". The PinGame Journal. No. 106 via The Pinball 2000 Collectors Pages.
  13. Gomez, George (1999). "The Making of Pinball 2000". Pinball Player. Pinball Owners Association via The Pinball 2000 Collectors Pages.