Rifts Sourcebook 2: The Mechanoids is a 1992 role-playing supplement for Rifts published by Palladium Books.
Rifts Sourcebook 2: The Mechanoids is a supplement in which the alien cyborg Mechanoids are the focus. [1]
Shannon Appelcline explained that with Rifts supplements, "Some books further crossed-over into old Palladium properties, such as Rifts Sourcebook 2: The Mechanoids (1992) - the third of Palladium's killer cyborgs". [2] : 160
Charles Peirce reviewed Rifts Sourcebook Two: The Mechanoids in White Wolf #35 (March/April, 1993), rating it a 3 out of 5 and stated that "this book is worth having based on these pages alone, a very refreshing change in a Rifts product. Even if you disagree, the Mechanoids themselves, new character options (such as Mechanoid PCs), adventures and new character sheets should entice you." [1]
Rifts Chaos Earth is a post-apocalyptic role-playing game from Palladium Books. It is a spinoff and prequel to their popular game Rifts, which uses a similar form of Palladium's Megaversal system.
The Draconomicon is the title for several optional sourcebooks for the Dungeons & Dragons role-playing game, providing supplementary game mechanics for dragons specifically. Different Draconomicon books have been issued for the 2nd, 3rd, and 4th editions of the Dungeons & Dragons game. The Latin-inspired name of the books loosely translates as "Book of Dragon Names".
The Mechanoid Invasion was the first role-playing game from Palladium Books, published in 1981. The science fiction setting places human settlers at odds with a deadly cybernetic invasion force.
Kevin Siembieda is an American artist, writer, designer and publisher of role-playing games.
Mutants in Orbit is an adventure and sourcebook for the After the Bomb and Rifts role-playing games, authored by James Wallis and Kevin Siembieda. It was released by Palladium Books in March 1992. The book deals with life of space colonies. The setting is on the same time scale as the After the Bomb and Rifts, but from the space colonies' point of view.
Giantcraft is a supplement to the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.
Macross II: The Role-Playing Game is a role-playing game published by Palladium Books in 1993. Based on the Macross II mecha OVA and manga series, the game is structured around Palladium's Megaversal damage system.
The Mechanoids is a science fiction role-playing game published by Palladium Books in 1985 that is based on the earlier role-playing game The Mechanoid Invasion.
GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke, and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
The Universal Brotherhood is an adventure published by FASA in 1990 for the dystopic near-future cyberpunk role-playing game Shadowrun.
Rifts Sourcebook is a 1991 role-playing supplement for Rifts published by Palladium Books.
Rifts World Book 1: Vampire Kingdoms is a 1991 role-playing supplement for Rifts published by Palladium Books.
Swamp Thing is a 1991 role-playing supplement for DC Heroes published by Mayfair Games.
Villains Unlimited is a 1992 role-playing supplement for Heroes Unlimited published by Palladium Books.
The Paranoia Sourcebook is a 1992 role-playing supplement for Paranoia published by West End Games.
The Hunters Hunted is a 1992 role-playing supplement for Vampire: The Masquerade published by White Wolf Publishing.
Rifts Conversion Book is a 1991 role-playing supplement for Rifts published by Palladium Books.
Rifts World Book 2: Atlantis is a 1992 role-playing supplement for Rifts published by Palladium Books.
Clanbook: Brujah is a 1992 role-playing supplement for Vampire: The Masquerade published by White Wolf Publishing.
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