![]() | This article contains promotional content .(November 2020) |
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Formerly | BigWorld Technology (2002-2012) Wargaming Sydney (2012-2022) |
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Company type | Subsidiary |
Industry | Video games |
Founded | 2002 |
Headquarters | Sydney, Australia |
Key people | Steve Wang (CEO) Simon Hayes (CTO) |
Number of employees | ~65 (2013) |
Parent | Wargaming (2012-2022) Riot Games (2022-present) |
Riot Sydney (formerly BigWorld Technology and Wargaming Sydney) is an Australian software company, formed in 2002 by John De Margheriti. It was the developer of BigWorld, a middleware development tool suite for creating massively multiplayer online games (MMO) and virtual worlds. It was the first company that developed a middleware platform for the MMO market. In 2007, BigWorld was recognised by the UK's Develop magazine as an industry leader. [1]
On 7 August 2012, Wargaming – which had used BigWorld as part of the infrastructure for games such as World of Tanks – acquired BigWorld Technology for $45 million. Wargaming stated that it would continue to license and support BigWorld, and foresaw the possibility that it could offer its technologies with BigWorld for third-party licensors. [2] [3] The studio was operated as Wargaming Sydney. On 17 October 2022, Wargaming sold the studio to Riot Games for an undisclosed amount, renaming it to Riot Sydney; the sale excluded the BigWorld technology itself and the studio's publishing arm, which were retained by Wargaming. [4]
BigWorld Technology has received a number of business and technology innovation related awards: