![]() Cover art by Keith Rocco | |
Designers | Joseph Balkoski |
---|---|
Illustrators | Keith Rocco |
Publishers | Avalon Hill |
Publication | 1993 |
Genres | American Civil War |
Roads to Gettysburg is the third board wargame in the "Great Campaigns of the American Civil War" (GCACW) series, and was published by Avalon Hill in 1993. The game simulates Robert E. Lee's Confederate incursion into Pennsylvania in 1863 during the American Civil War. Unlike most other games of this genre that concentrate solely on the Battle of Gettysburg, Roads to Gettysburg follows the entire Gettysburg campaign from the time Lee crossed into Pennsylvania in June 1863 until he retreated back to Virginia following his defeat at Gettysburg. The game was well received and won an Origins Award.
After his victory in the Battle of Chancellorsville, Lee's Army of Northern Virginia moved north in June 1863 for a massive raid designed to obtain desperately needed supplies, to undermine civilian morale in the North, and to encourage anti-war elements. Crossing the Potomac River, Lee's Second Corps advanced through Maryland and Pennsylvania, reaching the Susquehanna River and threatening the state capital of Harrisburg. However, the Army of the Potomac under the command of George Meade was in pursuit. By happenstance more than design, the two armies met at Gettysburg on 1 July 1863. [1]
Roads to Gettysburg is a board wargame for two players, one of whom controls the Confederate Army of Northern Virginia, while the other controls the Union Army of the Potomac. [2]
The hex grid map, scaled at 1 mile (1.6 km) per hex, is made up of 22" x 32" two panels designed in the style of topographical maps of the American Civil War period. [2]
The gameplay sequence is: [2]
This is the end of one turn, representing one day of the campaign. Play returns to the top of the gameplay sequence. [2]
Advanced rules include [2]
The game comes with several scenarios of varying length: [2]
Starting in 1992, Avalon Hill began publishing "Great Campaigns of the American Civil War" (GCACW), a series of board wargames focused on the campaigns of the American Civil War rather than the individual battles. Joseph Balkoski designed the first two, Stonewall Jackson's Way (1992) and Here Come the Rebels (1993). [3] Balkoski also designed the third game of the series, Roads to Gettysburg, which was published by Avalon Hill in 1993 as a boxed set with cover art by Keith Rocco.
Avalon Hill would go on to publish three more games in the series: Stonewall in the Valley (1995), Stonewall's Last Battle: The Chancellorsville Campaign (1996), and On to Richmond (1998).
Starting in 2001, Multi-Man Publishing began to revise and republish the GCACW series, including the retitled Roads to Gettysburg II: Lee Strikes North (2018).
In Issue 41 of the Spanish games magazine Lider, Mar Calpena commented, "Roads to Gettysburg is the third in the Great Campaigns of the American Civil War series, set in June 1863, when General Robert E. Lee, commanding the Army of Northern Virginia, entered Pennsylvania. It is a medium-complexity game, with some parts especially suited to solo play." [3]
In Issue 9 of the French wargaming magazine Vieille Garde, Vincent Bara liked the quality of the components, especially the map, noting, "the richness of the map comes, above all, from the meticulousness with which each village, each road, but also each school, church or isolated cemetery in the countryside has been marked, as well as every important ford or river. The whole thing is simply magnificent." Bara also liked the new game system, commenting, "Such a system thus makes it possible to reproduce a semblance of simultaneity of the actions of both sides: reacting to enemy maneuvers or attempting to bluff one's opponent", although he warned, "you sometimes worry about wearing out your six-sided dice by rolling them so many times." Bara concluded, "Roads to Gettysburg is not a simulation of the Gettysburg campaign but a simulation of the Southern invasion of June 1863, whether it is limited to the occupation of Maryland or goes as far as the capture of the capital of Pennsylvania. Gettysburg, in the center of the map, plays only a very secondary role in the game and risks not seeing the decisive confrontation that historically took place there ... It is the best volume in the GCACW series to date." [2]
At the 1994 Origins Awards, Roads to Gettysburg won in the category "Best Pre-20th Century Game". [4]