San Juan (card game)

Last updated
name=San Juan
San Juan cradgame.jpg
A game in progress
Designers Andreas Seyfarth
Publishers
Publication2004
Players2 to 4
Setup time1–2 minutes
Playing time45–60 minutes
ChanceMedium
Age range10 and up
Skills Economic management, strategic thought

San Juan is a card game designed by Andreas Seyfarth and published in 2004 by Alea in German and by Rio Grande Games in English. The game is derived from the board game Puerto Rico , and takes its name from San Juan, capital of Puerto Rico.

The game uses a unique deck of 110 cards and props for two to four players. The object of the game is to compile the maximum number of victory points by creating buildings and producing commodities. The structure of the game strongly mirrors that of Puerto Rico, in that players attempt to accumulate victory points by constructing buildings, each of which provides a special ability, and producing and selling goods. Players take turns by selecting one of several roles to fulfill, which triggers the specific action for that role, and gives a special advantage to the person who chose it. For instance, if a player were to choose Builder as their role, everyone would be given a chance to build a building, and the player who selected Builder would receive a discount.

Many elements of Puerto Rico were changed, simplified, or removed for purposes of shortening the game, and allowing for only cards rather than additional wooden tokens. Most notably:

The cards, each of which depict a building and describe its ability, serve multiple purposes: A card in a player's hand is, at the same time, both money used for building, and a potential building to be built. Additionally, the cards are used to represent goods produced in any Production building.

As each building provides a number of victory points, players attempt to gain the highest score before the end of the game. There is no direct player interaction; Players affect each other by selecting roles at moments less opportune for their opponents.

See also

Related Research Articles

<i>Puerto Rico</i> (board game) German-style board game designed by Andreas Seyfarth

Puerto Rico is a Euro-style board game designed by German designer Andreas Seyfarth and published in 2002 by Alea in German, by Rio Grande Games in English, by Grow in Brazilian Portuguese, and by Κάισσα in Greek. Players assume the roles of colonial governors on the island of Puerto Rico during the age of Caribbean ascendancy. It was the highest-rated game on the board game website BoardGameGeek for over five years, until it was surpassed by Agricola. The aim of the game is to amass victory points in two ways: by exporting goods and by constructing buildings.

<span class="mw-page-title-main">Baseball card</span> Type of trading card related to baseball

A baseball card is a type of trading card relating to baseball, usually printed on cardboard, silk, or plastic. In the 1950s they came with a stick of gum and a limited number of cards. These cards feature one or more baseball players, teams, stadiums, or celebrities.

<span class="mw-page-title-main">Doomtown</span>

Doomtown: Reloaded is an expandable card game based on the Deadlands role-playing game. It was originally a collectible card game that ran from 1998 through 2001 and was revived as the Reloaded version in 2014. It was published by Wizards of the Coast (WotC) under license to Pinnacle Entertainment Group until January 2000, when WotC quit production and the license transferred to Alderac Entertainment Group.

<span class="mw-page-title-main">Scopa</span> Italian card game

Scopa is an Italian card game, and one of the three major national card games in Italy, the others being Briscola and Tresette. It is also popular in Argentina and Brazil, brought in by Italian immigrants, mostly in the Scopa a Quindici variation. Scopa is also played in former Italian colonies such as Libya and Somalia or some other countries like Tunisia and even Morocco with changed appearance in the cards. It is played with a standard Italian 40-card deck, mostly between two players or four in two partnerships, but it can also be played by 3 or 6 players.

In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-shaped move of the knight in chess. A game's mechanics thus effectively specify how the game will work for the people who play it.

<i>Alhambra</i> (board game) 2003 board game

Alhambra is a 2003 tile-based German-style board game designed by Dirk Henn. It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay. The game is an Arabian-themed update, set during the construction of the Alhambra palace in 14th century Granada, of the 1998 stock trading board game Stimmt So!, which in turn was an update of the 1992 mafia influence board game Al Capone; the original version was subsequently released as Alhambra: The Card Game. Upon its release, Alhambra won numerous awards, including the Spiel des Jahres award. Its success has led to the release of numerous expansion packs and spin-off games, and is becoming Queen Games' flagship franchise.

<span class="mw-page-title-main">Twilight Imperium</span> Science-fiction themed board game

Twilight Imperium is a strategy board game produced by Fantasy Flight Games in the genre of science fiction and space opera. It was designed by Christian T. Petersen and was first released in 1997. The game is in its fourth edition (2017), which has large changes over previous editions. It is known for the length of its gameplay, and its in-depth strategy.

The Conan Collectible Card Game is an out-of-print collectible card game set in the fictional Hyborian Age of Conan the Barbarian. The game was designed by Jason Robinette, and produced by Comic Images and released in 2006.

StarCraft: The Board Game, published by Fantasy Flight Games, is a game inspired by the 1998 computer game StarCraft. Players take control of the three distinctive races featured in the video games, the Terrans, the Protoss, or the Zerg, to engage in battle across multiple worlds in order to achieve victory. Each of the three races features a fairly different playing style. A prototype of the game was shown in BlizzCon 2007, with pre-release copies sold at Gen Con 2007 and Penny Arcade Expo 2007. It was publicly released in October 2007.

Railways of the World is a railway-themed board game designed by Martin Wallace and Glenn Drover and published by Eagle Games. It is a simplified version of Wallace's earlier railway-themed game Age of Steam. The game, first released in 2005, was originally named Railroad Tycoon after the video game series of the same name, featuring box art based on the third entry in the video game series. After the license to use the Railroad Tycoon name expired, the board game has been published under its current Railways of the World title since 2009. It takes place in the eastern United States in 1830. Each player takes charge of a pioneering new railway company.

<i>Starship Catan</i> Two-player card game

Starship Catan is a two-player card game, loosely based on the Starfarers of Catan board game. As a member of the Catan family of games, it is designed by Klaus Teuber, and distributed by Kosmos in German and Mayfair Games in English.

Civilization: The Card Game is a card game designed by Civilization IV lead designer Soren Johnson, based on Civilization IV. It was developed in 2006 by Firaxis Games, as a bonus in the Sid Meier's Civilization Chronicles boxed set, and is not available independently.

<span class="mw-page-title-main">Gong Zhu</span>

Gong Zhu (拱猪) is a Chinese four-player trick-taking card game, and is a Chinese version of the game Hearts. It differs from the standard Hearts game by assigning special point values to cards. The objective of the game is to score positive points and avoid penalty points. Gong Zhu means: Chase the Pig, for "pig" is the name given to the Q♠.

<i>Dominion</i> (card game) Deck-building card game

Dominion is a card game created by Donald X. Vaccarino and published by Rio Grande Games. It was the first deck-building game, and inspired a genre of games building on its central mechanic. Each player begins with a small deck of cards, which they improve by purchasing cards from a common supply that varies from game to game. Cards can help the player's deck function, impede their opponents, or provide victory points. As of December 2022, fifteen expansions to the original Dominion have been released.

<span class="mw-page-title-main">Race for the Galaxy</span> Card game

Race for the Galaxy is a card game designed by Thomas Lehmann. It was released in 2007 by Rio Grande Games. Its theme is to build galactic civilizations via game cards that represent worlds or technical and social developments. It accommodates two to four players by default although expansions allow for up to six players, as well as solo play. The game uses iconography in place of language in some places, with complex powers also having a text description. While appreciated by experienced players for being concise, some new players find the icons difficult to learn and to decipher.

Glenn Drover's Empires: The Age of Discovery is the first of the Glenn Drover's Empires board games, created by Glenn Drover.

<i>7 Wonders</i> (board game) 2011 board game

7 Wonders is a board game created by Antoine Bauza in 2010 and originally published by Repos Production. Three decks of cards featuring images of historical civilizations, armed conflicts, and commercial activity are used in the card drafting game 7 Wonders. The game received critical success upon its release, and won numerous awards, including the inaugural Kennerspiel des Jahres connoisseurs' award in 2011.

<i>Discworld: Ankh-Morpork</i> Board game

Discworld: Ankh Morpork is a board game set in the largest city-state in Terry Pratchett's Discworld. Designed by Martin Wallace and Treefrog Games, the game revolves around the playing of cards and placing minions onto the board. Each player attempts to meet the win condition for the personality that they randomly and secretly selected at the start of the game. The game features many characters from the Discworld series, but players do not need to have any knowledge about the books.

<i>Card Hunter</i> 2013 video game

Card Hunter is a browser-based flash game that combines elements of a digital collectible card game with a table-top board game.

The Genius: Rules of the Game is the first season of The Genius debuted on tvN on April 26, 2013.