Sensorica

Last updated
Sensorica
TypeOpen Value Network
IndustrySensing
FoundedFebruary 2011
Founder Tiberius Brastaviceanu, Ivan Pavlov, François Bergeron
Headquarters Montreal, Quebec, Canada
Area served
Worldwide
ProductsSensors, sensing systems, automation systems
Services open source hardware, sensing, automation
Website www.sensorica.co

Sensorica is an open value network (OVN), established in 2011 in Montreal, Canada, for open source hardware development. [1] [2] It is a pilot project for commons-based peer production applied to hardware, designed to operate at large scale.

Contents

Sensorica uses the Resources, Events, Agents accounting model as a basis of its network resource planning and contribution accounting system (NRP-CAS). The NRP is an Enterprise Resource Planning (ERP) type of software based on the REA model to support the complexity of operations in an OVN. [3] It collects, stores, and interprets data from all the different types of activities in the network and connects them to specific resources, events, and agents. In NRP, everything is connected together. Economic agents are associated with other agents and participate in events of various types, such as processes, exchanges, or transfers. Events change the state of resources by using, citing, consuming, creating, or transferring them. A certain resource may be an output from one process and then an input to another one. Those processes and events are then connected with a resource flow.

Important contributions to p2p

The main contributions of Sensorica to material peer production is to provide a space for experimenting with tools (IT infrastructure), methods, peer governance and p2p culture. Sensorica is a real community of scientists, engineers and hackers that use a digital environment to collaborate on designing open source hardware solutions. The network has access to a makerspace in Montreal, where hardware prototyping is done and some limited capacity production, making use of digital fabrication. The digital and physical environments in which network activity is deployed have been set up as nondominium forms of property, meaning that they don't belong to anyone but anyone who engages can gain access. This is similar to the physical dimension of the Bitcoin network, the aggregate of all the mining computers, which is permissionless (unrestricted access based on a set of strict rules) and not owned by anyone.

Sensoricans define their network as "A stigmergic environment for synergistic open innovation, leveraging collective intelligence."


In the recent past Sensoricans have been experimenting a lot of stigmergy, which is a way of organizing innovation and production relying less on planning.

Sensorica's processes are also designed to stimulate collective intelligence, which makes collaboration integrated, i.e. it looks and feels like one social brain is thinking and making decisions, producing harmonious and coherent results (as opposed to a mosaic of outcomes).

When Sensoricans speak about synergistic open innovation they mean that all ventures are interlocked at the agents and resources level and one venture can be complementary to another. This is achieved through the NRP platform, which considers any resource as an independent entity that can be used in any process, belonging to any venture. That makes Sensorica is an ecosystem of ventures in synergy. The history and data of Sensorica shows that this reduces redundancy and generates huge savings, which is an advantage over competitive capitalistic economic practices.


Sensorica has pioneered Collaborative Entrepreneurship, which is defined as a set of skills that enables an individual to coordinate highly collaborative economic activity and generate powerful incentives and benefits for all stakeholders. The equivalent of a traditional startup in this flavor of p2p economy is the open venture, which is not to be confused with a DAO (decentralized autonomous organization). Thus, one can say that Sensorica is a tight ecosystem of open ventures, supported by NRP-CAS technology. An open venture is an economic unit that focuses on providing a solution to a world problem or a specific need or category of needs.


Sensoricans have also proposed the 4th Sector, which is the sector of commons-based peer production, seen as distinct from the Private, Public and Solidarity (nonprofit, coop) sectors. What distinguishes the 4th Sector from the rest are: its new mode of production, its open (permissionless and transparent) network type of organization, the transnational nature of its endeavors with its p2p governance models.

Contributions to specific projects

Breathing Games was hosted in the Sensorica lab in Montreal for more than 2 years. Sensoricans contributed to the design of the so-called organic pressure sensor.

Related Research Articles

<span class="mw-page-title-main">Server (computing)</span> Computer to access a central resource or service on a network

In computing, a server is a piece of computer hardware or software that provides functionality for other programs or devices, called "clients". This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients or performing computations for a client. A single server can serve multiple clients, and a single client can use multiple servers. A client process may run on the same device or may connect over a network to a server on a different device. Typical servers are database servers, file servers, mail servers, print servers, web servers, game servers, and application servers.

Scalability is the property of a system to handle a growing amount of work. One definition for software systems specifies that this may be done by adding resources to the system.

<span class="mw-page-title-main">Open-design movement</span> Movement for product development with publicly shared designs

The open-design movement involves the development of physical products, machines and systems through use of publicly shared design information. This includes the making of both free and open-source software (FOSS) as well as open-source hardware. The process is generally facilitated by the Internet and often performed without monetary compensation. The goals and philosophy of the movement are identical to that of the open-source movement, but are implemented for the development of physical products rather than software. Open design is a form of co-creation, where the final product is designed by the users, rather than an external stakeholder such as a private company.

A complex adaptive system is a system that is complex in that it is a dynamic network of interactions, but the behavior of the ensemble may not be predictable according to the behavior of the components. It is adaptive in that the individual and collective behavior mutate and self-organize corresponding to the change-initiating micro-event or collection of events. It is a "complex macroscopic collection" of relatively "similar and partially connected micro-structures" formed in order to adapt to the changing environment and increase their survivability as a macro-structure. The Complex Adaptive Systems approach builds on replicator dynamics.

Business incubator is an organization that helps startup companies and individual entrepreneurs to develop their businesses by providing a fullscale range of services starting with management training and office space and ending with venture capital financing. The National Business Incubation Association (NBIA) defines business incubators as a catalyst tool for either regional or national economic development. NBIA categorizes its members' incubators by the following five incubator types: academic institutions; non-profit development corporations; for-profit property development ventures; venture capital firms, and a combination of the above.

Commons-based peer production (CBPP) is a term coined by Harvard Law School professor Yochai Benkler. It describes a model of socio-economic production in which large numbers of people work cooperatively; usually over the Internet. Commons-based projects generally have less rigid hierarchical structures than those under more traditional business models.

<span class="mw-page-title-main">Michel Bauwens</span>

Michel Bauwens is a Belgian theorist in the emerging field of peer-to-peer (P2P) collaboration, writer, and conference speaker on the subject of technology, culture and business innovation. Bauwens founded the P2P Foundation, a global organization of researchers working in open collaboration in the exploration of peer production, governance, and property. He has authored a number of essays, including his thesis The Political Economy of Peer Production.

Social peer-to-peer processes are interactions with a peer-to-peer dynamic. These peers can be humans or computers. Peer-to-peer (P2P) is a term that originated from the popular concept of the P2P distributed computer application architecture which partitions tasks or workloads between peers. This application structure was popularized by file sharing systems like Napster, the first of its kind in the late 1990s.

Peer production is a way of producing goods and services that relies on self-organizing communities of individuals. In such communities, the labor of many people is coordinated towards a shared outcome.

Social innovations are new social practices that aim to meet social needs in a better way than the existing solutions, resulting from - for example - working conditions, education, community development or health. These ideas are created with the goal of extending and strengthening civil society. Social innovation includes the social processes of innovation, such as open source methods and techniques and also the innovations which have a social purpose—like activism, crowdfunding, time-based currency, telehealth, cohousing, virtual volunteering, microcredit, or distance learning. There are many definitions of social innovation, however, they usually include the broad criteria about social objectives, social interaction between actors or actor diversity, social outputs, and innovativeness. Different definitions include different combinations and different number of these criteria. Transformative social innovation not only introduces new approaches to seemingly intractable problems, but is successful in changing the social institutions that created the problem in the first place.

Economic planning is a resource allocation mechanism based on a computational procedure for solving a constrained maximization problem with an iterative process for obtaining its solution. Planning is a mechanism for the allocation of resources between and within organizations contrasted with the market mechanism. As an allocation mechanism for socialism, economic planning replaces factor markets with a procedure for direct allocations of resources within an interconnected group of socially owned organizations which together comprise the productive apparatus of the economy.

A fundamental problem in distributed computing and multi-agent systems is to achieve overall system reliability in the presence of a number of faulty processes. This often requires coordinating processes to reach consensus, or agree on some data value that is needed during computation. Example applications of consensus include agreeing on what transactions to commit to a database in which order, state machine replication, and atomic broadcasts. Real-world applications often requiring consensus include cloud computing, clock synchronization, PageRank, opinion formation, smart power grids, state estimation, control of UAVs, load balancing, blockchain, and others.

Collaborative consumption is the set of those resource circulation systems in which consumers both "obtain" and "provide", temporarily or permanently, valuable resources or services through direct interaction with other consumers or through a mediator. It is sometimes paired with the concept of the "sharing economy". Collaborative consumption is not new; it has always existed.

The following outline is provided as an overview of and topical guide to production:

Distributed manufacturing also known as distributed production, cloud producing, distributed digital manufacturing, and local manufacturing is a form of decentralized manufacturing practiced by enterprises using a network of geographically dispersed manufacturing facilities that are coordinated using information technology. It can also refer to local manufacture via the historic cottage industry model, or manufacturing that takes place in the homes of consumers.

Open collaboration is any "system of innovation or production that relies on goal-oriented yet loosely coordinated participants who interact to create a product of economic value, which is made available to contributors and noncontributors alike." It is prominently observed in open source software, but can also be found in many other instances, such as in Internet forums, mailing lists and online communities. Open collaboration is also thought to be the operating principle underlining a gamut of diverse ventures, example including bitcoin, TEDx, and Wikipedia.

A platform cooperative, or platform co-op, is a cooperatively owned, democratically governed business that establishes a computing platform, and uses a website, mobile app or a protocol to facilitate the sale of goods and services. Platform cooperatives are an alternative to venture capital-funded platforms insofar as they are owned and governed by those who depend on them most—workers, users, and other relevant stakeholders.

Open manufacturing, also known as open production, maker manufacturing, and with the slogan "Design Global, Manufacture Local" is a new model of socioeconomic production in which physical objects are produced in an open, collaborative and distributed manner and based on open design and open source principles.

Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use the source code, design documents, or content of the product. The open-source model is a decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source code, blueprints, and documentation freely available to the public. The open-source movement in software began as a response to the limitations of proprietary code. The model is used for projects such as in open-source appropriate technology, and open-source drug discovery.

An Open Value Network (OVN) is a new organizational framework designed to support commons-based peer production. Inspired by the value network concept introduced by Verna Allee. This organization is by nature and from birth transnational.

References

  1. OSH Start-ups’ Business Development Challenges: The Case of SENSORICA from a Total Integrated Marketing Perspective; Normand Turgeon, Mai Thi Thanh Thai, Gheorghe Epuran
  2. Open Value Network - TEDx Montreal
  3. Pazaitis, Alex (February 2020). "Breaking the Chains of Open Innovation: Post-Blockchain and the Case of Sensorica". Information. 11 (2): 104. doi: 10.3390/info11020104 .