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Session multiplexing in a computer network is a service provided by the transport layer (see OSI Layered Model). It multiplexes [1] several message streams, or sessions onto one logical link and keeps track of which messages belong to which sessions (see session layer). An example of session multiplexing—a single computer with one IP address has several websites open at once.
The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the set of communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP). Early versions of this networking model were known as the Department of Defense (DoD) model because the research and development were funded by the United States Department of Defense through DARPA.
The Open Systems Interconnection model is a conceptual model from the International Organization for Standardization (ISO) that "provides a common basis for the coordination of standards development for the purpose of systems interconnection." In the OSI reference model, the communications between a computing system are split into seven different abstraction layers: Physical, Data Link, Network, Transport, Session, Presentation, and Application.
In telecommunications and computer networking, multiplexing is a method by which multiple analog or digital signals are combined into one signal over a shared medium. The aim is to share a scarce resource – a physical transmission medium. For example, in telecommunications, several telephone calls may be carried using one wire. Multiplexing originated in telegraphy in the 1870s, and is now widely applied in communications. In telephony, George Owen Squier is credited with the development of telephone carrier multiplexing in 1910.
Data communication or digital communications, including data transmission and data reception, is the transfer and reception of data in the form of a digital bitstream or a digitized analog signal transmitted over a point-to-point or point-to-multipoint communication channel. Examples of such channels are copper wires, optical fibers, wireless communication using radio spectrum, storage media and computer buses. The data are represented as an electromagnetic signal, such as an electrical voltage, radiowave, microwave, or infrared signal.
In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the payload. Control information provides data for delivering the payload. Typically, control information is found in packet headers and trailers.
In the seven-layer OSI model of computer networking, the physical layer or layer 1 is the first and lowest layer: the layer most closely associated with the physical connection between devices. The physical layer provides an electrical, mechanical, and procedural interface to the transmission medium. The shapes and properties of the electrical connectors, the frequencies to broadcast on, the line code to use and similar low-level parameters, are specified by the physical layer.
In the seven-layer OSI model of computer networking, the network layer is layer 3. The network layer is responsible for packet forwarding including routing through intermediate routers.
In the seven-layer OSI model of computer networking, the session layer is layer 5.
In the IEEE 802 reference model of computer networking, the logical link control (LLC) data communication protocol layer is the upper sublayer of the data link layer of the seven-layer OSI model. The LLC sublayer acts as an interface between the media access control (MAC) sublayer and the network layer.
In computer networking, the transport layer is a conceptual division of methods in the layered architecture of protocols in the network stack in the Internet protocol suite and the OSI model. The protocols of this layer provide end-to-end communication services for applications. It provides services such as connection-oriented communication, reliability, flow control, and multiplexing.
The data link layer, or layer 2, is the second layer of the seven-layer OSI model of computer networking. This layer is the protocol layer that transfers data between nodes on a network segment across the physical layer. The data link layer provides the functional and procedural means to transfer data between network entities and may also provide the means to detect and possibly correct errors that can occur in the physical layer.
An application layer is an abstraction layer that specifies the shared communications protocols and interface methods used by hosts in a communications network. An application layer abstraction is specified in both the Internet Protocol Suite (TCP/IP) and the OSI model. Although both models use the same term for their respective highest-level layer, the detailed definitions and purposes are different.
NetBIOS is an acronym for Network Basic Input/Output System. It provides services related to the session layer of the OSI model allowing applications on separate computers to communicate over a local area network. As strictly an API, NetBIOS is not a networking protocol. Operating systems of the 1980s ran NetBIOS over IEEE 802.2 and IPX/SPX using the NetBIOS Frames (NBF) and NetBIOS over IPX/SPX (NBX) protocols, respectively. In modern networks, NetBIOS normally runs over TCP/IP via the NetBIOS over TCP/IP (NBT) protocol. This results in each computer in the network having both an IP address and a NetBIOS name corresponding to a host name. NetBIOS is also used for identifying system names in TCP/IP (Windows). Simply stated, it is a protocol that allows communication of data for files and printers through the Session Layer of the OSI Model in a LAN.
In computer science and networking in particular, a session is a time-delimited two-way link, a practical layer in the TCP/IP protocol enabling interactive expression and information exchange between two or more communication devices or ends – be they computers, automated systems, or live active users. A session is established at a certain point in time, and then ‘torn down’ - brought to an end - at some later point. An established communication session may involve more than one message in each direction. A session is typically stateful, meaning that at least one of the communicating parties needs to hold current state information and save information about the session history to be able to communicate, as opposed to stateless communication, where the communication consists of independent requests with responses.
The Open Systems Interconnection protocols are a family of information exchange standards developed jointly by the ISO and the ITU-T. The standardization process began in 1977.
Statistical multiplexing is a type of communication link sharing, very similar to dynamic bandwidth allocation (DBA). In statistical multiplexing, a communication channel is divided into an arbitrary number of variable bitrate digital channels or data streams. The link sharing is adapted to the instantaneous traffic demands of the data streams that are transferred over each channel. This is an alternative to creating a fixed sharing of a link, such as in general time division multiplexing (TDM) and frequency division multiplexing (FDM). When performed correctly, statistical multiplexing can provide a link utilization improvement, called the statistical multiplexing gain.
In computing, Advanced Program to Program Communication or APPC is a protocol which computer programs can use to communicate over a network. APPC is at the application layer in the OSI model, it enables communications between programs on different computers, from portables and workstations to midrange and host computers. APPC is defined as VTAM LU 6.2
Keyword Protocol 2000, abbreviated KWP2000, is a communications protocol used for on-board vehicle diagnostics systems (OBD). This protocol covers the application layer in the OSI model of computer networking. The protocol is standardized by International Organization for Standardization as ISO 14230. KWP2000 also covers the session layer in the OSI model, in terms of starting, maintaining and terminating a communications session.
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any variation of a physical quantity. The protocol defines the rules, syntax, semantics, and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both.