Sherston Software

Last updated

Sherston Software
IndustrySoftware
FounderBill and Lou Bonham
SuccessorBig Clever Learning
ServicesEducational games,
learning resources

Sherston Software, also known as Sherston Publishing Group, was a British software publisher producing educational games and learning resources.

Contents

Two teachers, Bill and Lou Bonham, started making games for the BBC Micro in 1983 and established Sherston Software Limited in 1984. [1] [2] In 2003, Bill and Lou sold Sherston to a four-man management team, which led to the company being called Sherston Publishing Group. In 2008, the offices in Angel House, Sherston, Wiltshire also became home to BLi Education which owned the brands TAG Learning, Economatics Education and SEMERC. TAG Developments (based in Kennington, London) was also part of the group and produced MAPS – Managed Assessment and ePortfolio System – which featured some Sherston software content. In difficult trading conditions in the education market in 2010 and 2011, BLi Education went into administration but many of the assets were acquired by Sherston Publishing Group.

Sherston employed developers in India. An associate company, Sherston Sheshani operated out of an office in Cape Town, South Africa. Sherston also had an office in the United States (Sherston America) based in Portland, Oregon. Sherston Software also published software in association with partners including BBC Worldwide, HarperCollins and Oxford University Press.

In 2015, Sherston was acquired by private equity firm Big Clever Learning, [3] and the original company was liquidated in 2016. [1]

Software products

Related Research Articles

Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which features little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows and animated videos. Multimedia also contains the principles and application of effective interactive communication such as the building blocks of software, hardware, and other technologies. The five main building blocks of multimedia are text, image, audio, video, and animation.

Educational software is a term used for any computer software which is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.

<span class="mw-page-title-main">Rosetta Stone (software)</span> Proprietary software for learning foreign languages and writing systems

Rosetta Stone Language Learning is proprietary, computer-assisted language learning (CALL) software published by Rosetta Stone Inc, part of the IXL Learning family of products. The software uses images, text, and sound to teach words and grammar by spaced repetition, without translation. Rosetta Stone calls its approach Dynamic Immersion.

Great Wave Software was an educational computer software company founded in 1984 by Dr. Chad Mitchell and Stacy Mitchell and was located in Scotts Valley, California. It was a division of Instructional Fair Group, which was based in Grand Rapids, Michigan, and was a Tribune Education company.

<i>Living Books</i> Interactive storybook series

Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows. Two decades after the original release, the series was re-released by Wanderful Interactive Storybook for iOS and Android.

<i>Club Kidsoft</i>

KidSoft Inc. was an educational software company based in Los Gatos, CA. It was started in May 1992 by Richard Devine and Charles Patterson, in conjunction with Alison Woods, Audrey Mac Clean, and Karen Schultz.

SoftKey International was a software company founded by Kevin O'Leary in 1986 in Toronto, Ontario. It was known as The Learning Company from 1995 to 1999 after acquiring The Learning Company and taking its name.

An authoring system is a program that has pre-programmed elements for the development of interactive multimedia software titles. Authoring systems can be defined as software that allows its user to create multimedia applications for manipulating multimedia objects.

<span class="mw-page-title-main">BBC Multimedia</span>

BBC Multimedia was a division of the BBC which dealt with the publishing of computer-game versions of well-known BBC television programmes.

Academic American Encyclopedia is a 21-volume general English-language encyclopedia published in 1980. It was first produced by Arête Publishing, the American subsidiary of the Dutch publishing company VNU.

<i>Encarta</i> Digital multimedia encyclopedia

MicrosoftEncarta is a discontinued digital multimedia encyclopedia published by Microsoft from 1993 to 2009. Originally sold on CD-ROM or DVD, it was also available online via annual subscription, although later articles could also be viewed for free online with advertisements. By 2008, the complete English version, Encarta Premium, consisted of more than 62,000 articles, numerous photos and illustrations, music clips, videos, interactive content, timelines, maps, atlases and homework tools.

<span class="mw-page-title-main">Focus Multimedia</span> Software companies of the United Kingdom

Focus Multimedia Ltd is a multi-faceted publisher and retailer of video games, consumer software and mobile apps. Founded in 1995, the company is headquartered in the town of Rugeley in Staffordshire, England, and has about 30 employees.

<span class="mw-page-title-main">Mattel Interactive</span> Video game publisher and software distributor

Mattel Interactive was a video game publisher and software distributor.

The Magic School Bus is a series of educational software video games developed by Music Pen and published by Microsoft via their Microsoft Home brand. The interactive adventures are part of the larger franchise and based on The Magic School Bus book series and public television series.

<i>Mission Control</i> (video game) 2001 video game

Mission Control is an educational platform game developed and published by Sherston Software for use in primary schools.

<i>The Crystal Rainforest</i> 1992 video game


The Crystal Rain Forest is an educational puzzle video game developed and published by Sherston Software for use in primary schools. Originally released in 1992 for the Acorn Archimedes computer platform, the game later saw releases for Microsoft Windows and Mac OS in 1999. With a focus on providing an engaging and educational experience, The Crystal Rain Forest combines captivating gameplay with valuable learning opportunities for young players.

Madeline is a series of educational point-and-click adventure video games which were developed during the mid-1990s for Windows and Mac systems. The games are an extension of the Madeline series of children's books by Ludwig Bemelmans, which describe the adventures of a young French girl. The video-game series was produced concurrently with a TV series of the same name, with characters and voice actors from the show.

<i>Reader Rabbit Kindergarten</i> 1997 education video game

Reader Rabbit Kindergarten is a video game within the edutainment series Reader Rabbit, published by The Learning Company in June 1997. A new version of the game was developed in-house by Graffiti Entertainment, and was released in 2009.

<i>A Passion for Art: Renoir, Cezanne, Matisse, and Dr. Barnes</i> 1995 video interactive expereerience

A Passion for Art: Renoir, Cezanne, Matisse, and Dr. Barnes is a 1995 interactive CD-ROM by Corbis.

<i>The Adventures of Ninja Nanny & Sherrloch Sheltie</i> 1993 video game

The Adventures of Ninja Nanny & Sherrloch Sheltie: No. 11 Downing Street is a 1993 game by Silicon Alley for Windows 3.0 systems, and is an interactive fiction title with multimedia elements integrated into the text. Despite its marketing as an "educational" game, Ninja Nanny became notable after its release for its unusual and nonsensical content.

References

  1. 1 2 "Das Realisations Limited (formerly Sherston Software)". Companies House. Retrieved 23 February 2023.
  2. "Sherston Software". www.computinghistory.org.uk. Retrieved 20 October 2022.
  3. "Big Clever Learning acquires Sherston". Big Clever Learning. 3 October 2015. Archived from the original on 25 June 2018 via Internet Archive.
  4. Drage, Chris (3 January 1997). "A CD to be treasured". Times Educational Supplement . Retrieved 10 November 2011. RUSTY DREAMER CD-Rom for Acorn Risc OS, Apple Mac and Windows Multimedia PCs, [...] Sherston Software [...] brings a new dimension to educational multimedia.
  5. "The Nature Park Adventure (BBC B/B+/Master 128)". Everygamegoing.com. Retrieved 23 February 2023.
  6. "Gomez Returns Software CD-Rom (Sherston Software)". Etchkshop.com. Retrieved 29 August 2023.