Showscan is a cinematic process developed by Douglas Trumbull that uses 70mm film photographed and projected at 60 frames per second, 2.5 times the standard speed of movie film. [1]
Trumbull first came to the public's attention for his work on the groundbreaking special effects in movies such as 2001: A Space Odyssey and The Andromeda Strain . He also directed 1972's Silent Running .
Trumbull developed the Showscan film process in the late 1970s and early 1980s when he became interested in increasing the fidelity or definition of movies. Similar to the quality issues addressed later by high-definition television, the visual fidelity of movies was limited by the medium. When projected onto a large screen, the grain of 35 mm film stock is often quite visible, reducing the quality of the displayed image. The problem is further exacerbated by the larger grain in fast film stock often used to capture high-speed action. Trumbull chose 70 mm film for his new process, to provide higher resolution.
He also did research into frame rate, running a series of tests with 35 mm stock filmed and projected at various speeds, shown to audiences who were instrumented to biometrically test their responses. By measuring their EEG, he found that as the frame rate increased, so did the viewer's emotional reaction. The test subjects' brainwave activity peaked around 60 fps, and they decided to go with that as the norm. [2]
Trumbull theorized that although viewers see smooth motion from film displayed at 24 frames per second, the standard for decades, they are subconsciously aware of the flicker, which reduces the film's emotional impact. Increasing the projection speed decreases the flicker.
There was a demonstration of Showscan in 1986 at Showest, an annual convention for theater owners in Las Vegas, since replaced by Cinemacon. The demonstration was held in the MGM Grand hotel (later known as the Bally Grand and today the Horseshoe Hotel) at a movie theatre on the lower level, which normally showed endless screenings of MGM classics. Theater owners were ushered into the theatre where a large white cyclorama had been set up at the front of the room. The presentation began with what looked like a scratchy 16mm image centered in the screen. After a few minutes, the "film broke", the screen lights came up. You saw a door open behind the screen and a silhouette of a man walked towards the screen and began apologizing and asked if there were people out there. He pushed his face into the screen where you could clearly see the contours of his face distorting the screen. After a second, you realized that there was no man behind the screen, there were no screen lights shining down on the screen and that this entire sequence was being projected onto a blank screen. The level of the illusion was stunning. [3] [4]
In 1992, Trumbull, Geoffrey Williamson, Robert Auguste and Edmund DiGiulio received a Scientific and Engineering Academy Award for the design of the CP-65 Showscan camera system. [5]
Showscan Film Corporation, which produced and marketed the equipment, underwent Chapter 7 bankruptcy in 2002. [6] The process was then acquired by a new company, Showscan Entertainment. [6]
Trumbull produced a few short films to demonstrate this process, including “Night of the Dreams” and “New Magic.”
The 1983 feature film Brainstorm was intended to be the first Showscan feature, with the “normal” scenes in 35mm, and the virtual reality scenes in Showscan, but this plan proved too cumbersome. Instead, the virtual reality scenes ended up being shot in 70mm but at the standard 24 frames per second. [1]
Since then, Showscan has been used mostly for short ride films in conjunction with powered motion simulator seats, such as Tour of the Universe - the worlds first flight-simulator ride, which was also produced by Trumbull.
The Academy Film Archive houses the Showscan Collection, consisting of negatives and soundtrack elements for numerous short films created for World's Fair expositions, special venue attractions, and motion-based simulator rides. [7]
A silent film is a film without synchronized recorded sound. Though silent films convey narrative and emotion visually, various plot elements or key lines of dialogue may, when necessary, be conveyed by the use of inter-title cards.
Frame rate, most commonly expressed in frames per second or FPS, is typically the frequency (rate) at which consecutive images (frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and motion capture systems. In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU, is able to generate frames, and refresh rate is the frequency at which a display shows completed frames. In electronic camera specifications frame rate refers to the maximum possible rate frames could be captured, but in practice, other settings may reduce the actual frequency to a lower number than the frame rate.
70 mm film is a wide high-resolution film gauge for motion picture photography, with a negative area nearly 3.5 times as large as the standard 35 mm motion picture film format. As used in cameras, the film is 65 mm (2.6 in) wide. For projection, the original 65 mm film is printed on 70 mm (2.8 in) film. The additional 5 mm contains the four magnetic stripes, holding six tracks of stereophonic sound. Although later 70 mm prints use digital sound encoding, the vast majority of existing and surviving 70 mm prints pre-date this technology.
IMAX is a proprietary system of high-resolution cameras, film formats, film projectors, and theaters known for having very large screens with a tall aspect ratio and steep stadium seating, with the 1.43:1 ratio format being available only in few selected locations.
Cinematography is the art of motion picture photography.
A movie camera is a type of photographic camera that rapidly takes a sequence of photographs, either onto film stock or an image sensor, in order to produce a moving image to display on a screen. In contrast to the still camera, which captures a single image at a time, the movie camera takes a series of images by way of an intermittent mechanism or by electronic means; each image is a frame of film or video. The frames are projected through a movie projector or a video projector at a specific frame rate to show the moving picture. When projected at a high enough frame rate, the persistence of vision allows the eyes and brain of the viewer to merge the separate frames into a continuous moving picture.
The refresh rate, also known as vertical refresh rate or vertical scan rate in reference to terminology originating with the cathode-ray tubes (CRTs), is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate, which describes how many images are stored or generated every second by the device driving the display. On CRT displays, higher refresh rates produce less flickering, thereby reducing eye strain. In other technologies such as liquid-crystal displays, the refresh rate affects only how often the image can potentially be updated.
A movie projector is an opto-mechanical device for displaying motion picture film by projecting it onto a screen. Most of the optical and mechanical elements, except for the illumination and sound devices, are present in movie cameras. Modern movie projectors are specially built video projectors.
Douglas Hunt Trumbull was an American film director and visual effects supervisor, who pioneered innovative methods in special effects. He created scenes for 2001: A Space Odyssey, Close Encounters of the Third Kind, Star Trek: The Motion Picture, Blade Runner and The Tree of Life, and directed the movies Silent Running and Brainstorm.
Brainstorm is a 1983 American science fiction film directed by Douglas Trumbull, and starring Christopher Walken, Natalie Wood, Louise Fletcher, and Cliff Robertson.
Todd-AO is an American post-production company founded in 1953 by Mike Todd and Robert Naify, providing sound-related services to the motion picture and television industries. For more than five decades, it was the worldwide leader in theater sound. The company retains one facility, in the Los Angeles area.
Film-out is the process in the computer graphics, video production and filmmaking disciplines of transferring images or animation from videotape or digital files to a traditional film print. Film-out is a broad term that encompasses the conversion of frame rates, color correction, as well as the actual printing, also called scannior recording.
Time-lapse photography is a technique in which the frequency at which film frames are captured is much lower than the frequency used to view the sequence. When played at normal speed, time appears to be moving faster and thus lapsing. For example, an image of a scene may be captured at 1 frame per second but then played back at 30 frames per second; the result is an apparent 30 times speed increase. Similarly, film can also be played at a much lower rate than at which it was captured, which slows down an otherwise fast action, as in slow motion or high-speed photography.
In filmmaking, video production, animation, and related fields, a frame is one of the many still images which compose the complete moving picture. The term is derived from the historical development of film stock, in which the sequentially recorded single images look like a framed picture when examined individually.
High-speed photography is the science of taking pictures of very fast phenomena. In 1948, the Society of Motion Picture and Television Engineers (SMPTE) defined high-speed photography as any set of photographs captured by a camera capable of 69 frames per second or greater, and of at least three consecutive frames. High-speed photography can be considered to be the opposite of time-lapse photography.
High-motion is the characteristic of video or film footage displayed possessing a sufficiently high frame rate that moving images do not blur or strobe even when tracked closely by the eye. The most common forms of high motion are NTSC and PAL video at their native display rates. Movie film does not portray high motion even when shown on television monitors.
Super Panavision 70 is the marketing brand name used to identify movies photographed with Panavision 70 mm spherical optics between 1959 and 1983. It has since been replaced by Panavision System 65.
Ultra Panavision 70 and MGM Camera 65 were, from 1957 to 1966, the marketing brands that identified motion pictures photographed with Panavision's anamorphic movie camera lenses on 65 mm film. Ultra Panavision 70 and MGM Camera 65 were shot at 24 frames per second (fps) using anamorphic camera lenses. Ultra Panavision 70 and MGM Camera 65's anamorphic lenses compressed the image 1.25 times, yielding an extremely wide aspect ratio of 2.76:1.
A film – also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick – is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images. These images are generally accompanied by sound and, more rarely, other sensory stimulations. The word "cinema", short for cinematography, is often used to refer to filmmaking and the film industry, and the art form that is the result of it.
In motion picture technology—either film or video—high frame rate (HFR) refers to higher frame rates than typical prior practice.