Simon Otto | |
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![]() Simon Otto in 2019 | |
Born | |
Alma mater | Gobelins Imagery School |
Occupation(s) | Director Animator Storyboard artist |
Years active | 1997–present |
Employer | DreamWorks Animation (1997–2019) |
Known for | Head of character animation on How to Train Your Dragon |
Spouse | Fumi Kitahara (deceased) |
Children | Max (son) |
Honours | VES Awards for a Visual Effects Society Award for Outstanding Visual Effects in an Animated Feature |
Website | http://www.simonotto.com |
Simon Otto (born 12 June 1973) is a Swiss director, animator and storyboard artist. He is best known for working as the head of character animation of the Academy Award-nominated How to Train Your Dragon film trilogy for DreamWorks Animation.
Simon Otto was born in Uznach, Switzerland and grew up in Gommiswald in the Canton of St. Gallen. After completing a banking apprenticeship, [1] Otto started his career in the arts by carving commercial snow sculptures [2] in nearby resort towns and drawing news cartoons for his hometown newspaper "Die Suedostschweiz". [3]
Otto studied art formally at the F&F Schule fuer Experimentelle Gestaltung in Switzerland's largest city Zurich. [4] In 1995, Otto left Switzerland to study animation at Gobelins Imagery School [5] in Paris, France where he also received additional animation training through an internship with Walt Disney Feature Animation Paris.
Otto's professional animation career started in 1997 when he was hired by DreamWorks Animation in Los Angeles, California to work as a traditional character animator on the studio's first traditional animated feature film The Prince of Egypt (1998). Otto then spent 21 years as part of the character animation team working on both 2D and CGI projects for the studio. He is particularly known for his work as the head of character animation for the How to Train Your Dragon movie trilogy and has been instrumental in developing the look of the characters and their personalities [6] [7] and the overall style of animation for the films.
Otto was rewarded for his achievements with the VES Awards for a Visual Effects Society Award for Outstanding Visual Effects in an Animated Feature in 2011 by the Visual Effect Society. [8] [9] Otto designed a number of characters in How to Train Your Dragon and did storyboarding work on the second film and the third film. [10] He was a key contributor to the development of Premo, [11] [12] [13] the animation software developed at DreamWorks Animation that won an Academy Award for Technical Achievement. [14]
Involved as a member of the Academy of Motion Picture Arts and Sciences, [15] Otto participates in numerous of events, talks and interviews by highlighting the work of animation in the feature film industry. [16] In 2016, Otto founded LuMAA [17] (Lucerne Master Academy of Animation) with the Lucerne University of Applied Sciences and Arts in Lucerne, Switzerland where animation industry veterans teach a 6-week summer course [18] for up and coming talents.
In 2019 after 21 years of working for DreamWorks Animation, Otto left the studio. He now works as an independent director on various film and television projects. [19] Otto's first released television project after leaving DreamWorks Animation was the episode "The Tall Grass" that he directed for season 2 of the Netflix adult animated anthology television series Love, Death & Robots .
On 14 June 2021, it was announced that Otto would direct the 2024 Netflix and Locksmith Animation film That Christmas (in his feature film directorial debut) which is based on That Christmas and Other Stories, a trilogy of family-oriented Christmas books written by Richard Curtis and illustrated by Rebecca Cobb. [20]
(FR) Il se lance ensuite dans l'élaboration de nouvelles bandes dessinées pour un journal local, Die Südostschweiz. / (EN) He start then creating new cartoons for a local newspaper "Die Südostschweiz."
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: CS1 maint: multiple names: authors list (link)DreamWorks CTO Lincoln Wallen went to the company's artists, asking them to daydream what kind of tools they would like to use in a perfect world. "I recall it very well," Simon Otto, head of character animation for Dragon 2, tells me in a suite at the studio's Glendale headquarters.
Nach 21 Jahren verlassen Sie die Dreamworks-Studios. Was haben Sie als Nächstes geplant? Otto: Ich bin jetzt «vogelfrei» (schmunzelt). Ich weiss, was ich möchte, aber noch nicht wo: Mein nächstes Ziel ist es, in der Regie von Animationsfilmen Fuss zu fassen. Wohin es mich genau verschlägt, ist aber noch offen.