Single cycle processor

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A single cycle processor is a processor that carries out one instruction in a single clock cycle. [1]

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Central processing unit Central computer component which executes instructions

A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, and input/output (I/O) operations specified by the instructions in the program. This contrasts with external components such as main memory and I/O circuitry, and specialized processors such as graphics processing units (GPUs).

Intel 8088 Intel microprocessor model

The Intel 8088 microprocessor is a variant of the Intel 8086. Introduced on June 1, 1979, the 8088 has an eight-bit external data bus instead of the 16-bit bus of the 8086. The 16-bit registers and the one megabyte address range are unchanged, however. In fact, according to the Intel documentation, the 8086 and 8088 have the same execution unit (EU)—only the bus interface unit (BIU) is different. The original IBM PC is based on the 8088, as are its clones.

MIPS is a reduced instruction set computer (RISC) instruction set architecture (ISA) developed by MIPS Computer Systems, now MIPS Technologies, based in the United States.

Reduced instruction set computer Processor executing one instruction in minimal clock cycles

In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer in order to realise a task. Unlike the instructions given to a complex instruction set computer (CISC), with a RISC computer, a task might require more instructions (code) in order to realise a task, because the individual instructions are written in simpler code. The goal is to offset the need to process more instructions by increasing the speed of each instruction, in particular, implementing an instruction pipeline may be simpler given simpler instructions.

In computer architecture, instructions per cycle (IPC), commonly called instructions per clock is one aspect of a processor's performance: the average number of instructions executed for each clock cycle. It is the multiplicative inverse of cycles per instruction.

In computing, the clock rate or clock speed typically refers to the frequency at which the clock generator of a processor can generate pulses, which are used to synchronize the operations of its components, and is used as an indicator of the processor's speed. It is measured in clock cycles per second or its equivalent, the SI unit hertz (Hz).

In computer architecture, a delay slot is an instruction slot being executed without the effects of a preceding instruction. The most common form is a single arbitrary instruction located immediately after a branch instruction on a RISC or DSP architecture; this instruction will execute even if the preceding branch is taken. Thus, by design, the instructions appear to execute in an illogical or incorrect order. It is typical for assemblers to automatically reorder instructions by default, hiding the awkwardness from assembly developers and compilers.

In the history of computer hardware, some early reduced instruction set computer central processing units used a very similar architectural solution, now called a classic RISC pipeline. Those CPUs were: MIPS, SPARC, Motorola 88000, and later the notional CPU DLX invented for education.

The DLX is a RISC processor architecture designed by John L. Hennessy and David A. Patterson, the principal designers of the Stanford MIPS and the Berkeley RISC designs (respectively), the two benchmark examples of RISC design.

Emotion Engine

The Emotion Engine is a central processing unit developed and manufactured by Sony Computer Entertainment and Toshiba for use in the PlayStation 2 video game console. It was also used in early PlayStation 3 models sold in Japan and North America to provide PlayStation 2 game support. Mass production of the Emotion Engine began in 1999 and ended in late 2012 with the discontinuation of the PlayStation 2.

Microarchitecture Component of computer engineering

In computer engineering, microarchitecture, also called computer organization and sometimes abbreviated as µarch or uarch, is the way a given instruction set architecture (ISA) is implemented in a particular processor. A given ISA may be implemented with different microarchitectures; implementations may vary due to different goals of a given design or due to shifts in technology.

In computer architecture, cycles per instruction is one aspect of a processor's performance: the average number of clock cycles per instruction for a program or program fragment. It is the multiplicative inverse of instructions per cycle.

R10000 MIPS microprocessor

The R10000, code-named "T5", is a RISC microprocessor implementation of the MIPS IV instruction set architecture (ISA) developed by MIPS Technologies, Inc. (MTI), then a division of Silicon Graphics, Inc. (SGI). The chief designers are Chris Rowen and Kenneth C. Yeager. The R10000 microarchitecture is known as ANDES, an abbreviation for Architecture with Non-sequential Dynamic Execution Scheduling. The R10000 largely replaces the R8000 in the high-end and the R4400 elsewhere. MTI was a fabless semiconductor company; the R10000 was fabricated by NEC and Toshiba. Previous fabricators of MIPS microprocessors such as Integrated Device Technology (IDT) and three others did not fabricate the R10000 as it was more expensive to do so than the R4000 and R4400.

R4000

The R4000 is a microprocessor developed by MIPS Computer Systems that implements the MIPS III instruction set architecture (ISA). Officially announced on 1 October 1991, it was one of the first 64-bit microprocessors and the first MIPS III implementation. In the early 1990s, when RISC microprocessors were expected to replace CISC microprocessors such as the Intel i486, the R4000 was selected to be the microprocessor of the Advanced Computing Environment (ACE), an industry standard that intended to define a common RISC platform. ACE ultimately failed for a number of reasons, but the R4000 found success in the workstation and server markets.

R5000

The R5000 is a 64-bit, little endian (mipsel) superscalar, in-order execution 2-issue design microprocessor, that implements the MIPS IV instruction set architecture (ISA) developed by Quantum Effect Design (QED) in 1996. The project was funded by MIPS Technologies, Inc (MTI), also the licensor. MTI then licensed the design to Integrated Device Technology (IDT), NEC, NKK, and Toshiba. The R5000 succeeded the QED R4600 and R4700 as their flagship high-end embedded microprocessor. IDT marketed its version of the R5000 as the 79RV5000, NEC as VR5000, NKK as the NR5000, and Toshiba as the TX5000. The R5000 was sold to PMC-Sierra when the company acquired QED. Derivatives of the R5000 are still in production today for embedded systems.

History of general-purpose CPUs History of processors used in general purpose computers

The history of general-purpose CPUs is a continuation of the earlier history of computing hardware.

An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture. A realization of an ISA is called an implementation. An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost ; because the ISA serves as the interface between software and hardware. Software that has been written for an ISA can run on different implementations of the same ISA. This has enabled binary compatibility between different generations of computers to be easily achieved, and the development of computer families. Both of these developments have helped to lower the cost of computers and to increase their applicability. For these reasons, the ISA is one of the most important abstractions in computing today.

Computer architecture Set of rules describing computer system

In computer engineering, computer architecture is a set of rules and methods that describe the functionality, organization, and implementation of computer systems. The architecture of a system refers to its structure in terms of separately specified components of that system and their interrelationships.

Since 1985, many processors implementing some version of the MIPS architecture have been designed and used widely.

A multi-cycle processor is a processor that carries out one instruction over multiple clock cycles, often without starting up a new instruction in that time.

References

  1. Harris (2016). Digital Design and Computer Architecture ARM Edition. Elsevier. sec. 7.3. ISBN   978-0-12-800056-4.