SlideWiki

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SlideWiki
SlideWiki logo.png
Screenshot of SlideWiki.png
SlideWiki authoring environment
Developer(s) University of Leipzig
Stable release
2.5 / 29 Sep 2017
Written in JavaScript
Operating system Cross-platform
Type Learning Content Management System
License Mozilla Public license 2.0 [1]
Website http://slidewiki.org

SlideWiki is an open web-based OpenCourseWare authoring system. It supports learning content authoring and management (including SCORM 2004 compliance) and tools for collaboration/crowd-sourcing, translation, communication, evaluation and assessment, supporting the publication of open educational resources [2]

Contents

Concept

SlideWiki is a Web application facilitating the collaboration around educational content. With SlideWiki users can create and collaborate on slides and arrange slides in presentations. Presentations can be organized hierarchically, so as to structure them reasonably according to their content. Currently large-scale collaboration (also referred to as crowd-sourcing) around educational content (other than texts) is supported only in a very limited way. Slides, presentations, diagrams, assessment tests etc. are mainly created by tutors, teachers, lecturers and professors individually or in very small groups. The resulting content can be shared online (e.g. using Slideshare, OpenStudy, Google Docs). However, proper community collaboration, authoring, versioning, branching, reuse and re-purposing of educational content similarly as we know it from the open-source software community is currently not supported.

SlideWiki is a platform, where potentially large communities of teachers, lecturers, academics are empowered to create sophisticated educational content in a collaborative way. For newly emerging research fields, for example, a collaboration facility such as SlideWiki allows disseminating content and educating PhD students and peer-researchers more rapidly, since the burden of creating and structuring the new field can be distributed among a large community. Specialists for individual aspects of the new field can focus on creating educational content in their particular area of expertise and still this content can be easily integrated with other content, re-structured and re-purposed. A particular aspect, which is facilitated by SlideWiki is multi-linguality. Since all content is versioned and richly structured, it is easy to semi-automatically translate content and to keep track of changes in various multi-lingual versions of the same content object.

Features

SlideWiki particularly focusses on the crowd-sourced authoring, translation support and enrichment of educational content with self-assessment questions. Features include:

SlideWiki H2020 project

SlideWikis future development has been established with the beginning of the year 2016 as an EU funded project. It was reengineered on a new technology stack and released on the official SlideWiki.org platform in 2017. 17 partner institutes from all over Europe and also South America cooperate in order to improve SlideWiki and implement many new features and enhance the user experience in order to become a central hub for open educational resources, especially presentations.

Related Research Articles

<span class="mw-page-title-main">Wiki</span> Type of website that visitors can edit

A wiki is a hypertext publication collaboratively edited and managed by its own audience, using a web browser. A typical wiki contains multiple pages for the subjects or scope of the project, and could be either open to the public or limited to use within an organization for maintaining its internal knowledge base.

<span class="mw-page-title-main">Wiki software</span> Collaborative software that runs a wiki

Wiki software, is collaborative software that runs a wiki, which allows the users to create and collaboratively edit pages or entries via a web browser. A wiki system is usually a web application that runs on one or more web servers. The content, including previous revisions, is usually stored in either a file system or a database. Wikis are a type of web content management system, and the most commonly supported off-the-shelf software that web hosting facilities offer.

Wiktionary Multilingual online dictionary

Wiktionary is a multilingual, web-based project to create a free content dictionary of terms in all natural languages and in a number of artificial languages. These entries may contain definitions, images for illustrations, pronunciations, etymologies, inflections, usage examples, quotations, related terms, and translations of words into other languages, among other features. It is collaboratively edited via a wiki. Its name is a portmanteau of the words wiki and dictionary. It is available in 185 languages and in Simple English. Like its sister project Wikipedia, Wiktionary is run by the Wikimedia Foundation, and is written collaboratively by volunteers, dubbed "Wiktionarians". Its wiki software, MediaWiki, allows almost anyone with access to the website to create and edit entries.

Social software, also known as social apps, include communication and interactive tools often based on the Internet. Communication tools typically handle the capturing, storing and presentation of communication, usually written but increasingly including audio and video as well. Interactive tools handle mediated interactions between a pair or group of users. They focus on establishing and maintaining a connection among users, facilitating the mechanics of conversation and talk. Social software generally refers to software that makes collaborative behaviour, the organisation and moulding of communities, self-expression, social interaction and feedback possible for individuals. Another element of the existing definition of social software is that it allows for the structured mediation of opinion between people, in a centralized or self-regulating manner. The most improved area for social software is that Web 2.0 applications can all promote cooperation between people and the creation of online communities more than ever before. The opportunities offered by social software are instant connection and the opportunity to learn.An additional defining feature of social software is that apart from interaction and collaboration, it aggregates the collective behaviour of its users, allowing not only crowds to learn from an individual but individuals to learn from the crowds as well. Hence, the interactions enabled by social software can be one-on-one, one-to-many, or many-to-many.

TWiki is a Perl-based structured wiki application, typically used to run a collaboration platform, knowledge or document management system, a knowledge base, or team portal. Users can create wiki pages using the TWiki Markup Language, and developers can extend wiki application functionality with plugins.

Tiki Wiki CMS Groupware Content management software

Tiki Wiki CMS Groupware or simply Tiki, originally known as TikiWiki, is a free and open source Wiki-based content management system and online office suite written primarily in PHP and distributed under the GNU Lesser General Public License (LGPL-2.1-only) license. In addition to enabling websites and portals on the internet and on intranets and extranets, Tiki contains a number of collaboration features allowing it to operate as a Geospatial Content Management System (GeoCMS) and Groupware web application.

Openness is an overarching concept or philosophy that is characterized by an emphasis on transparency and collaboration. That is, openness refers to "accessibility of knowledge, technology and other resources; the transparency of action; the permeability of organisational structures; and the inclusiveness of participation". Openness can be said to be the opposite of closedness, central authority and secrecy.

Presentation Process of presenting a topic to an audience

A presentation conveys information from a speaker to an audience. Presentations are typically demonstrations, introduction, lecture, or speech meant to inform, persuade, inspire, motivate, build goodwill, or present a new idea/product. Presentations usually require preparation, organization, event planning, writing, use of visual aids, dealing with stress, and answering questions. “The key elements of a presentation consists of presenter, audience, message, reaction and method to deliver speech for organizational success in an effective manner.” Presentations are widely used in tertiary work settings such as accountants giving a detailed report of a company's financials or an entrepreneur pitching their venture idea to investors. The term can also be used for a formal or ritualized introduction or offering, as with the presentation of a debutante. Presentations in certain formats are also known as keynote address. Interactive presentations, in which the audience is involved, are also represented more and more frequently. Instead of a monologue, this creates a dialogue between the speaker and the audience. The advantages of an interactive presentation is for example, that it attracts more attention from the audience and that the interaction creates a sense of community.

<span class="mw-page-title-main">Open educational resources</span> Open learning resource

Open educational resources (OER) are teaching, learning, and research materials intentionally created and licensed to be free for the end user to own, share, and in most cases, modify. The term "OER" describes publicly accessible materials and resources for any user to use, re-mix, improve, and redistribute under some licenses. These are designed to reduce accessibility barriers by implementing best practices in teaching and to be adapted for local unique contexts.

Educational technology is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. When referred to with its abbreviation, edtech, it is often referring to the industry of companies that create educational technology.

Mass collaboration is a form of collective action that occurs when large numbers of people work independently on a single project, often modular in its nature. Such projects typically take place on the internet using social software and computer-supported collaboration tools such as wiki technologies, which provide a potentially infinite hypertextual substrate within which the collaboration may be situated. Open source software such as Linux was developed via mass collaboration.

Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. CSCL can be implemented in online and classroom learning environments and can take place synchronously or asynchronously.

An edublog is a blog created for educational purposes. Edublogs archive and support student and teacher learning by facilitating reflection, questioning by self and others, collaboration and by providing contexts for engaging in higher-order thinking. Edublogs proliferated when blogging architecture became more simplified and teachers perceived the instructional potential of blogs as an online resource. The use of blogs has become popular in education institutions including public schools and colleges. Blogs can be useful tools for sharing information and tips among co-workers, providing information for students, or keeping in contact with parents. Common examples include blogs written by or for teachers, blogs maintained for the purpose of classroom instruction, or blogs written about educational policy. Educators who blog are sometimes called edubloggers.

An open-source curriculum (OSC) is an online instructional resource that can be freely used, distributed and modified. OSC is based on the open-source practice of creating products or software that opens up access to source materials or codes. Applied to education, this process invites feedback and participation from developers, educators, government officials, students and parents and empowers them to exchange ideas, improve best practices and create world-class curricula. These "development" communities can form ad-hoc, within the same subject area or around a common student need, and allow for a variety of editing and workflow structures.

OpenCourseWare (OCW) are course lessons created at universities and published for free via the Internet. OCW projects first appeared in the late 1990s, and after gaining traction in Europe and then the United States have become a worldwide means of delivering educational content.

OpenLearn is an educational website. It is the UK's Open University's contribution to the open educational resources (OER) project and the home of free, open learning from The Open University. The original project was part-funded by the William and Flora Hewlett Foundation. OpenLearn is a member of the OpenCourseWare Consortium (OCWC).

Wikiversity Wikimedia wiki for learning materials that anyone can edit

Wikiversity is a Wikimedia Foundation project that supports learning communities, their learning materials, and resulting activities. It differs from Wikipedia in that it offers tutorials and other materials for the fostering of learning, rather than an encyclopedia; like Wikipedia, it is available in many languages.

A virtual learning environment (VLE) in educational technology is a web-based platform for the digital aspects of courses of study, usually within educational institutions. They present resources, activities, and interactions within a course structure and provide for the different stages of assessment. VLEs also usually report on participation and have some level of integration with other institutional systems. In North America, VLE's are often referred to as Learning Management Systems (LMS).

OpenOLAT

OpenOLAT is a web-based learning management system for teaching, education, assessment and communication. The name OpenOLAT stands for Open Online Learning And Training, highlighting its open source and online nature. OpenOLAT is open source software and is being developed by frentix GmbH starting in 2011. OpenOLAT is based on the LMS OLAT developed by the University of Zurich.

Learning environment Term in education

The term learning environment can refer to an educational approach, cultural context, or physical setting in which teaching and learning occur. The term is commonly used as a more definitive alternative to "classroom", but it typically refers to the context of educational philosophy or knowledge experienced by the student and may also encompass a variety of learning cultures—its presiding ethos and characteristics, how individuals interact, governing structures, and philosophy. In a societal sense, learning environment may refer to the culture of the population it serves and of their location. Learning environments are highly diverse in use, learning styles, organization, and educational institution. The culture and context of a place or organization includes such factors as a way of thinking, behaving, or working, also known as organizational culture. For a learning environment such as an educational institution, it also includes such factors as operational characteristics of the instructors, instructional group, or institution; the philosophy or knowledge experienced by the student and may also encompass a variety of learning cultures—its presiding ethos and characteristics, how individuals interact, governing structures, and philosophy in learning styles and pedagogies used; and the societal culture of where the learning is occurring. Although physical environments do not determine educational activities, there is evidence of a relationship between school settings and the activities that take place there.

References

  1. https://slidewiki.github.io/
  2. Moundridou M., Zalavra E., Papanikolaou K., Tripiniotis A. (2020) Collaborative Content Authoring: Developing WebQuests Using SlideWiki. In: Auer M., Tsiatsos T. (eds) The Challenges of the Digital Transformation in Education. ICL 2018. Advances in Intelligent Systems and Computing, vol 916. Springer, Cham https://link.springer.com/chapter/10.1007/978-3-030-11932-4_21
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