Softape was an Apple II software company that published computer games, utilities and productivity programs for the Apple II series of personal computers in the late 1970s and early 1980s. It was co-founded by William V. R. Smith, Bill Depew and Gary Koffler. In 1980, the company's name was changed to Artsci, Inc. (artscipub.com) and they now operate as an internet service provider as well as publish literature on amateur radio.
Softape's Software Exchange newsletter, Softalk, was started in 1979 as a club newsletter, of which there were only two editions. Its success caused Softape to look for partners to handle a monthly format magazine. Margot Comstock and Al Tommervik joined the effort in 1980 and the new group re-designed it into the Apple II enthusiast magazine Softalk . [1]
Softape published at least 20 games for the Apple II: [2] [3]
Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released commercially for a range of personal computers beginning in 1980. In Zork, the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations and interacts with objects by typing commands in natural language that the game interprets. The program acts as a narrator, describing the player's location and the results of the player's commands. It has been described as the most famous piece of interactive fiction.
Andrew Jay Hertzfeld is an American software engineer who was a member of Apple Computer's original Macintosh development team during the 1980s. After buying an Apple II in January 1978, he went to work for Apple Computer from August 1979 until March 1984, where he was a designer for the Macintosh system software.
Miner 2049er is a 1982 platformer game developed and published by Big Five Software in December 1982. It is set in a mine, where the player controls the Mountie Bounty Bob. The player controls Bounty Bob through multiple levels of a mine, with the goal of traversing all of the platforms in each level all while avoiding enemies and within a set amount of time.
Softporn Adventure is a comedic, adult-oriented text adventure game produced for the Apple II in 1981. The game was created by Charles Benton and released by On-Line Systems, later renamed Sierra On-Line. Years later, Softporn Adventure was remade and expanded as Leisure Suit Larry series of adult-oriented video games, and the first entry in that series, 1987's Leisure Suit Larry in the Land of the Lounge Lizards, was a nearly direct graphical adaptation of Softporn Adventure. Another graphical version was released as Las Vegas for various Japanese computers in 1986 by Starcraft.
Creative Computing was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine covered the spectrum of hobbyist/home/personal computing in a more accessible format than the rather technically oriented Byte.
Softalk was an American magazine of the early 1980s that focused on the Apple II computer. Published from September 1980 through August 1984, it featured articles about hardware and software associated with the Apple II platform and the people and companies who made them. The name was originally used on a newsletter of Apple Software pioneer company, Softape, who in 1980 changed its name to Artsci Inc.
Penguin Software was a computer software and video game publisher from Geneva, Illinois that produced graphics and application software and games for the Apple II, Mac, IBM PC compatibles, Commodore 64, Amiga, Atari 8-bit computers, and Atari ST. It produced the graphics programs Graphics Magician and Complete Graphics System, graphic adventure games such as the Transylvania series, action games like Spy's Demise, and role-playing video games such as Xyphus.
Super Invader is a fixed shooter video game and a clone of Space Invaders. It was written by Japanese programmer M. Hata for the Apple II and published by Creative Computing Software in November 1979.
The Boston Computer Society (BCS) was an organization of personal computer users, based in Boston, Massachusetts, U.S., that ran from 1977 to 1996. At one point, it was the largest such group in the world, with regular user group meetings, many publications, permanent offices in Boston, and hosting major product announcements, including the East Coast release of the Apple Macintosh in 1984.
SoftSide is a defunct computer magazine, begun in October 1978 by Roger Robitaille and published by SoftSide Publications of Milford, New Hampshire.
Mark Pelczarski wrote and published some of the earliest digital multimedia computer software. In 1979 while teaching computer science at Northern Illinois University, he self-published Magic Paintbrush, which was one of the first digital paint programs for the Apple II, the first consumer computer that had color graphics capabilities.
California Pacific Computer Co. was a computer software and game publisher active from 1979 to 1986, founded in Davis, California by Alvin Remmers. Its software was published exclusively for the Apple II computer and was an early commercial outlet for several important game designers including Richard Garriott, Bill Budge, and Michael Pondsmith.
Quality Software is a defunct American software developer and publisher which created games, business software, and development tools for the Exidy Sorcerer, Apple II, and Atari 8-bit computers in the late 1970s and early 1980s. Asteroids in Space, written by programmer Bruce Wallace, was voted one of the most popular games of 1978-80 by Softalk magazine.
Transylvania is an adventure video game published by Penguin Software. It was released for the Apple II in 1982 followed by ports to the Atari 8-bit computers and Commodore 64. A Mac conversion was published in 1984, then versions for the Amiga, Atari ST, and MS-DOS in 1985.
Sargon III is a computer chess program. It is a sequel to Sargon II.
Bill Budge's Space Album is a collection of four Apple II action games written by Bill Budge and published by California Pacific Computer Company in 1980. The games are Death Star, Asteroids, Tail Gunner, and Solar Shootout. Death Star was based around a scenario similar to the Death Star "trench battle" that formed the climax of the 1977 film, Star Wars Episode IV: A New Hope. Asteroids was a variant of the popular arcade video game of the same name.
Adventure in Time is a text adventure written by Paul Berker for the Apple II. It was published in 1981 by Phoenix Software, followed by a version for Atari 8-bit computers in 1983.
Planetoids is a clone of Atari, Inc.'s Asteroids arcade game published by Adventure International for the Apple II in 1980 and TRS-80 in 1981. Each was originally an independently sold game, neither of which was titled Planetoids. The Apple II version, written by Marc Goodman, was published as Asteroid. The TRS-80 game was written by Greg Hassett as Fasteroids by Adventure Works. Fasteroids was still sold by Adventure Works at the same time Planetoids was available through Adventure International. The TRS-80 version includes features not present on the Apple II or arcade original.
Track Attack is a train-themed action game written by Chris Jochumson for the Apple II. It was published in 1982 by Broderbund, as was a port for Atari 8-bit computers by Bill Hooper. Track Attack contains both overhead maze levels and side-scrolling platform game levels. In the latter, the player controls a character who runs along the top of a train, performing acrobatic leaps between the cars. Jochumson co-authored The Arcade Machine which was released the same year.
Margot Comstock was co-founder and editor of Softalk magazine, which was influential in the Apple II community, as part of a growing personal computing movement.